Peer Feedback Processes in the Game Industry
Peer Feedback Processes in the Game Industry
复制标题
游戏行业中的同行反馈流程
DOI:
10.1145/3311350.3347176
复制
发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Hammer, Jessica
中科院分区:
文献类型:
--
作者:
Seering, Joseph;Mayol, Ray;Harpstead, Erik;Chen, Tianying;Cook, Amy;Hammer, Jessica
A wide variety of design strategies, tools, and processes are used across the game industry. Prior work has shown that these processes are often collaborative, with experts in different domains contributing to different parts of the whole. However, the ways in which these professionals give and receive peer feedback have not yet been studied in depth. In this paper we present results from interviews with industry professionals at two game studios, describing the ways they give feedback. We propose a new, six step process that describes the full feedback cycle from making plans to receive feedback to reflecting and acting upon that feedback. This process serves as a starting point for researchers studying peer feedback in games, and allows for comparison of processes across different types of studios. It will also help studios formalize their understanding of their own processes and consider alternative processes that might better fit their needs.
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DOI:
10.5860/choice.49-5403
发表时间:
2012-02
期刊:
--
影响因子:
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作者:
Bella Martin;B. Hanington
通讯作者:
Bella Martin;B. Hanington
DOI:
10.1145/2876034.2876043
发表时间:
2016
期刊:
Proceedings of the Third (2016) ACM Conference on Learning @ Scale
影响因子:
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作者:
T. Staubitz;Dominic Petrick;Matthias Bauer;Jan Renz;C. Meinel
通讯作者:
C. Meinel
DOI:
--
发表时间:
2017
期刊:
影响因子:
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作者:
Y. Talas;L. Gzara;M. Dain;Valéry Merminod;A. G. Frank
通讯作者:
A. G. Frank
DOI:
--
发表时间:
2003
期刊:
影响因子:
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作者:
P. Ulrich;Lenda Jo Anderson‐Connell;Weifang Wu
通讯作者:
Weifang Wu
影响因子:
--
作者:
Anne Dohrenwend
通讯作者:
Anne Dohrenwend