OneUp: Engaging Students in a Gamified Data Structures Course
OneUp: Engaging Students in a Gamified Data Structures Course
复制标题
OneUp:让学生参与游戏化数据结构课程
DOI:
10.1145/3287324.3287480
复制
发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Dichev, Christo
中科院分区:
文献类型:
--
作者:
Dicheva, Darina;Irwin, Keith;Dichev, Christo
Although many CS courses require extensive practice, a large number of students show low motivation for engaging in non-graded, self-directed learning activities. To address this problem, we developed OneUp - a highly configurable course gamification platform that enables instructors to tailor the gamification features to fit their preferences. This paper presents a case study of using OneUp to gamify a Data Structures course. The focus is on encouraging students' self-study and better engagement with out-of-class online practicing. We describe the utilized game elements - badges, leaderboard, virtual currency, and learning dashboards, and provide a descriptive analysis of their use. The results of our evaluation show that this gamification intervention has been well received by the students, resulting in significantly increased student engagement and out-of-class practicing and in a reduced failing rate.
登录
查看更多内容
DOI:
10.1145/2591708.2609840
发表时间:
2014
期刊:
Proceedings of the Seventh ACM Conference on Learning @ Scale
影响因子:
--
作者:
Tomasz D. Loboda;Julio Guerra;R. Hosseini;Peter Brusilovsky
通讯作者:
Peter Brusilovsky
DOI:
10.1145/3059009.3059052
发表时间:
2017
期刊:
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education
影响因子:
--
作者:
Brian Harrington;A. Chaudhry
通讯作者:
A. Chaudhry
DOI:
--
发表时间:
2018
期刊:
Int. J. Serious Games
影响因子:
--
作者:
D. Dicheva;Keith Irwin;Christo Dichev
通讯作者:
Christo Dichev
DOI:
10.1145/2538862.2538921
发表时间:
2014
期刊:
Proceedings of the 45th ACM technical symposium on Computer science education
影响因子:
--
作者:
Lassi Haaranen;Petri Ihantola;Lasse Hakulinen;A. Korhonen
通讯作者:
A. Korhonen