Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
复制标题
确定将制作活动集成到现有数字游戏中的游戏机制
DOI:
10.1145/3491102.3517721
复制
发表时间:
2022
期刊:
影响因子:
--
通讯作者:
DesPortes, Kayla
中科院分区:
文献类型:
--
作者:
Turakhia, Dishita G;Mueller, Stefanie;DesPortes, Kayla
Integrating fabrication activities into existing video games provides opportunities for players to construct objects from their gameplay and bring the digital content into the physical world. In our prior work, we outlined a framework and developed a toolkit for integrating fabrication activities within existing digital games. Insights from our prior study highlighted the challenge of aligning fabrication mechanics with the existing game mechanics in order to strengthen the player aesthetics.In this paper, we address this challenge and build on our prior work by adding fabrication components to the Mechanics-Dynamics-Aesthetics (MDA) framework. We use this f-MDA framework to analyze the 47 fabrication events from the prior study. We list the new player-object aesthetics that emerge from integrating the existing game mechanics with fabrication mechanics. We identify connections between these emergent player-object aesthetics and the existing game mechanics. We discuss how designers can use this mapping to identify potential game mechanics for integrating with fabrication activities.
登录
查看更多内容
DOI:
10.1145/3450741.3465239
发表时间:
2021
期刊:
ACM Creativity and Cognition
影响因子:
--
作者:
Turakhia, Dishita G.;Allen, Harrison Mitchell;DesPortes, Kayla;Mueller, Stefanie
通讯作者:
Mueller, Stefanie
DOI:
--
发表时间:
2016
期刊:
International Conference on Tangible, Embedded, and Embodied Interaction
影响因子:
--
作者:
H. H. V. Huysduynen;Linda De Valk;M. M. Bekker
通讯作者:
M. M. Bekker
DOI:
--
发表时间:
2015
期刊:
International Conference on Foundations of Digital Games
影响因子:
--
作者:
Theresa Jean Tanenbaum;Karen Tanenbaum
通讯作者:
Karen Tanenbaum
DOI:
--
发表时间:
2015
期刊:
Workshop in Primary and Secondary Computing Education
影响因子:
--
作者:
Y. Kafai;Veena Vasudevan
通讯作者:
Veena Vasudevan
DOI:
--
发表时间:
2015
期刊:
International Conference on Tangible, Embedded, and Embodied Interaction
影响因子:
--
作者:
Theresa Jean Tanenbaum;Karen Tanenbaum;Katherine Isbister;Kaho Abe;Anne Sullivan;Luigi Anzivino
通讯作者:
Luigi Anzivino