A Survey of Needs and Features for Augmented Reality Collaborations in Collocated Spaces
A Survey of Needs and Features for Augmented Reality Collaborations in Collocated Spaces
复制标题
共置空间中增强现实协作的需求和功能调查
DOI:
10.1145/3449243
复制
发表时间:
2021
影响因子:
--
通讯作者:
Schneider, Bertrand
中科院分区:
文献类型:
--
作者:
Radu, Iulian;Joy, Tugce;Bowman, Yiran;Bott, Ian;Schneider, Bertrand
In this paper we contribute a literature review and organization framework for classifying the collaboration needs and features that should be considered when designing headset-based augmented reality (AR) experiences for collocated settings. In recent years augmented reality technology has been experiencing significant growth through the emergence of headsets that allow gestural interaction, and AR designers are increasingly interested in using this technology to enhance collaborative activities in a variety of physical environments. However, collaborative AR applications need to contain features that enhance collaboration and satisfy needs that are present during the group activities. When AR designers lack an understanding of what collaborators need during an interaction, or what features have already been designed to solve those needs, then AR creators will spend time redesigning features that have already been created, or worse, create applications that do not contain necessary features. While much work has been done on designing virtual reality (VR) collaborative environments, AR environments are a relatively newer design space, and designers are lacking a comprehensive framework for describing needs that arise during collaborative activities and the features that could be designed into AR applications to satisfy those needs. In this paper we contribute a literature review of 92 papers in the areas of augmented reality and virtual reality, and we contribute a list of design features and needs that are helpful to consider when designing for headset-based collaborative AR experiences.
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影响因子:
4.2
作者:
Zsolt Szalavári;D. Schmalstieg;A. Fuhrmann;M. Gervautz
通讯作者:
Zsolt Szalavári;D. Schmalstieg;A. Fuhrmann;M. Gervautz
DOI:
10.1145/1508044.1508051
发表时间:
2008
期刊:
Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
影响因子:
--
作者:
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通讯作者:
I. Poupyrev
DOI:
10.1007/978-3-030-31908-3_15
发表时间:
2019
期刊:
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
影响因子:
--
作者:
Kristoffer Waldow;Arnulph Fuhrmann;S. Grünvogel
通讯作者:
S. Grünvogel
DOI:
10.1007/978-94-015-7372-6_14
发表时间:
1997
期刊:
Proceedings of Mensch und Computer 2019
影响因子:
--
作者:
Toni Robertson
通讯作者:
Toni Robertson
DOI:
10.1080/10919399109540160
发表时间:
1991
影响因子:
2.9
作者:
R. Johansen
通讯作者:
R. Johansen