MakerCards: Designing An Electronic Component Discovery Tool to Support Remote Physical Computing Education

MakerCards: Designing An Electronic Component Discovery Tool to Support Remote Physical Computing Education
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MakerCards:设计电子元件发现工具以支持远程物理计算教育

DOI:
10.1145/3459990.3465196
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发表时间:
2021
期刊:
Interaction Design and Children
影响因子:
--
通讯作者:
Louw, Marti
Louw, Marti
中科院分区:
--
文献类型:
--
作者:
Luong, Miranda;Byrne, Daragh;Louw, Marti

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传统上,制造商教育的环境一直是一个物理空间,学生可以在这里进行动手学习,并经常进行协作。然而,由于COVID大流行的情况,许多学校采用远程学习模式,因此出现了对促进基于项目的远程学习的教学实践和工具的迫切需求。这项正在进行中的工作介绍了二维码学习工具的设计过程,该工具适用于物理计算入门课程中从事电子学工作的教师和学生。通过两个为期3周的微型课程的迭代学习设计研究和部署,我们发现了初步证据,表明触觉卡片组在支持基于学科的学习行为、调试实践、视觉和远程交流以及通过数字增强增强知识传授方面具有多功能性。
Traditionally, the setting for maker education has been a physical space where students can engage in hands-on learning and often work collaboratively. However, as many schools adopt a remote learning model due to COVID pandemic conditions, a pressing need has arisen for instructional practices and tools that facilitate project-based distance learning. This work in progress presents the design process of a QR-code enabled learning tool for instructors and students working with electronics in introductory physical computing courses. Through iterative learning design research and deployment in two 3-week micro courses, we uncovered preliminary evidence for the versatility of tactile card decks in supporting disciplinary based learning behaviors, debugging practices, visual and remote communication, as well as the opportunities for enhancing knowledge transfer enabled through digital augmentation.
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