A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems.

A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems.
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DOI:
10.1177/1046878118768858
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发表时间:
2018-06
影响因子:
2
通讯作者:
Lukosch SG
Lukosch SG
中科院分区:
其他
文献类型:
--
作者:
Lukosch HK;Bekebrede G;Kurapati S;Lukosch SG

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背景使用模拟游戏进行复杂系统的分析和设计在大约50年前就已经得到了认可。然而,文章并没有联合收割机的所有突出因素,成功的模拟游戏,往往源于一个明确的看法,一个特定的科学领域只。结合多学科,将分析与设计、研究与实践相结合,为模拟游戏的设计和使用提供了深刻的见解。瞄准!本文分析了各种基于游戏的项目和活动的设计和评估过程,利用现有的科学概念和方法,以建立游戏作为一个有效的研究工具。我们的重点在于使用游戏作为设计工具的方法;使用它们作为更大,复杂背景下的干预,以设计这种背景。通过我们的贡献,我们的目标是提供关于游戏作为有效研究工具的设计和使用的见解和建议,这种使用的局限性,可能的陷阱,以及最佳实践。法我们对相关工作进行了文献回顾,以确定与我们的游戏设计方法相关的最重要的科学概念。进一步使用定量和定性相结合的案例研究分析突出了我们自己的游戏研究的设计过程和结果。结果分析产生了一个统一的概念化的模拟游戏作为研究工具,在复杂的系统分析和设计。结果还包括模拟游戏的评估方法,额外的评估方法,以及使用模拟游戏作为研究工具的局限性。结论.我们提出了使用模拟游戏作为研究工具,可能是有价值的从业者和科学家的指导方针。推荐我们建议从业者和科学家在分析和设计复杂系统时应用本文提供的指南。
Background. The use of simulation games for complex systems analysis and design has been acknowledged about 50 years ago. However, articles do not combine all salient factors for successful simulation games, and often stem from a clear view of one particular field of science only. With combining multiple disciplines, connect analysis and design as well as research and practice, we provide deep insights in design and use of simulation games. Aim. This article analyzes the design and evaluation process of a variety of game-based projects and activities, using existing scientific concepts and approaches, in order to establish games as a valid research tool. Our focus lies on the approach towards the use of games as design instrument; using them as an intervention in a larger, complex context, in order to design this context. With our contribution, we aim at providing insights and recommendations on the design and use of games as valid research tools, the limitations of this use, possible pitfalls, but also best practices. Method. We carried out a literature review of related work to identify the most important scientific concepts related to our approach of game design. Further use of combined quantitative and qualitative case study analyses highlights the design process and results of our own game studies. Results. The analyses yielded a consolidated conceptualization of simulation games as research instruments in complex systems analysis and design. The results also include methods for the evaluation of simulation games, additional evaluation methods, and limitations to use simulation games as research instruments. Conclusions. We propose guidelines for using simulation games as research instruments that may be of value to practitioners and scientists alike. Recommendation. We recommend practitioners and scientists to apply the guidelines presented here in their efforts to analyze and design complex systems.
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