"It Started as a Joke": On the Design of Idle Games
"It Started as a Joke": On the Design of Idle Games
复制标题
《它开始是个玩笑》:闲置游戏的设计
DOI:
10.1145/3311350.3347180
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发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Tanenbaum, Theresa Jean
中科院分区:
文献类型:
--
作者:
Spiel, Katta;Alharthi, Sultan A.;Cen, Andrew Jian-lan;Hammer, Jessica;Nacke, Lennart E.;Toups Dugas, Phoebe O.;Tanenbaum, Theresa Jean
With idle games, active withdrawal from the game comprises an essential part of gameplay as players wait for the game state to change over time. This mode of interaction is paradigmatic for the change of roles technologies have in our lives. However, the design elements of idle games are less well understood, particularly from the perspectives of developers. We interviewed six designers of six different popular idle games and inquired into their individual approaches. Via thematic analysis, we refine and expand on existing definitions of idle games as a genre, shed light on ethically charged practices of care in their design, and identify shared core characteristics between the games and processes. We then generate intermediate-level knowledge on the design of idle games. Our work contributes designers' perspectives on idle games and their design to a growing body of literature on the genre.
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DOI:
--
发表时间:
2017
期刊:
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
影响因子:
--
作者:
D. Y. Wohn;E. Freeman;Katie Quehl
通讯作者:
Katie Quehl
DOI:
10.1145/1978942.1978979
发表时间:
2011-05
期刊:
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
影响因子:
--
作者:
Jeffrey Bardzell;Shaowen Bardzell
通讯作者:
Jeffrey Bardzell;Shaowen Bardzell
DOI:
10.1145/2240156.2240159
发表时间:
2012-07
期刊:
ACM Trans. Comput. Hum. Interact.
影响因子:
--
作者:
P. Schaik;Marc Hassenzahl;Jonathan Ling
通讯作者:
P. Schaik;Marc Hassenzahl;Jonathan Ling
影响因子:
1.3
作者:
S. Harrison;Phoebe Sengers;D. Tatar
通讯作者:
D. Tatar
DOI:
--
发表时间:
2003
期刊:
影响因子:
--
作者:
Espen Aarseth
通讯作者:
Espen Aarseth