CAREER: Implementing and Assessing Human Animation in Pedagogical Agents
职业:在教学代理中实施和评估人类动画
基本信息
- 批准号:0237621
- 负责人:
- 金额:--
- 依托单位:
- 依托单位国家:美国
- 项目类别:Continuing Grant
- 财政年份:2003
- 资助国家:美国
- 起止时间:2003-02-15 至 2009-05-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The overall objectives of this project are to (1) create more effective pedagogical agents by incorporating novel methods of figure animation into them, and (2) rigorously assess the performance of these agents in K-12 classrooms. The research is divided into two components. The first component will develop and integrate a system for stylistically variable low-level motion specification, both full-bodied and facial, into the high-level cognitive components of a pedagogical agent. The particular pedagogical agent that will serve as the research infrastructure is called a ``teachable agent.'' The second component of the research will deploy the system in K-12 classrooms as each stage is developed, and conduct controlled multi-method studies to assess the influence of the animated agent on learning-related outcomes. The significance of the proposed work is its potential to improve the education of children, particularly in the domain of science. Additionally, controlled studies on the value of animated pedagogical agents in the area of K-12 education are rare. These studies should further the scientific understanding of the componentsof compelling animation, and result in a broader understanding of the proper role of graphics and animation in learning systems. An interdisciplinary course in computer science and education is being co-developed for the web and will be co-taught with faculty from the field of education. Finally, by introducing education as an important application of graphics and animation, the plan is to broaden the appeal of computer science to those who are traditionally under-represented.
该项目的总体目标是:(1)通过将新的人物动画方法融入其中,创造更有效的教学代理;(2)严格评估这些代理在K-12教室中的表现。这项研究分为两个部分。第一个组件将开发和集成一个风格可变的低水平运动规范系统,包括全身和面部,到教学代理的高水平认知组件中。作为研究基础设施的特定教学代理被称为“可教代理”。“研究的第二个组成部分将在K-12教室中部署系统,随着每个阶段的发展,并进行受控的多方法研究,以评估动画代理对学习相关结果的影响。拟议工作的意义在于它有可能改善儿童的教育,特别是在科学领域。此外,关于动画教学代理在K-12教育领域的价值的对照研究很少。这些研究应该进一步科学地理解引人注目的动画的组成部分,并导致对图形和动画在学习系统中的适当作用的更广泛的理解。一门计算机科学与教育的跨学科课程正在为网络共同开发,并将与教育领域的教师共同教授。最后,通过将教育作为图形和动画的重要应用,该计划将扩大计算机科学对那些传统上代表性不足的人的吸引力。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Robert Bodenheimer其他文献
Robert Bodenheimer的其他文献
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{{ truncateString('Robert Bodenheimer', 18)}}的其他基金
CHS: Medium: Collaborative Research: Designing Virtual Worlds for Children - A Developmental Study of How Children Act, Perceive, and Reason Spatially
CHS:媒介:协作研究:为儿童设计虚拟世界 - 儿童如何进行空间行为、感知和推理的发展研究
- 批准号:
1763966 - 财政年份:2018
- 资助金额:
-- - 项目类别:
Standard Grant
CRI: II-EN: High-Fidelity Real-Time Avatars for Virtual and Mixed Reality
CRI:II-EN:用于虚拟和混合现实的高保真实时化身
- 批准号:
1823257 - 财政年份:2018
- 资助金额:
-- - 项目类别:
Standard Grant
CHS: Small: Collaborative Research: Improving Wayfinding and Navigation in Immersive Virtual Environments
CHS:小型:协作研究:改进沉浸式虚拟环境中的寻路和导航
- 批准号:
1526448 - 财政年份:2015
- 资助金额:
-- - 项目类别:
Standard Grant
HCC: Small: Collaborative Research: The Influence of Self-Avatars on Perception and Action in Virtual Worlds
HCC:小:协作研究:自我化身对虚拟世界中感知和行动的影响
- 批准号:
1116988 - 财政年份:2011
- 资助金额:
-- - 项目类别:
Standard Grant
CPATH-1: Revitalizing Computing Education through Computational Science
CPATH-1:通过计算科学振兴计算教育
- 批准号:
0939164 - 财政年份:2009
- 资助金额:
-- - 项目类别:
Standard Grant
MRI: Acquisition of Instruments for Interaction, Learning, and Perception in Virtual Environments
MRI:获取虚拟环境中的交互、学习和感知仪器
- 批准号:
0821640 - 财政年份:2008
- 资助金额:
-- - 项目类别:
Standard Grant
HCC: Design and Evaluation of Spatially Compelling Virtual Environments
HCC:具有空间吸引力的虚拟环境的设计和评估
- 批准号:
0705863 - 财政年份:2007
- 资助金额:
-- - 项目类别:
Standard Grant
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