Playing Games with a Purpose: A New Approach to Teaching and Learning Statistics
有目的地玩游戏:统计学教学的新方法
基本信息
- 批准号:1043814
- 负责人:
- 金额:$ 20万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2011
- 资助国家:美国
- 起止时间:2011-06-01 至 2016-05-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The investigators on this project are developing, implementing, and evaluating interactive Web-based games and corresponding investigative laboratory modules (labs) to effectively teach statistical thinking and the process of scientific inquiry to undergraduate students. Each game-based lab presents a research question in the context of a case study and encourages students to follow a complete process of statistical analysis. These materials consist of one- or two-day activities designed for introductory college courses as well as more complex projects geared toward upper level undergraduate courses. The game-based labs provide early opportunities for students to experience the role of a research scientist and to understand how the field of statistics helps advance scientific knowledge. The intellectual merit of this project lies in its contribution to the scholarship of statistics education by combining cutting-edge game-based technology with realistic research problems to foster statistical thinking at multiple stages of a student's academic career. The approach embraces recommendations from the Mathematical Association of America and the American Statistical Association that encourage students to collect data, determine an appropriate technique for analysis, use technology, perform the analysis, make inferences, interpret and then present the results. The broader impacts of the project are felt through its creation of a new educational model that holds strong potential to influence the direction of statistics education. In particular the game-based labs enable the exploration of individualized research questions and just-in-time feedback that students recognize as directly related to the goals within their game. Providing students with intriguing real-world problems that demonstrate the intellectual content and broad applicability of statistics as a discipline encourages students to consider a career in statistics or to incorporate statistical thinking into any career.
该项目的研究人员正在开发,实施和评估基于Web的交互式游戏和相应的调查实验室模块(实验室),以有效地向本科生教授统计思维和科学探究过程。每个基于游戏的实验室在案例研究的背景下提出一个研究问题,并鼓励学生遵循完整的统计分析过程。这些材料包括为大学入门课程设计的一天或两天的活动,以及面向高级本科课程的更复杂的项目。基于游戏的实验室为学生提供早期机会,体验研究科学家的角色,并了解统计领域如何帮助推进科学知识。该项目的智力价值在于其对统计教育奖学金的贡献,将尖端的基于游戏的技术与现实的研究问题相结合,以促进学生学术生涯多个阶段的统计思维。该方法包括美国数学协会和美国统计协会的建议,鼓励学生收集数据,确定适当的分析技术,使用技术,进行分析,进行推理,解释,然后提出结果。该项目的更广泛影响体现在它创建了一个新的教育模式,具有影响统计教育方向的强大潜力。特别是,基于游戏的实验室可以探索个性化的研究问题和及时的反馈,学生认为这些问题和游戏中的目标直接相关。为学生提供有趣的现实世界的问题,展示了知识内容和统计作为一门学科的广泛适用性,鼓励学生考虑在统计职业生涯或将统计思维纳入任何职业生涯。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Shonda Kuiper其他文献
Practicing Statistics: Guided Investigations for the Second Course
统计实践:第二门课程的引导调查
- DOI:
- 发表时间:
2012 - 期刊:
- 影响因子:0
- 作者:
J. Sklar;Shonda Kuiper - 通讯作者:
Shonda Kuiper
Four Perspectives on Flipping the Statistics Classroom: Changing Pedagogy to Enhance Student-Centered Learning
翻转统计课堂的四个视角:改变教学法以增强以学生为中心的学习
- DOI:
10.1080/10511970.2015.1045573 - 发表时间:
2015 - 期刊:
- 影响因子:0
- 作者:
Shonda Kuiper;R. Carver;Michael A. Posner;Michelle Everson - 通讯作者:
Michelle Everson
Using Classroom Data to Teach Students about Data Cleaning and Testing Assumptions
使用课堂数据教学生数据清理和测试假设
- DOI:
- 发表时间:
2012 - 期刊:
- 影响因子:0
- 作者:
Kevin Cummiskey;Shonda Kuiper;Rodney X. Sturdivant - 通讯作者:
Rodney X. Sturdivant
Supporting Data Science in the Statistics Curriculum
支持统计课程中的数据科学
- DOI:
10.1080/10691898.2018.1564638 - 发表时间:
2019 - 期刊:
- 影响因子:2.2
- 作者:
A. Loy;Shonda Kuiper;Laura M. Chihara - 通讯作者:
Laura M. Chihara
Shonda Kuiper的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Shonda Kuiper', 18)}}的其他基金
Student Engagement in Statistics Using Technology: Making Data Based Decisions
学生利用技术参与统计:做出基于数据的决策
- 批准号:
1712475 - 财政年份:2017
- 资助金额:
$ 20万 - 项目类别:
Standard Grant
Collaborative Research: Integrating Science and Active Learning into Data-Oriented Post-Calculus Probability and Statistics Courses
协作研究:将科学和主动学习整合到面向数据的微积分后概率与统计课程中
- 批准号:
0510392 - 财政年份:2005
- 资助金额:
$ 20万 - 项目类别:
Standard Grant
相似国自然基金
Graphon mean field games with partial observation and application to failure detection in distributed systems
- 批准号:
- 批准年份:2025
- 资助金额:0.0 万元
- 项目类别:省市级项目
相似海外基金
Games, Heritage, Arts, & Sport: the economic, social, and cultural value of the European videogame ecosystem (GAMEHEARTS)
游戏、遗产、艺术、
- 批准号:
10104584 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
EU-Funded
Design practices and transgender agency in video games in independent and mainstream contexts (2005-2022)
独立和主流背景下视频游戏的设计实践和跨性别机构(2005-2022)
- 批准号:
2902441 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Studentship
CAREER: Learning Theory for Large-scale Stochastic Games
职业:大规模随机博弈的学习理论
- 批准号:
2339240 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Continuing Grant
Econometric Analysis of Dynamic Games with Limited Information
有限信息动态博弈的计量经济学分析
- 批准号:
ES/X011186/1 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Research Grant
Paying and playing: Assessing and regulating digital games-as-a-service
支付和游戏:评估和监管数字游戏即服务
- 批准号:
DE240101275 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Discovery Early Career Researcher Award
Hybrid Technologies for Tabletop Games
桌面游戏的混合技术
- 批准号:
DE240100730 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Discovery Early Career Researcher Award
AF: Small: Equilibrium Computation and Multi-Agent Learning in High-Dimensional Games
AF:小:高维游戏中的平衡计算和多智能体学习
- 批准号:
2342642 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
Standard Grant
Games, Heritage, Arts, & Sport: the economic, social, and cultural value of the European videogame ecosystem (GAMEHEARTS)
游戏、遗产、艺术、
- 批准号:
10105059 - 财政年份:2024
- 资助金额:
$ 20万 - 项目类别:
EU-Funded
Feasibility of using Artist-AI co-creativity workflows for remastering classic video games
使用 Artist-AI 共同创意工作流程重新制作经典视频游戏的可行性
- 批准号:
10081575 - 财政年份:2023
- 资助金额:
$ 20万 - 项目类别:
Collaborative R&D