EAGER: Creative Synthesis of Interactive Artifacts through Computational Knowledge Building
EAGER:通过计算知识构建创造性地合成交互式制品
基本信息
- 批准号:1048385
- 负责人:
- 金额:$ 27.5万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2010
- 资助国家:美国
- 起止时间:2010-09-01 至 2013-08-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
This project explores a radical new theoretical and computational model for creativity, casting it as a rational pursuit of curiosity, and in particular develops a model of expressive artifact creation as a knowledge seeking effort. A discovery agent engages in the rational pursuit of curiosity when, given an experimental situation and a set of discovery actions, the agent takes the action it predicts will result in the maximum knowledge gain. This is a key feature of our proposed model of transformational creativity: creative agents in a design domain are creative precisely because they seek to increase their design knowledge in the domain. This new discovery system approach will be built on the foundations of the Co-PI's earlier contributions in formalizing the domain of game mechanics and generating a wide variety of human-playable games through logical reasoning. In doing so, the project will bridge a gap in the creativity literature? recasting the creation of aesthetic artifacts as a knowledge building process, rather than the product of a limited grammar or the knowledge-free exploration of a generative space. We call this approach expressive discovery.The proposed game design system will be focused in the creation of the underlying models of the mechanics that drive game play with the goal of providing a new game development platform. This area of computational creativity will support game design that moves beyond the production of static outputs (e.g., musical compositions or fictional stories) toward the creation of artifacts that are inherently self-reflective and interactive. This project consists of three core activities: 1) creating the first formalization that captures a large design space for interactive artifacts in a computational creative system; 2) develop a new model for discovery systems that embodies the Co-PI's model of transformational creativity as the rational pursuit of curiosity.; and 3) preliminary evaluations of the game design model formalization and the larger creative process it supports to inform future work in the area.
该项目探索了一种全新的创造力理论和计算模型,将其视为对好奇心的理性追求,特别是开发了一种表达性人工制品创作的模型,作为知识寻求的努力。当给定一个实验情境和一组发现行动时,发现代理人会理性地追求好奇心,并采取它预测将导致最大知识增益的行动。这是我们提出的转型创造力模型的一个关键特征:在设计领域的创意代理人是创造性的,正是因为他们寻求增加他们的设计知识的域。这种新的发现系统方法将建立在Co-PI早期对游戏机制领域的形式化贡献的基础上,并通过逻辑推理生成各种各样的人类可玩游戏。在这样做的时候,该项目将弥合创造性文献的差距?将审美人工制品的创造重新塑造为知识构建过程,而不是有限语法的产物或生成空间的无知识探索。我们称这种方法为表达性发现。所提出的游戏设计系统将专注于创建驱动游戏的机制的底层模型,其目标是提供一个新的游戏开发平台。计算创造力的这一领域将支持超越静态输出的游戏设计(例如,音乐作品或虚构的故事),以创造人工制品,这是内在的自我反思和互动。该项目包括三个核心活动:1)创建第一个形式化,在计算创意系统中捕获交互式工件的大设计空间; 2)开发一个新的发现系统模型,该模型体现了Co-PI的转换创意模型,即理性追求好奇心。以及3)游戏设计模型形式化的初步评估和它所支持的更大的创造性过程,以告知该领域的未来工作。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Michael Mateas其他文献
Modeling Player Retention in Madden NFL 11
在《Madden NFL 11》中模拟球员保留率
- DOI:
10.1609/aaai.v25i2.18864 - 发表时间:
2011 - 期刊:
- 影响因子:0
- 作者:
B. Weber;Michael John;Michael Mateas;A. Jhala - 通讯作者:
A. Jhala
Engineering ethnography in the home
家庭工程民族志
- DOI:
- 发表时间:
1996 - 期刊:
- 影响因子:0
- 作者:
Michael Mateas;T. Salvador;J. Scholtz;D. Sorensen - 通讯作者:
D. Sorensen
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town
畅所欲言的人物:城中之谈中的对话生成
- DOI:
- 发表时间:
2016 - 期刊:
- 影响因子:0
- 作者:
J. Ryan;Michael Mateas;Noah Wardrip - 通讯作者:
Noah Wardrip
Applying Goal-Driven Autonomy to StarCraft
将目标驱动的自治应用于星际争霸
- DOI:
- 发表时间:
2010 - 期刊:
- 影响因子:0
- 作者:
B. Weber;Michael Mateas;A. Jhala - 通讯作者:
A. Jhala
Presence and engagement in an interactive drama
参与互动戏剧
- DOI:
10.1145/1240624.1240847 - 发表时间:
2007 - 期刊:
- 影响因子:0
- 作者:
Steven W. Dow;M. Mehta;Ellie Harmon;B. MacIntyre;Michael Mateas - 通讯作者:
Michael Mateas
Michael Mateas的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Michael Mateas', 18)}}的其他基金
CHS: Medium: Collaborative Research: Responsive Generation of Intrinsically Motivating Scenarios
CHS:媒介:协作研究:响应式生成内在激励场景
- 批准号:
1409992 - 财政年份:2014
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
EAGER: Toward Automatic Generation of Challenge-Driven Interactive Narratives
EAGER:自动生成挑战驱动的互动叙事
- 批准号:
1258305 - 财政年份:2012
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
CAREER: Automated Support for Novice Authorning of Interactive Drama
职业:对互动戏剧新手创作的自动化支持
- 批准号:
0747522 - 财政年份:2008
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
SGER Collaborative Research: Persistent, Adaptive, Collaborative Synthespians
SGER 协作研究:持久的、适应性的、协作的综合者
- 批准号:
0749316 - 财政年份:2007
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
Collaborative Research: Closing the Affective Gap
合作研究:缩小情感差距
- 批准号:
0752684 - 财政年份:2007
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
Collaborative Research: Closing the Affective Gap
合作研究:缩小情感差距
- 批准号:
0534355 - 财政年份:2006
- 资助金额:
$ 27.5万 - 项目类别:
Standard Grant
相似海外基金
Harnessing creative heritage for migrant wellbeing in museums and libraries
利用博物馆和图书馆的创意遗产促进移民福祉
- 批准号:
DE240100336 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Discovery Early Career Researcher Award
Creativity, Community and Resilience: Participatory Action with Trans and Gender Diverse Youth, using Creative Methods
创造力、社区和韧性:使用创造性方法与跨性别和性别多元化青年一起参与行动
- 批准号:
AH/Z505791/1 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Research Grant
Bridging Histories: Creative Changemaker Network & Consultancy
架起历史桥梁:创意变革者网络
- 批准号:
ES/Y011074/1 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Research Grant
Analysing Earnings from Creative Education and Creative Work: Decomposing University, Industry and Social Inequalities.
分析创意教育和创意工作的收入:分解大学、工业和社会不平等。
- 批准号:
ES/Z502455/1 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Fellowship
The Avebury Papers: digitisation, exploration and creative re-use of a uniquely important archaeological archive.
埃夫伯里文件:对独特重要的考古档案的数字化、探索和创造性再利用。
- 批准号:
AH/W003619/2 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Research Grant
Sensing the Forest - Let the Forest Speak using the Internet of Things, Acoustic Ecology and Creative AI
感知森林——物联网、声学生态、创意人工智能让森林说话
- 批准号:
AH/X011585/2 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Research Grant
ViMuSe - a video-based AI music recommendation engine to improve creative efficiency and diversity.
ViMuSe - 基于视频的AI音乐推荐引擎,可提高创作效率和多样性。
- 批准号:
10104871 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Collaborative R&D
Queen's University of Belfast & Creative Composites Limited KTP 2022-23 R5
贝尔法斯特女王大学
- 批准号:
10066237 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Knowledge Transfer Partnership
Creating a Dynamic Archive of Responsible Ecosystems in the Context of Creative AI
在创意人工智能的背景下创建负责任的生态系统的动态档案
- 批准号:
AH/Z505572/1 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Research Grant
Explainable AI (XAI): A Creative Copilot for Interior Designers
可解释的人工智能(XAI):室内设计师的创意副驾驶
- 批准号:
10092978 - 财政年份:2024
- 资助金额:
$ 27.5万 - 项目类别:
Collaborative R&D