EAGER: Toward Automatic Generation of Challenge-Driven Interactive Narratives

EAGER:自动生成挑战驱动的互动叙事

基本信息

  • 批准号:
    1258305
  • 负责人:
  • 金额:
    $ 15.1万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2012
  • 资助国家:
    美国
  • 起止时间:
    2012-12-01 至 2014-11-30
  • 项目状态:
    已结题

项目摘要

This project will conduct the first exploration of a computational system that co-generates intertwined narrative and gameplay progressions. The system will utilize a novel representation called ludo-narrative units (LNUs), representing combinations of narrative, gameplay challenges, and choices. Utilizing audience experience models taking into account phenomena such as player agency, narrative comprehension, and gameplay learning objectives, the system will reason about progressions of narrative choices, narrative exposition, and gameplay challenges, and can dynamically reshape content to match designated goals and audience context. To accomplish this, the project will build an artificial intelligence director to construct interactive scenarios for audiences during their engagement with a game-based narrative.The dynamic construction of scenarios from a pool of authored LNUs would already comprise more flexibility than currently appears in state-of-the-art scenario driven games and other popular interactive narratives, since LNUs can be selected in multiple orders in response to audience activity. But the envisioned system will provide further flexibility and customization through modification of LNU content using story generation technology. Specifically, it will use a story-planning system based on imaginative recall to dynamically provide this content. Further, global narrative and gameplay structure will be provided by using a constraint-solving algorithm to create full experiences satisfying the various system goals, written using answer set programming techniques. This enables the crucial flexibility that allows the system to reason over an arbitrary number of domains without locking it into pre-planned interfaces and infrastructure.A high-level impact of this research will be contributing to a deeper understanding of these scenarios, as it defines them with the level of rigor required for generation. At a more technical level, the research will produce the first system that generates mixed interactive narrative and gameplay guided by shared experience goals. One of the high-level motivations for pursuing this work is that it has potentially profound impact for education, allowing next-generation educational software to benefit from the motivating power of scenarios and to be generated specifically for the learning profile, goals, and progress of particular learners. It is also potentially the case that experiences generated in this manner, and based on these models, could more effectively reach audiences that have grown up with games as a primary media form.
这个项目将进行第一次探索的计算系统,共同产生交织的叙事和游戏进展。该系统将利用一种名为ludo-narrative units(LNUs)的新颖表示法,代表叙事、游戏挑战和选择的组合。利用考虑到玩家代理、叙事理解和游戏玩法学习目标等现象的观众体验模型,系统将推理叙事选择、叙事阐述和游戏玩法挑战的进展,并可以动态重塑内容以匹配指定目标和观众背景。为了实现这一目标,该项目将构建一个人工智能导演,在观众参与基于游戏的叙事期间为他们构建交互式场景。从一组创作的LNU中动态构建场景已经比目前在最先进的场景驱动游戏和其他流行的交互式叙事中表现出更大的灵活性,因为可以响应于观众活动以多个顺序选择LNU。但设想的系统将提供进一步的灵活性和定制通过修改LNU内容使用故事生成技术。具体来说,它将使用一个基于想象回忆的故事规划系统来动态地提供这些内容。此外,全球叙事和游戏结构将通过使用约束求解算法来提供,以创建满足各种系统目标的完整体验,使用答案集编程技术编写。这使得至关重要的灵活性,允许系统的原因,在任意数量的域,而不锁定它到预先计划的接口和基础设施。高层次的影响,这项研究将有助于更深入地了解这些情况下,因为它定义了他们所需的严格程度的生成。在更技术的层面上,这项研究将产生第一个系统,该系统可以生成由共享体验目标指导的混合互动叙事和游戏玩法。追求这项工作的高级动机之一是它对教育有潜在的深远影响,允许下一代教育软件受益于场景的激励力量,并专门针对特定学习者的学习概况,目标和进度生成。以这种方式产生的体验,以及基于这些模型的体验,也可能更有效地接触到那些以游戏为主要媒体形式成长起来的观众。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Michael Mateas其他文献

Modeling Player Retention in Madden NFL 11
在《Madden NFL 11》中模拟球员保留率
Engineering ethnography in the home
家庭工程民族志
  • DOI:
  • 发表时间:
    1996
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Michael Mateas;T. Salvador;J. Scholtz;D. Sorensen
  • 通讯作者:
    D. Sorensen
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town
畅所欲言的人物:城中之谈中的对话生成
Applying Goal-Driven Autonomy to StarCraft
将目标驱动的自治应用于星际争霸
Presence and engagement in an interactive drama
参与互动戏剧

Michael Mateas的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('Michael Mateas', 18)}}的其他基金

CHS: Medium: Collaborative Research: Responsive Generation of Intrinsically Motivating Scenarios
CHS:媒介:协作研究:响应式生成内在激励场景
  • 批准号:
    1409992
  • 财政年份:
    2014
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
EAGER: Creative Synthesis of Interactive Artifacts through Computational Knowledge Building
EAGER:通过计算知识构建创造性地合成交互式制品
  • 批准号:
    1048385
  • 财政年份:
    2010
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
CAREER: Automated Support for Novice Authorning of Interactive Drama
职业:对互动戏剧新手创作的自动化支持
  • 批准号:
    0747522
  • 财政年份:
    2008
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
SGER Collaborative Research: Persistent, Adaptive, Collaborative Synthespians
SGER 协作研究:持久的、适应性的、协作的综合者
  • 批准号:
    0749316
  • 财政年份:
    2007
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
Collaborative Research: Closing the Affective Gap
合作研究:缩小情感差距
  • 批准号:
    0752684
  • 财政年份:
    2007
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
Collaborative Research: Closing the Affective Gap
合作研究:缩小情感差距
  • 批准号:
    0534355
  • 财政年份:
    2006
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant

相似国自然基金

Toward a general theory of intermittent aeolian and fluvial nonsuspended sediment transport
  • 批准号:
  • 批准年份:
    2022
  • 资助金额:
    55 万元
  • 项目类别:

相似海外基金

CNS Core:Small: Toward Automatic Virtualization of Accelerators
CNS Core:小:迈向加速器自动虚拟化
  • 批准号:
    2006943
  • 财政年份:
    2020
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Standard Grant
Toward earthquake early warning based on a very dense seismic network: Automatic classification of seismic waves with a machine learning technique
基于非常密集的地震网络的地震预警:利用机器学习技术对地震波进行自动分类
  • 批准号:
    17K13001
  • 财政年份:
    2017
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Grant-in-Aid for Young Scientists (B)
Toward Automatic Failure Diagnosis in the Cloud
迈向云端自动故障诊断
  • 批准号:
    435805-2013
  • 财政年份:
    2017
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Discovery Grants Program - Individual
Toward Automatic Failure Diagnosis in the Cloud
迈向云端自动故障诊断
  • 批准号:
    435805-2013
  • 财政年份:
    2016
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Discovery Grants Program - Individual
Development and Evaluation of Mining Software Repositories Infrastructure Toward Automatic Bug Repair for Mobile Apps
挖掘软件存储库基础设施的开发和评估,以实现移动应用程序的自动错误修复
  • 批准号:
    15H05306
  • 财政年份:
    2015
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Grant-in-Aid for Young Scientists (A)
Toward Automatic Failure Diagnosis in the Cloud
迈向云端自动故障诊断
  • 批准号:
    435805-2013
  • 财政年份:
    2015
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Discovery Grants Program - Individual
Toward Automatic Failure Diagnosis in the Cloud
迈向云端自动故障诊断
  • 批准号:
    435805-2013
  • 财政年份:
    2014
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Discovery Grants Program - Individual
Toward Automatic Failure Diagnosis in the Cloud
迈向云端自动故障诊断
  • 批准号:
    435805-2013
  • 财政年份:
    2013
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Discovery Grants Program - Individual
Toward a second generation of an automatic product coding system
迈向第二代自动产品编码系统
  • 批准号:
    417968-2011
  • 财政年份:
    2013
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Collaborative Research and Development Grants
Toward an Industrial Strength Automatic Differentiation Product
迈向工业级自动差异化产品
  • 批准号:
    EP/J013358/1
  • 财政年份:
    2012
  • 资助金额:
    $ 15.1万
  • 项目类别:
    Research Grant
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了