CAREER: Ubilytics: Harnessing Existing Device Ecosystems for Anywhere Sensemaking
职业:Ubilytics:利用现有设备生态系统实现随处感知
基本信息
- 批准号:1539534
- 负责人:
- 金额:$ 42.07万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Continuing Grant
- 财政年份:2014
- 资助国家:美国
- 起止时间:2014-08-31 至 2020-01-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
This research project addresses the fundamental question of how we can use the existing ecosystem of networked devices in our surroundings to make sense of and exploit massive, heterogeneous, and multi-scale data anywhere and at any time. Assembling these devices into unified sensemaking environments would enable deep analysis in the field. Examples include managing heterogeneous data in scientific lab notebooks, scaffolding undergraduate classroom learning with examples, manuals, and videos, and supporting police investigation by linking facts, findings, and evidence. On a higher level, this concept would stimulate our digital economy by supporting fields such as design and creativity, command and control, and scientific discovery. However, despite this ready access to a myriad of handheld devices as well as those integrated in our physical environments, each individual device is currently designed to be the focus of attention, cannot easily be combined with other devices to improve productivity, and has limited computational and storage resources. This project introduces a comprehensive new approach called ubiquitous analytics (ubilytics) for harnessing these ever-present digital devices into unified environments for anywhere analysis and sensemaking of data.Ubilytics draws on human-computer interaction, visual analytics, and ubiquitous computing as well as a synthesis of distributed, extended, and embodied cognition, based on three principles. First, universal interaction requires designing an interaction model that combines several devices into a holistic distributed interface, transparently bridges multiple devices, surfaces, and even physical objects, and unifies interaction with various data types. Second, flexible visual structures must be created in order to generate representations that adapt to varying device dimensions, resolution, viewing angle, and distance, support space and layout management in ego-centric and world-centric configurations, and can utilize both novel and appropriated displays for output. Third, efficient distributed architecture must be achieved through methods for discovering, merging, and synchronizing heterogeneous devices with support for a generic component model to facilitate reuse, offloading costly computation into the cloud, and meshing ubilytics environments for collaboration. Sensemaking is often attributed to professional analysts finding meaning from observed data, but this research will take a comprehensive view of sensemaking for both casual and expert users, in both dedicated and mobile settings, and with both large-scale and small-scale datasets. This work will therefore benefit society by focusing on three example domains: (1) scientific discovery, (2) classroom learning, and (3) police investigation. It will also advance discovery and understanding by integrating the research in an undergraduate programming course used as a testbed for learning in ubilytics environments. Another goal is to broaden participation of underrepresented groups by engaging in a women in engineering program as well as by mentoring minority undergraduate students during summer research internships. Results, software, and documentation will be disseminated under Open Source and Creative Commons licenses.
该研究项目解决了一个根本问题,即我们如何利用周围环境中现有的网络设备生态系统,随时随地了解和利用海量、异构和多尺度数据。将这些设备组装到统一的感知环境中,将使现场的深入分析成为可能。例如,管理科学实验室笔记本中的异构数据,用示例、手册和视频为本科课堂学习搭建脚手架,以及通过将事实、发现和证据联系起来来支持警方调查。在更高的层面上,这一概念将通过支持设计和创意、指挥和控制以及科学发现等领域来刺激我们的数字经济。然而,尽管可以随时访问无数的手持设备以及集成在我们的物理环境中的设备,但每个单独的设备目前都被设计为关注的焦点,不能容易地与其他设备组合以提高生产力,并且具有有限的计算和存储资源。该项目引入了一种全面的新方法,称为无处不在的分析(ubilytics),用于将这些无处不在的数字设备整合到统一的环境中,以进行任何地方的数据分析和感知。Ubilytics基于三个原则,借鉴了人机交互,可视化分析和无处不在的计算以及分布式,扩展和体现认知的综合。 首先,通用交互需要设计一个交互模型,将多个设备组合成一个整体的分布式接口,透明地桥接多个设备、表面甚至物理对象,并统一与各种数据类型的交互。 其次,必须创建灵活的视觉结构,以生成适应不同设备尺寸、分辨率、视角和距离的表示,支持以自我为中心和以世界为中心的配置中的空间和布局管理,并且可以利用新颖和适当的显示器进行输出。第三,高效的分布式架构必须通过发现、合并和同步异构设备的方法来实现,并支持通用组件模型以促进重用,将昂贵的计算卸载到云中,并将ubilytics环境网格化以进行协作。意义建构通常被归因于专业分析师从观察到的数据中发现意义,但这项研究将全面了解休闲用户和专家用户的意义建构,包括专用和移动的设置,以及大规模和小规模的数据集。因此,这项工作将通过关注三个示例领域来造福社会:(1)科学发现,(2)课堂学习和(3)警察调查。它还将通过将研究整合到本科编程课程中来促进发现和理解,该课程用作ubilytics环境中学习的测试平台。另一个目标是通过参与妇女参与工程项目以及在暑期研究实习期间指导少数民族本科生,扩大代表性不足的群体的参与。结果、软件和文档将在开源和知识共享许可下传播。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Niklas Elmqvist其他文献
An Interactive Approach for Local and Remote 3D Visualization on Mobile Devices
移动设备上本地和远程 3D 可视化的交互式方法
- DOI:
- 发表时间:
2012 - 期刊:
- 影响因子:0
- 作者:
U. S. Junghare;V. M. Thakare;S. Sherekar;R. Dharaskar;Jingshu Huang;Brian Bue;A. Pattath;David S. Ebert;Krystal M. Thomas;Anja B. Naumann;Ina Wechsung;J. Hurtienne;P. Schaik;Jerry Chen;Limi Yoon;E. .. Bethel;Maria Andréia F. Rodrigues;Rafael G. Barbosa;Nabor C. Mendonça;Mike Eissele;D. Weiskopf;Niklas Elmqvist;Yann Riche;Nathalie Henry;Jean;Emmanuel Pietriga;Olivier Bau;V. Popescu;Paul Rosen;Laura L. Arns;X. Tricoche;Chris Wyman;Christoph M. Hoffmann - 通讯作者:
Christoph M. Hoffmann
Is Native Naïve? Comparing Native Game Engines and WebXR as Immersive Analytics Development Platforms
将原生游戏引擎和 WebXR 作为沉浸式分析开发平台进行比较吗?
- DOI:
- 发表时间:
2024 - 期刊:
- 影响因子:1.8
- 作者:
P. Butcher;A. Batch;David Saffo;Blair MacIntyre;Niklas Elmqvist;Panagiotis D. Ritsos;T. Rhyne - 通讯作者:
T. Rhyne
The HaLLMark Effect: Supporting Provenance and Transparent Use of Large Language Models in Writing with Interactive Visualization
HaLLMark 效应:通过交互式可视化支持大型语言模型在写作中的来源和透明使用
- DOI:
- 发表时间:
2023 - 期刊:
- 影响因子:0
- 作者:
Md. Naimul Hoque;Tasfia Mashiat;Bhavya Ghai;Cecilia Shelton;Fanny Chevalier;Kari Kraus;Niklas Elmqvist - 通讯作者:
Niklas Elmqvist
DocDancer: Authoring Ultra-Responsive Documents with Layout Generation
DocDancer:通过布局生成创作超响应文档
- DOI:
- 发表时间:
2023 - 期刊:
- 影响因子:0
- 作者:
Yuexi Chen;Zhicheng Liu;Christopher Tensmeyer;Niklas Elmqvist;Vlad I. Morariu - 通讯作者:
Vlad I. Morariu
on National Conference on Recent Trends in Computing
全国计算最新趋势会议
- DOI:
- 发表时间:
2021 - 期刊:
- 影响因子:0
- 作者:
U. S. Junghare;V. M. Thakare;S. S. Sherekar;R. Dharaskar;Jingshu Huang;Brian Bue;A. Pattath;David S. Ebert;Krystal M. Thomas;Anja B. Naumann;Ina Wechsung;J. Hurtienne;P. Schaik;Jerry Chen;Limi Yoon;E. .. Bethel;Maria Andréia F. Rodrigues;Rafael G. Barbosa;Nabor C. Mendonça;Mike Eissele;D. Weiskopf;Niklas Elmqvist;Yann Riche;Nathalie Henry;Jean;Emmanuel Pietriga;Olivier Bau;V. Popescu;Paul Rosen;Laura L. Arns;X. Tricoche;Chris Wyman;Christoph M. Hoffmann - 通讯作者:
Christoph M. Hoffmann
Niklas Elmqvist的其他文献
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{{ truncateString('Niklas Elmqvist', 18)}}的其他基金
CHS: Small: C3DaR - Collection, Creation, and Collaboration for Engineering Design and Reflection
CHS:小型:C3DaR - 工程设计和反思的收集、创建和协作
- 批准号:
1422341 - 财政年份:2014
- 资助金额:
$ 42.07万 - 项目类别:
Standard Grant
WORKSHOP: Doctoral Colloquium at IEEE VIS 2013
研讨会:IEEE VIS 2013 博士座谈会
- 批准号:
1341912 - 财政年份:2013
- 资助金额:
$ 42.07万 - 项目类别:
Standard Grant
CAREER: Ubilytics: Harnessing Existing Device Ecosystems for Anywhere Sensemaking
职业:Ubilytics:利用现有设备生态系统实现随处感知
- 批准号:
1253863 - 财政年份:2013
- 资助金额:
$ 42.07万 - 项目类别:
Continuing Grant
EAGER: skWiki - A Sketch-based Wiki
EAGER:skWiki - 基于草图的 Wiki
- 批准号:
1249229 - 财政年份:2012
- 资助金额:
$ 42.07万 - 项目类别:
Standard Grant
Workshop: Doctoral Colloquium at IEEE VisWeek 2012
研讨会:2012 年 IEEE VisWeek 博士座谈会
- 批准号:
1244831 - 财政年份:2012
- 资助金额:
$ 42.07万 - 项目类别:
Standard Grant
相似海外基金
CAREER: Ubilytics: Harnessing Existing Device Ecosystems for Anywhere Sensemaking
职业:Ubilytics:利用现有设备生态系统实现随处感知
- 批准号:
1253863 - 财政年份:2013
- 资助金额:
$ 42.07万 - 项目类别:
Continuing Grant