I-Corps: A team for development of the education game small business, Substrate Games

I-Corps:开发教育游戏小型企业 Substrate Games 的团队

基本信息

  • 批准号:
    1561241
  • 负责人:
  • 金额:
    $ 5万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2015
  • 资助国家:
    美国
  • 起止时间:
    2015-10-15 至 2016-03-31
  • 项目状态:
    已结题

项目摘要

Educational games are a potentially transformative technology; they transport users to an immersive world and confront them with challenges in an environment that encourages discovery and risk taking. The intrinsic appeal and intuitive nature of computer games to the millennials and the as-yet-unnamed post-millennial generation makes them a powerful medium for learning, and they are beginning to take their place in classrooms as a complement to teacher-based lectures. The engagement of more young people in science is critical for our nation. This project will enable the formation of a small business targeted at serving this need. By vetting the proposed educational computer game concept, this I-Corps team will set the stage to bring science learning through gaming to a multitude of other young people; students who might otherwise be uninterested in science could become hooked and be provided a context for learning by playing computer games.The proposed Innovation Corps Teams Program (I-Corps Teams) research will seek to identify and develop a plan to improve the usability of the proposed product on marketing, business, design and presentation levels. Presently, computer games that are in realistic 3D biological (virtual) environments are unavailable in the market. Yet, this type of realism is exceedingly popular in commercial computer games. In the longer term, the proposed innovation would result in computer and mobile games, built by a team of gamers, programmers, artists, scientists and business experts, that are different from existing types, in that they enable 3-dimensional gameplay in a scientifically vetted environment. With a technologically innovative, high-quality product and a vetted commercialization plan the team will pursue additional resources to assist in further identifying and affirming the initial target market. The team intends to use the I-CORPS funding to catalyze the first steps in the development of Substrate Games into a viable educational gaming company. The team's mission is to meet the demand of STEM education via innovative interactive applications that have proven scientific merit, are fun and engaging experiences, and present themselves with high art and production values that rarely seen among educational gaming products.
教育游戏是一种潜在的变革性技术;它们将用户带入一个身临其境的世界,并在鼓励发现和冒险的环境中面对挑战。电脑游戏对千禧一代和尚未命名的后千禧一代的内在吸引力和直观性使它们成为强大的学习媒介,并且它们开始在课堂上占据一席之地,作为教师讲座的补充。更多的年轻人参与科学对我们的国家至关重要。该项目将使一个小企业的形成,以满足这一需要。通过审查拟议的教育计算机游戏概念,这个I-Corps小组将为通过游戏向其他许多年轻人提供科学学习奠定基础;那些原本对科学不感兴趣的学生可能会迷上电脑游戏,并通过玩电脑游戏获得学习的环境。(I-Corps团队)的研究将寻求确定和制定一项计划,以提高拟议产品在营销,业务,设计和演示层面的可用性。目前,在现实的3D生物(虚拟)环境中的计算机游戏在市场上是不可用的。然而,这种类型的现实主义在商业电脑游戏中非常流行。从长远来看,拟议中的创新将导致计算机和手机游戏,由游戏玩家,程序员,艺术家,科学家和商业专家组成的团队构建,与现有类型不同,因为它们可以在科学审查的环境中进行三维游戏。凭借技术创新,高质量的产品和经过审查的商业化计划,该团队将寻求额外的资源,以帮助进一步确定和确认最初的目标市场。该团队打算利用I-CORPS的资金来催化Substrate Games发展成为一家可行的教育游戏公司的第一步。该团队的使命是通过创新的交互式应用程序满足STEM教育的需求,这些应用程序具有科学价值,有趣且引人入胜的体验,并具有教育游戏产品中罕见的高艺术和制作价值。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Eve Wurtele其他文献

Eve Wurtele的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('Eve Wurtele', 18)}}的其他基金

Research-PGR Orphan Genes: An Untapped Genetic Reservoir of Novel Traits Driving Evolutionary Adaptation and Crop Improvement
研究-PGR孤儿基因:驱动进化适应和作物改良的新性状的未开发遗传库
  • 批准号:
    1546858
  • 财政年份:
    2016
  • 资助金额:
    $ 5万
  • 项目类别:
    Continuing Grant
Uncovering Novel Signaling Interactions in Plant Metabolic Networks
揭示植物代谢网络中新的信号传导相互作用
  • 批准号:
    0951170
  • 财政年份:
    2010
  • 资助金额:
    $ 5万
  • 项目类别:
    Continuing Grant
(SEI+II (BIO)) Interactive Visualization and Analysis of Large-Scale Graphs for Biological Network Modeling
(SEI II (BIO)) 用于生物网络建模的大规模图的交互式可视化和分析
  • 批准号:
    0612240
  • 财政年份:
    2006
  • 资助金额:
    $ 5万
  • 项目类别:
    Standard Grant
Arabidopsis 2010: MetNet: Integrated Software for Arabidopsis Systems Biology Research
拟南芥 2010:MetNet:拟南芥系统生物学研究的集成软件
  • 批准号:
    0520267
  • 财政年份:
    2005
  • 资助金额:
    $ 5万
  • 项目类别:
    Standard Grant
Arabidopsis 2010: Visual Informatics Tools to Interactively Link Arabidopsis Metabolic and Regulatory Network Maps with Genome-Wide Expression Data
拟南芥 2010:将拟南芥代谢和调控网络图与全基因组表达数据交互链接的视觉信息学工具
  • 批准号:
    0209809
  • 财政年份:
    2002
  • 资助金额:
    $ 5万
  • 项目类别:
    Standard Grant
Regulation and Metabolic Networking of Leucine Catabolism
亮氨酸分解代谢的调节和代谢网络
  • 批准号:
    9982892
  • 财政年份:
    2000
  • 资助金额:
    $ 5万
  • 项目类别:
    Continuing Grant
Symposium on "Metabolic Networking in Plants" to be held April 22-25, 1999; at Iowa State University in Ames, IA
“植物代谢网络”研讨会将于1999年4月22-25日举行;
  • 批准号:
    9900523
  • 财政年份:
    1999
  • 资助金额:
    $ 5万
  • 项目类别:
    Standard Grant
The Biochemistry and Metabolic Networking of Leucine Catabolism
亮氨酸分解代谢的生物化学和代谢网络
  • 批准号:
    9507549
  • 财政年份:
    1995
  • 资助金额:
    $ 5万
  • 项目类别:
    Continuing Grant

相似国自然基金

跨文化团队中团队协调机制和团队效能的研究:文化智力的视角
  • 批准号:
    71072055
  • 批准年份:
    2010
  • 资助金额:
    28.0 万元
  • 项目类别:
    面上项目

相似海外基金

A Holistic Approach to Improve Learning and Motivation in Introductory Programming with Automated Grading, Web-based Team Support, and Game Development
通过自动评分、基于网络的团队支持和游戏开发提高入门编程学习和动机的整体方法
  • 批准号:
    2345097
  • 财政年份:
    2024
  • 资助金额:
    $ 5万
  • 项目类别:
    Standard Grant
Arizona Rapid Response Team Development
亚利桑那州快速反应团队发展
  • 批准号:
    10829134
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
An integrated intervention using a pill ingestible sensor system to trigger actions on multifaceted social and behavioral determinants of health among PLWH
使用药丸摄入传感器系统进行综合干预,以针对艾滋病毒感染者健康的多方面社会和行为决定因素采取行动
  • 批准号:
    10820048
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
Feasibility of a care team-focused action plan to improve quality of care for children and adolescents with inflammatory bowel disease
以护理团队为重点的行动计划的可行性,以提高炎症性肠病儿童和青少年的护理质量
  • 批准号:
    10724900
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
Multidisciplinary Surgical Decision Making for Older, High Risk Patients
老年高危患者的多学科手术决策
  • 批准号:
    10726880
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
CTSA K12 Program at The University of Iowa
爱荷华大学 CTSA K12 项目
  • 批准号:
    10621593
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
Integrating the Youth Nominated Support Team (YST) with CBT for Black Youth with Acute Suicide Risk
将青年提名支持团队 (YST) 与针对有急性自杀风险的黑人青年的 CBT 相结合
  • 批准号:
    10573542
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
University of Iowa Institute for Clinical and Translational Science
爱荷华大学临床与转化科学研究所
  • 批准号:
    10622212
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
Maximizing the Value of VA Homemaker/Home Health Aide (H/HHA) Services to Veterans, Caregivers and VA: Supporting Older Veterans’ Pathways to Stable H/HHA Care
最大限度地发挥 VA 家庭主妇/家庭健康助理 (H/HHA) 服务对退伍军人、护理人员和 VA 的价值:支持老年退伍军人 — 获得稳定 H/HHA 护理的途径
  • 批准号:
    10638592
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
Reproducibility in simulation-based prediction of natural knee mechanics
基于模拟的自然膝关节力学预测的可重复性
  • 批准号:
    10655984
  • 财政年份:
    2023
  • 资助金额:
    $ 5万
  • 项目类别:
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了