Collaborative Research: Approximate Computing on Real World Data Using Representation and Coding
Collaborative Research: Approximate Computing on Real World Data Using Representation and Coding
批准号:
1609823
负责人:
Faramarz Fekri
金额:
$38.3万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2016
资助国家:
美国
项目状态:
已结题
起止时间:
2016-08-15 至 2020-07-31
中文摘要
传统晶体管缩放带来的好处越来越少,而数据生成速率却在急剧增加。专家分析表明,2011年,生成的数据量超过1.8 zeta bytes,到2020年将增加50倍。为了克服这些挑战,半导体行业和研究界都在探索计算的新途径。两种有前途的方法是加速和逼近。在加速器中,图形处理单元提供重要的计算能力。图形处理单元最初旨在加速图形功能,现在正在处理从传感器、雷达、环境、金融市场和医疗设备收集的大量真实数据。由于图形处理单元在加速许多类别的应用程序方面发挥着重要作用,因此提高其性能和能效已变得势在必行。这个项目利用了这样一个事实,即许多受益于图形处理单元的应用程序都可以进行不精确的计算。这一特性为设计近似技术提供了机会,这些技术可以用输出质量的微小损失换取性能和能效的显著提高。本项目旨在利用这一机会,并开发一个全面的框架,在图形处理单元的近似沿着有效的质量控制机制的基础上编码理论。能源效率可以说是计算行业面临的最大挑战。为了保持国家在该行业的经济领导地位,开发解决方案至关重要,例如这个项目,解决节能计算的根本挑战。计算行业已经进入了一个时代,许多创新技术,如这项工作,跨越了多个学科的边界,包括计算机体系结构,信息理论和信号处理。因此,必须培养一支不仅能深刻理解多个门徒,而且能跨越界限进行创新的员工队伍。该项目为这种教育和研究奠定了基础。该项目将产生基准、工具和一般基础设施。这些文物将公开提供,并将纳入格鲁吉亚理工学院和哈佛的课程。为了转让这些技术,主要调查人员与几家公司建立了密切联系。除了学术界用来传播结果的惯常途径外,主要研究人员将继续组织近似计算讲习班。主要研究者还在共同撰写一本关于近似计算的书,其中将包括该项目的结果。调查人员致力于本科生、代表性不足的学生和高中生的多样性和包容性,目前正在指导将在整个项目中继续进行的所有群体的学生。该项目将首先为图形处理单元开发一个加速架构,该架构利用近似算法转换来实现更快、更节能的执行。其核心思想是使用神经模型来学习代码区域的行为方式,并将该区域替换为紧密集成在图形处理单元的多个核心中的硬件加速器。其次,受香农的工作和随机码在噪声信道上提供可靠通信的成功的启发,这项工作将设计质量控制解决方案,利用编码技术来减少不精确性。该代码是隐式的,在某种意义上说,每当一个近似的输出必须加以改善,其相关性与可用的确切的输出是利用构造和解码的代码。第三,该项目将研究利用现实世界数据中固有的相似性和可预测性来解决图形处理单元中的内存瓶颈的机制。其主要思想是预测数据加载操作在本地片上缓存中未命中时的值,并继续计算,而无需等待来自片外存储器的长延迟响应。为了进行有效的预测,本项目将利用我们新的模型匹配理论为输入数据开发多区域自适应非线性时变动力学模型。
英文摘要
The diminishing benefits from traditional transistor scaling has coincided with an overwhelming increase in the rate of data generation. Expert analyses show that in 2011, the amount of generated data surpassed 1.8 zeta bytes and will increase by a factor of 50 until 2020. To overcome these challenges, both the semiconductor industry and the research community are exploring new avenues in computing. Two of the promising approaches are acceleration and approximation. Among accelerators, Graphic Processing Units provide significant compute capabilities. Graphic Processing Units, originally designed to accelerate graphics functions, now are processing large amounts of real-world data that are collected from sensors, radar, environment, financial markets, and medical devices. As Graphic Processing Units play a major role in accelerating many classes of applications, improving their performance and energy efficiency has become imperative. This project leverages the fact that many applications that benefit from Graphic Processing Units are amenable to imprecise computation. This characteristic provides an opportunity to devise approximation techniques that trade small losses in the output quality for significant gains in performance and energy efficiency. This project aims to exploit this opportunity and develop a comprehensive framework for approximation in Graphic Processing Units along with effective quality control mechanisms based on coding theory. Energy efficiency is arguably the biggest challenge of the computing industry. To maintain the nation's economic leadership in this industry, it is vital to develop solutions, such as this project, that address the fundamental challenges of energy-efficient computing. The computing industry has reached an era in which many of the innovative techniques, such as this work, crosses the boundary of multiple disciplines, including computer architecture, information theory, and signal processing. Thus, it is imperative to educate a workforce that not only deeply understands multiple disciples, but also can innovate across their boundaries. This project provides a foundation for such education and research. This project will produce benchmarks, tools and general infrastructure. These artifacts will be made publicly available and will be integrated in the Georgia Tech and Harvard curricula. To transfer these technologies, the principle investigators have established close contacts with several companies. Besides the customary routes academics use to disseminate results, the principle investigator will continue organizing workshops on approximate computing. The principle investigator is also coauthoring a book on approximate computing, which will include results from this project. The investigators are committed to diversity and inclusion of undergraduate, underrepresented, and high school students and are currently mentoring students from all groups that will continue throughout this project. This project will first develop an accelerated architecture for Graphic Processing Units, which leverage an approximate algorithmic transformation for faster and more energy efficient execution. The core idea is to use neural models to learn how a region of code behaves and replace the region with a hardware accelerator that is tightly integrated within the many cores of the Graphic Processing Units. Second, inspired by Shannon's work and the success of random codes in providing reliable communication over noisy channels, this work will devise quality control solutions that utilize coding techniques to reduce the imprecision. The code is implicit in a sense that whenever an approximate output must be improved, its correlation with available exact outputs is exploited for constructing and decoding the code. Third, the project will study mechanisms that leverage the inherent similarity and predictability in the real-world data to address the memory bottlenecks in Graphic Processing Units. The main idea is to predict the values of a data load operation when it misses in the local on-chip cache and continue the computation without waiting for the long-latency response from the off-chip memory. To perform effective prediction, this project will develop multi-regime adaptive nonlinear time-varying dynamical models for the input data using our new theories of model matching.
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