SBIR Phase II: Learning From Nature: Marine Educational Games With Big IDEAS (Innovative Differentiated Educational Assessments in Science)

SBIR 第二阶段:向大自然学习:具有大创意的海洋教育游戏(科学领域创新差异化教育评估)

基本信息

  • 批准号:
    1660065
  • 负责人:
  • 金额:
    $ 75万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2017
  • 资助国家:
    美国
  • 起止时间:
    2017-03-01 至 2019-08-31
  • 项目状态:
    已结题

项目摘要

This SBIR Phase II project will develop an easy to use real-time formative assessment tool for educators that will be uniquely aligned to each student and deployed via a virtual reality learning game that uses venomous marine snails as a conduit for exploring scientific issues in nature. The USA is currently ranked 52nd in the world in science, technology, engineering, and mathematics (STEM) education. This is detrimental intellectually and economically to the future of American society. Recent studies indicate it is not what is taught, but how it is taught that enhances student-learning abilities, particularly as it pertains to STEM. As a result, this project is driven by the research objectives to understand how children learn specific science content and why certain game elements are better suited to convey scientific material. The outcome of this project is a proprietary multi-tiered formative assessment tool that can measure real time student learning of novel STEM content obtained through a virtual reality learning game experience. This project will enable teachers to nimbly tailor future instruction with individualized student learning goals. Commercialization of the products created in this project will transform scientific learning and measurable engagement in educational games for social and economic benefit to meet the NSF?s mission of supporting education initiatives that improve the lives of U.S. Citizens, and generate income for tax revenue and jobs via the employment of software designers, educators and scientists.The proprietary technology developed in this SBIR Phase II will be a first-of-its-kind assessment dashboard that will link virtual reality and web-based learning environments with formative assessment to fuel instruction and deepen learning. This project will build proprietary assessment tools into online and virtual reality games which continuously engage users in the process of scientific inquiry and discovery using novel formative assessments customized to each player. The proprietary assessment dashboard allows teachers and players to measure their progress in real-time and identify opportunities to enhance their STEM learning. Using Unity as the platform, player actions and decisions will be met with tailored formative assessments and ongoing feedback throughout game play. This feedback helps teachers delineate where their students are along their learning progressions and fuels further instruction. The novel approach of this assessment dashboard transforms qualitative and quantitative learning and has the potential to significantly enhance student engagement and commitment to scientific inquiry to support emerging science changemakers. The research objective of the player/teacher dashboard is to align feedback on student learning during game play with dynamic quantitative and qualitative formative assessment that create a seamless demonstration of knowledge acquisition while providing teachers with multiple opportunities to engage learners in deeper and more meaningful levels of inquiry before, during, and after gameplay. The products generated from this project are aligned to the Next Generation Science Standards (NGSS) and the International Baccalaureate (IB) program to ensure the content is of the highest caliber and distribution is to a large global customer base. The anticipated results from exposing teachers and students to this project will be increased competencies in STEM, which will transform players into lifelong learners and enhance engagement in STEM fields and careers.
该SBIR第二阶段项目将为教育工作者开发一种易于使用的实时形成性评估工具,该工具将与每个学生唯一一致,并通过虚拟现实学习游戏进行部署,该游戏使用有毒的海洋蜗牛作为探索自然科学问题的管道。美国目前在科学、技术、工程和数学(STEM)教育方面排名世界第52位。这对美国社会的未来在智力和经济上都是有害的。最近的研究表明,提高学生学习能力的不是教什么,而是如何教,特别是在STEM方面。因此,该项目的研究目标是了解儿童如何学习特定的科学内容,以及为什么某些游戏元素更适合传达科学材料。该项目的成果是一个专有的多层次形成性评估工具,可以衡量学生通过虚拟现实学习游戏体验获得的新颖STEM内容的真实的时间学习。该项目将使教师能够灵活地调整未来的教学与个性化的学生学习目标。 在这个项目中创建的产品的商业化将改变科学学习和可衡量的参与教育游戏的社会和经济效益,以满足NSF?SBIR的使命是支持改善美国公民生活的教育计划,并通过雇用软件设计师、教育工作者和科学家为税收和就业创造收入。SBIR第二阶段开发的专有技术将成为首个同类评估仪表板,将虚拟现实和基于网络的学习环境与形成性评估联系起来,以促进教学和深化学习。该项目将在在线和虚拟现实游戏中构建专有的评估工具,使用为每个玩家定制的新颖的形成性评估,不断吸引用户参与科学探究和发现的过程。专有的评估仪表板允许教师和玩家实时衡量他们的进步,并确定加强STEM学习的机会。使用Unity作为平台,玩家的行动和决定将在整个游戏过程中得到定制的形成性评估和持续的反馈。这种反馈有助于教师描绘出他们的学生沿着他们的学习进展和燃料进一步的指导。这种评估仪表板的新方法改变了定性和定量学习,并有可能显着提高学生的参与度和对科学探究的承诺,以支持新兴的科学变革者。玩家/教师仪表板的研究目标是将游戏过程中学生学习的反馈与动态的定量和定性形成性评估相结合,创建知识获取的无缝演示,同时为教师提供多种机会,让学习者在游戏之前,期间和之后进行更深入,更有意义的探究。该项目产生的产品符合下一代科学标准(NGSS)和国际文凭(IB)计划,以确保内容具有最高水准,并向全球庞大的客户群分发。让教师和学生接触这个项目的预期结果将是提高STEM的能力,这将使参与者成为终身学习者,并加强对STEM领域和职业的参与。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Jessica Hendrix其他文献

Jessica Hendrix的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('Jessica Hendrix', 18)}}的其他基金

SBIR Phase I: Learning from nature - Marine educational games that assess scientific knowledge transfer through game play
SBIR 第一阶段:向自然学习 - 通过游戏评估科学知识转移的海洋教育游戏
  • 批准号:
    1549231
  • 财政年份:
    2016
  • 资助金额:
    $ 75万
  • 项目类别:
    Standard Grant

相似国自然基金

Baryogenesis, Dark Matter and Nanohertz Gravitational Waves from a Dark Supercooled Phase Transition
  • 批准号:
    24ZR1429700
  • 批准年份:
    2024
  • 资助金额:
    0.0 万元
  • 项目类别:
    省市级项目
ATLAS实验探测器Phase 2升级
  • 批准号:
    11961141014
  • 批准年份:
    2019
  • 资助金额:
    3350 万元
  • 项目类别:
    国际(地区)合作与交流项目
地幔含水相Phase E的温度压力稳定区域与晶体结构研究
  • 批准号:
    41802035
  • 批准年份:
    2018
  • 资助金额:
    12.0 万元
  • 项目类别:
    青年科学基金项目
基于数字增强干涉的Phase-OTDR高灵敏度定量测量技术研究
  • 批准号:
    61675216
  • 批准年份:
    2016
  • 资助金额:
    60.0 万元
  • 项目类别:
    面上项目
基于Phase-type分布的多状态系统可靠性模型研究
  • 批准号:
    71501183
  • 批准年份:
    2015
  • 资助金额:
    17.4 万元
  • 项目类别:
    青年科学基金项目
纳米(I-Phase+α-Mg)准共晶的临界半固态形成条件及生长机制
  • 批准号:
    51201142
  • 批准年份:
    2012
  • 资助金额:
    25.0 万元
  • 项目类别:
    青年科学基金项目
连续Phase-Type分布数据拟合方法及其应用研究
  • 批准号:
    11101428
  • 批准年份:
    2011
  • 资助金额:
    23.0 万元
  • 项目类别:
    青年科学基金项目
D-Phase准晶体的电子行为各向异性的研究
  • 批准号:
    19374069
  • 批准年份:
    1993
  • 资助金额:
    6.4 万元
  • 项目类别:
    面上项目

相似海外基金

SBIR Phase II: Innovative Two-Phase Cooling with Micro Closed Loop Pulsating Heat Pipes for High Power Density Electronics
SBIR 第二阶段:用于高功率密度电子产品的创新两相冷却微闭环脉动热管
  • 批准号:
    2321862
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Innovative Glass Inspection for Advanced Semiconductor Packaging
SBIR 第二阶段:先进半导体封装的创新玻璃检测
  • 批准号:
    2335175
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Intelligent Language Learning Environment
SBIR第二阶段:智能语言学习环境
  • 批准号:
    2335265
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: FlashPCB Service Commercialization and AI Component Package Identification
SBIR第二阶段:FlashPCB服务商业化和AI组件封装识别
  • 批准号:
    2335464
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Thermally-optimized power amplifiers for next-generation telecommunication and radar
SBIR 第二阶段:用于下一代电信和雷达的热优化功率放大器
  • 批准号:
    2335504
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Sodium-Based Solid-State Batteries for Stationary Energy Storage
SBIR第二阶段:用于固定储能的钠基固态电池
  • 批准号:
    2331724
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: A mesh-free, sling-free, minimally invasive treatment for stress urinary incontinence in women
SBIR II 期:无网、无吊带的微创治疗女性压力性尿失禁
  • 批准号:
    2233106
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Zero Trust Solution for Precision Medicine and Precision Health Data Exchanges
SBIR 第二阶段:精准医疗和精准健康数据交换的零信任解决方案
  • 批准号:
    2226026
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: High-Performance Batteries to Decarbonize Heavy Duty Construction Equipment
SBIR 第二阶段:高性能电池使重型建筑设备脱碳
  • 批准号:
    2335320
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
SBIR Phase II: Technology for Stimulating the Herd Instinct of Livestock to Reduce Environmental Impact
SBIR第二阶段:刺激牲畜的群体本能以减少环境影响的技术
  • 批准号:
    2335554
  • 财政年份:
    2024
  • 资助金额:
    $ 75万
  • 项目类别:
    Cooperative Agreement
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了