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ScratchEncore: Equity via a Flexible, Culturally-Relevant Advanced Scratch Curriculum for Upper Elementary Diverse Students and Teachers

ScratchEncore: Equity via a Flexible, Culturally-Relevant Advanced Scratch Curriculum for Upper Elementary Diverse Students and Teachers
ScratchEncore:通过灵活的、与文化相关的高级 Scratch 课程为高年级多元化学生和教师提供公平性
批准号:
1738758
负责人:
Diana Franklin
金额:
$101.48万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-09-15 至 2022-08-31

项目摘要

项目成果

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中文摘要
翻译
芝加哥大学与芝加哥公立学校(CPS)合作,为这个问题提供了一个可行的、有说服力的答案:我们能否创建先进的4至6年级计算机科学(CS)教学材料,为提高公平性和学生学习成果提供同等价值?虽然4-6年级有扎实的CS入门课程,但更高级的材料要么是昂贵的商业产品,要么是免费的,需要经验丰富的教师的临时活动。这不成比例地伤害了资源不足学校的学生,这些学校往往为表现不佳的少数民族学生提供服务。促进公平的教材不能只为内容和参与而设计,而必须成为减轻公平实际障碍的解决办法的工具。这个研究实践者伙伴关系正在设计,开发和评估先进的基于Schoolch的CS教学材料,通过一个过程,出席公平的实际障碍。研究人员-从业人员伙伴关系(RPP)采用的流程包括从业人员和研究人员之间的密切合作,研究现有的入门经验,让不同的利益相关者参与内容设计,并为具有不同经验和专业发展的教师提供学习途径。 它将产生教学材料,提高教师和学生的计算能力,并为开发未来以公平为重点的材料提供蓝图。 更具体地说,这个项目是:(1)探讨目前的计算机科学教学在小学课堂上,包括目前可用的课堂材料和教师和学生的成果的现状;(2)制定一个流程,以管理创建Scratch Encore所涉及的复杂权衡,Scratch Encore是一个以股权为重点的,可定制的一套高级初级计算机科学教学材料,旨在支持历史上在计算机、教师和学校中代表性不足的学生;研究Scratch Encore在公平目标方面的成果,包括学生学习和情感成果,教师学习和情感成果,以及研究者与实践者合作的增长。该项目的成果将包括一套经过验证的高级计算机辅助教学材料,旨在扩大对计算机的参与。
英文摘要
The University of Chicago, in collaboration with the Chicago Public Schools (CPS), is providing an actionable and empirically-grounded answer to the question: Can we create create advanced 4th to 6th grade Computer Science (CS) instructional materials that give equal value to improving equity and student learning outcomes? While there are solid introductory CS curricula for grades 4-6, more advanced materials are either commercial offerings that are expensive, or free, ad-hoc activities that require experienced teachers. This disproportionately hurts learners in under-resourced schools that often serve underpresented minority students. Instructional materials that advance equity cannot be designed for content and engagement alone, but instead must be vehicles through which solutions to practical barriers to equity can be mitigated. This research practitioner partnership is designing, developing, and evaluating advanced Scratch-based CS instructional materials for upper elementary students through a process that attends to practical barriers to equity. The Researcher-Practitioner Partnership (RPP) uses a process that includes close collaboration between practitioners and researchers, studying existing introductory experiences, involving diverse stakeholders in content design, and providing a learning path for teachers with varying experience and professional development. It will result in instructional materials, increase teacher and student capacity in computing, and provide a blueprint for developing future equity-focused materials. More specifically, this project is: (1) Exploring the current state of computer science instruction in elementary school classrooms, including currently available classroom materials and teacher and student outcomes; (2) Developing a process to manage the complex tradeoffs involved in creating Scratch Encore, an equity-focused, customizable set of advanced elementary CS instructional materials designed to support students historically underrepresented in computing, their teachers, and their schools; and (3) Researching the outcomes of Scratch Encore with respect to equity goals, including student learning and affective outcomes, teacher learning and affective outcomes, and the growth of the researcher-practitioner collaboration. The outcomes of this project will include a validated set of advanced CS instructional materials designed to broaden participation in computing.
期刊论文(15)
专著(0)
科研奖励(0)
会议论文
Investigating the Use of Planning Sheets in Young Learners’ Open-Ended Scratch Projects
调查计划表在年轻学习者开放式 Scratch 项目中的使用
DOI: 10.1145/3501385.3543972
发表时间: 2022
期刊: ICER 2022
影响因子: --
作者: [Gonzalez-Maldonado, David, Pugnali, Alex, Tsan, Jennifer, Eatinger, Donna, Franklin, Diana, Weintrop, David]
通讯作者: Weintrop, David
DOI: 10.1145/3371155
发表时间: 2019-12
期刊: ACM Transactions on Computing Education (TOCE)
影响因子: --
作者: [David Weintrop;Merijke Coenraad;Jen Palmer;Diana Franklin]
通讯作者: David Weintrop;Merijke Coenraad;Jen Palmer;Diana Franklin
Enacting Identities: Participatory Design as a Context for Youth to Reflect, Project, and Apply their Emerging Identities
制定身份:参与式设计作为青年反思、投射和应用其新兴身份的背景
DOI: 10.1145/3311927.3323148
发表时间: 2019
期刊: Proceedings of Interaction Design and Children
影响因子: --
作者: [Coenraad, Merijke, Palmer, Jen, Franklin, Diana, Weintrop, David]
通讯作者: Weintrop, David
The Effects of Providing Starter Projects in Open-Ended Scratch Activities
在开放式 Scratch 活动中提供入门项目的效果
DOI: 10.1145/3408877.3432390
发表时间: 2021
期刊: The 52nd ACM Technical Symposium on Computer Science Education (SIGCSE ’21
影响因子: --
作者: [Coenraad, Merijke, Palmer, Jen, Weintrop, David, Eatinger, Donna, Crenshaw, Zachary, Pham, Hoang, Franklin, Diana]
通讯作者: Franklin, Diana
15
    Collaborative Research: Empowering Educators to Create Customized, Culturally-Responsive Instructional Materials from Scratch Encore Harmonized with the Interest of Students
    • 批准号:
      2201313
    • 项目类别:
      Continuing Grant
    • 资助金额:
      $66.24万
    • 财政年份:
      2022
    • 负责人:
      Diana Franklin
    • 依托单位:
    Building Quantum Information Science Intuition through Digital Games
    • 批准号:
      2115780
    • 项目类别:
      Continuing Grant
    • 资助金额:
      $134.92万
    • 财政年份:
      2021
    • 负责人:
      Diana Franklin
    • 依托单位:
    Collaborative Research: Adapting Reading Comprehension Strategies for use in Elementary School Computer Science Instruction to Educate Tomorrow?s Computational Innovators
    • 批准号:
      1660871
    • 项目类别:
      Standard Grant
    • 资助金额:
      $32.49万
    • 财政年份:
      2017
    • 负责人:
      Diana Franklin
    • 依托单位:
    CER: DEPICT: Developing Elementary (Learning) Progressions to Integrate Computational Thinking
    海外基金