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FW-HTF-RL: Neurodiversity in Tech: Using Interactive Decision Theory and Augmented Reality to Enable Employment for Adults with Autism Spectrum Disorder

FW-HTF-RL: Neurodiversity in Tech: Using Interactive Decision Theory and Augmented Reality to Enable Employment for Adults with Autism Spectrum Disorder
FW-HTF-RL:技术中的神经多样性:利用交互式决策理论和增强现实为患有自闭症谱系障碍的成年人提供就业机会
批准号:
2154884
负责人:
Leanne Chukoskie
金额:
$258.6万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2021
资助国家:
美国
项目状态:
已结题
起止时间:
2021-12-01 至 2024-09-30

项目摘要

项目成果

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中文摘要
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英文摘要
According to Centers for Disease Control and Prevention, about 1 in 59 children in the United States has been identified with autism spectrum disorder (ASD). This disorder occurs in all racial, ethnic, and socioeconomic groups, with an estimated cost of $137 billion per year in the US. ASD results in an unemployment rate as high as 80% in young adults who have the cognitive skill to contribute substantially to the economy. This research project seeks to capitalize on the unique strengths of neurodiverse populations. These populations, which have previously been marginalized in the workforce, have unique talents that can be leveraged with the right support for the future of technical work. There is growing evidence that technical talent exists in ASD and other neurodiverse communities. This project aims to help the nation tap this talent by providing appropriate training for neurodiverse groups and correcting assumptions embedded in the technical industry hiring practices. If successful, this project will develop and test a unique array of new technology-based tools to support facile communication of neurodiverse employees. In addition, this work will evaluate and expand a program that prepares young highly-functioning adults on the autism spectrum and other neurodiverse young adults for technical employment. The long-term goal of the project is to increase the proportion of neurodiverse individuals participating in the technical workforce nationally. This project brings together several disciplines, including cognitive and behavioral sciences, computer vision, electrical engineering, economics, ethics, and education. The investigator team is structured to achieve multiple convergent goals. First it will develop the intelligent system with multi-modal user activity perception in virtual reality and augmented reality settings that understands speech and facial clues in highly-functioning individuals with ASD; it will also examine potential educational barriers that currently inhibit successful technical employment, as well as the potential economic impact of available internship models and training tools. In addition, the research team will examine potential ethical issues emerging from the development of augmented training tools and innovative hiring practices. These augmented reality systems for remote and automated coaching of workers-in-training will provide feedback on verbal and non-verbal behavior in two- and three-person workplace social encounters. This project also seeks to develop additional tools to assist with written workplace communication. Finally, this research uniquely leverages the investigators' connections with technical industry partners to provide feedback on the work training program, and to innovate hiring practices so that this program and others modeled after it can successfully move trainees into the increasing number of technical positions available both locally and nationally.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(4)
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会议论文
DOI: 10.1109/tnsre.2022.3198933
发表时间: 2022-01-01
期刊: IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING
影响因子: 4.9
作者: [Artiran, Saygin, Ravisankar, Raghav, Cosman, Pamela]
通讯作者: Cosman, Pamela
The Effects of Social Presence on Gaze, Movement and Arousal in Autism: A Cooperative Virtual Reality Game-Based Approach
社会存在对自闭症患者凝视、运动和觉醒的影响:基于合作虚拟现实游戏的方法
DOI: 10.1109/cog57401.2023.10333173
发表时间: 2023
期刊: IEEE
影响因子: --
作者: [Simmons, Trent, Snider, Joseph, Chukoskie, Leanne]
通讯作者: Chukoskie, Leanne
Gaze and Head Rotation Analysis in a Triadic VR Job Interview Simulation
三元 VR 工作面试模拟中的注视和头部旋转分析
DOI: 10.1109/ismar-adjunct60411.2023.00083
发表时间: 2023
期刊: IEEE
影响因子: --
作者: [Artiran, Saygin, Bedmutha, Poorva S., Li, Aaron, Cosman, Pamela]
通讯作者: Cosman, Pamela
Screening Out Neurodiversity
筛选出神经多样性
DOI: 10.1353/ken.2023.a899458
发表时间: 2023
期刊: Kennedy Institute of Ethics Journal
影响因子: 1.4
作者: [Wiggleton-Little, Jada, Callender, Craig]
通讯作者: Callender, Craig
FW-HTF-RL: Neurodiversity in Tech: Using Interactive Decision Theory and Augmented Reality to Enable Employment for Adults with Autism Spectrum Disorder
  • 批准号:
    1928604
  • 项目类别:
    Standard Grant
  • 资助金额:
    $258.6万
  • 财政年份:
    2019
  • 负责人:
    Leanne Chukoskie
  • 依托单位:
Collaborative Research: Shaping the Future of Science Through the Science of Learning
  • 批准号:
    1745771
  • 项目类别:
    Standard Grant
  • 资助金额:
    $4.14万
  • 财政年份:
    2017
  • 负责人:
    Leanne Chukoskie
  • 依托单位:
SL-CN: Learning to Move and Moving to Learn
  • 批准号:
    1640909
  • 项目类别:
    Standard Grant
  • 资助金额:
    $75.0万
  • 财政年份:
    2016
  • 负责人:
    Leanne Chukoskie
  • 依托单位:
国内基金
海外基金
转HTFα对脊髓继发性损伤和微循环重建的影响
  • 批准号:
    39970755
  • 项目类别:
    面上项目
  • 资助金额:
    13.0万元
  • 批准年份:
    1999
  • 负责人:
    毛伯镛
  • 依托单位: