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Open World Structures: Architecture, City- and Natural Landscape as well as Eco-Critical Implications in Computer Games

Open World Structures: Architecture, City- and Natural Landscape as well as Eco-Critical Implications in Computer Games
开放世界结构:建筑、城市和自然景观以及计算机游戏中的生态关键影响
批准号:
362767459
负责人:
Dr. Marc Bonner
金额:
$0.0万
依托单位国家:
德国
项目类别:
Research Grants
财政年份:
2017
资助国家:
德国
项目状态:
已结题
起止时间:
2016-12-31 至 2021-12-31

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中文摘要
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英文摘要
Based on new knowledge gained from the prior research project on the architectonics of open world computer games, this follow-up project will further research the novel and transdisciplinary access through an ecocritical approach. Regarding the increasing correlation between open world topographies, their depiction of certain biomes, geological formations and endangered environments of actuality, it is necessary to amplify the research on open world structures by incorporating current ecological discourses.The follow-up project begins with the finding that computer games, as well as climate change and global warming have arrived in the middle of society. In addition, it is based on the insight, that open world games that flaunt their staging of eco regions, weather systems and other ecological topics and can thus evoke an ecological awareness in players. This aspect is further reflected under the prospect of the game industry’s role in essentially being co-responsible for CO2 emissions and e-waste. In the context of current geopolitical developments and these new findings, the follow-up project will research the cultural potential and ecological implications of open world games.Especially rural and rurban open world structures mirror established world views on the man-nature dichotomy that are nested in popular culture’s collective memory. They have the potential to actualize, reframe or critically question these pastoral, anthropocentric or ecocentric world views via their worldliness in the form of the landscape experience as an end in itself, the players’ agency and the game mechanic’s algorithmic impact on the players. The media-centered analysis will contain both approaches, aesthetics of production and aesthetics of reception. Thus, it will not only provide the heuristics for future computer game research but also expound the potential of an ecological awareness specific to the computer games and crucial for the current academic as well as pop-cultural discourses.
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国内基金
海外基金
国际心脏研究会第二十三届世界大会(XXIII World Congress ISHR)
  • 批准号:
    81942001
  • 项目类别:
    专项基金项目
  • 资助金额:
    10万元
  • 批准年份:
    2019
  • 负责人:
    朱毅
  • 依托单位: