Collaborative innovative study system for digital museums

数字博物馆协同创新学习系统

基本信息

  • 批准号:
    12558017
  • 负责人:
  • 金额:
    $ 6.78万
  • 依托单位:
  • 依托单位国家:
    日本
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
  • 财政年份:
    2000
  • 资助国家:
    日本
  • 起止时间:
    2000 至 2002
  • 项目状态:
    已结题

项目摘要

In recent years some art and science museums try to make themselves digitalized using digital technology on the display. These conventional digital museums, however, usually use the technology to offer information towards visitors, hence one way traffic - none of them encourages the active participation of the visitors and collaboration in between to enrich the information obtaining from the museum displays.The research "Collaborative innovative education system for digital museum, " in the contrast, has utilized digital museum display utilizing the latest hardware device technology, software agent technology and group learning technology to improve the above mentioned flaw of current museums and successed in proposing a new style of museums.The key technology in this research is the combination of RFID board-game system and real-time computer simulation system. An RFID board arranges a few hundred sectors' array of micro antennas to detect the position and the type of RFIDs placed on its surface. We previously proved its performance through the experiments in Japanese elementary schools, using it for environment issues and international mutual understanding issues in the social culture classes. In this research we extended the technology to the collaborative innovative education system. In the research we assume a museum as the field where visitors experience innovative education and transmit some information, therefore the term digital museum is the framework for such an activity.We brought the experiment system to Virtual Reality exhibition in city Laval, France and obtained field study result as well as an enthusiastic response from the visitors. We also made experiment for utilizing it for museum guide system in National Science and Technology Museum, Japan.We published some papers out from the research, so we compiled them for the final research report.
近年来,一些艺术和科学博物馆试图利用数字技术进行展示,使自己数字化。然而,这些传统的数字博物馆通常使用技术向游客提供信息,因此单向流量-它们都不鼓励游客的积极参与和合作,以丰富从博物馆展示中获得的信息。而“数字博物馆协同创新教育系统”研究则利用最新的硬件设备技术、软件代理技术和小组学习技术,利用数字博物馆展示,改善了目前博物馆的上述缺陷,成功地提出了一种新的博物馆风格。本研究的关键技术是RFID桌游系统与实时计算机仿真系统的结合。一个射频识别板安排了几百个扇形的微天线阵列来检测放置在其表面的射频识别的位置和类型。我们之前通过在日本小学的实验证明了它的性能,在社会文化课中将其用于环境问题和国际相互理解问题。在本研究中,我们将该技术扩展到协同创新教育系统中。在研究中,我们假设博物馆是参观者体验创新教育和传递信息的场所,因此数字博物馆一词是这种活动的框架。我们将实验系统带到了法国拉瓦尔市的虚拟现实展上,并获得了实地研究结果以及参观者的热烈反响。并在日本国家科学技术博物馆进行了将其应用于博物馆导览系统的实验。我们从研究中发表了一些论文,所以我们把它们汇编成最终的研究报告。

项目成果

期刊论文数量(68)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "Design of an Interactive System for Group Learning Support"Proc. of ACM Conference on Designing Interactive Systems (DIS2002), London, UK. 50-55 (2002)
Masanori Sugimoto、Fusako Kusunoki、Hiromichi Hashizume:“小组学习支持互动系统的设计”Proc。
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Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "A Support System for Music Learning through Collaboration"In Proc. of Computer Support for Collaborative Learning (CSCL2002), Boulder, CO. 491-492 (2002)
Fusako Kusunoki、Masanori Sugimoto、Hiromichi Hashizume:“通过协作进行音乐学习的支持系统”In Proc。
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Sugimoto, M., Kusunoki, F., Hashizume, H.: "A User Interface for Accessing to Information Spaces by the Manipulation of Physical Objects"In Proc. of Human-Computer Interaction. 56-60 (2001)
Sugimoto, M.、Kusunoki, F.、Hashizume, H.:“通过操纵物理对象访问信息空间的用户界面”In Proc。
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    0
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Sugimoto, M., Kusunoki, F., Hashizume, H.: "E2board : An Electronically Enharced Board for Games and Group Activity Support"In Proc. of Affective Human Factors Design. 227-234 (2001)
Sugimoto, M.、Kusunoki, F.、Hashizume, H.:“E2board:用于游戏和团体活动支持的电子增强板”In Proc。
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    0
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Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Networked Board System for Supporting Collaborative Learning"In Proc. of European Conference on Computer Supported Collaborative Learning (Euro-CSCL), Maastricht, The Netherlands. 714-715 (2001)
Fusako Kusunoki、Masanori Sugimoto、Hiromichi Hashizume:“支持协作学习的网络董事会系统”In Proc。
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HASHIZUME Hiromichi其他文献

HASHIZUME Hiromichi的其他文献

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{{ truncateString('HASHIZUME Hiromichi', 18)}}的其他基金

A study on the development of indoor wireless localization technique using stochastic signal processing
随机信号处理室内无线定位技术的发展研究
  • 批准号:
    23650035
  • 财政年份:
    2011
  • 资助金额:
    $ 6.78万
  • 项目类别:
    Grant-in-Aid for Challenging Exploratory Research
Implementation of Ultrasonic Gesture Interface
超声波手势界面的实现
  • 批准号:
    21300046
  • 财政年份:
    2009
  • 资助金额:
    $ 6.78万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Presence detection and localization using ultrasound
使用超声波进行存在检测和定位
  • 批准号:
    18300025
  • 财政年份:
    2006
  • 资助金额:
    $ 6.78万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)

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