NeuroXRFitness: A game-changing artificial intelligence (AI)-enabled and gamified extended reality (XR) technology for digital mental health using music therapy
NeuroXRFitness: A game-changing artificial intelligence (AI)-enabled and gamified extended reality (XR) technology for digital mental health using music therapy
批准号:
10051382
负责人:
金额:
$8.92万
依托单位:
依托单位国家:
英国
项目类别:
Collaborative R&D
财政年份:
2023
资助国家:
英国
项目状态:
已结题
起止时间:
2023 至 --
中文摘要
根据世卫组织的数据,由于社会因素和生活方式的变化,全世界30%的成年人和85%的青少年被认为不活跃。尽管锻炼经常被认为是一种枯燥的活动,但人们对视频游戏等久坐娱乐形式表现出越来越大的兴趣。与此同时,全世界约有2.64亿人也在经历抑郁症和焦虑症。为了缓解这些问题的后果,MediprospectsAI建议开发一种基于XR的解决方案,使13岁以上的青少年和老年人能够进入身临其境的世界,参与体育锻炼,促进积极的精神状态,同时基于神经反馈的音乐疗法可以激发最佳的情感影响。我们的解决方案通过连接3个设备的应用程序、AI供电的头盔显示器、Emotiv EPOC EEG设备提供巨大的健康益处,和XR手控器,通过帮助13+人口解决上述挑战:游戏:*神经反馈会议:10个音乐片段,每个片段持续30秒,按顺序呈现。精选的类似乐器,每一种都有轻微的动画效果,以及每首歌在头盔显示器上显示的烟火等视觉效果。神经反馈代理识别具有最大情感影响的歌曲,监测用户在接触这10首歌曲时的情绪。*XR拳击游戏-用户应该击打飞向他们的火球并蹲下以避免接近桶,*XR赛艇游戏-玩家需要进行划船运动来驾驶船只,有两种版本可供选择:(A)在放松的环境中划船以释放压力;(B)可以在多人环境中玩的赛艇环境,这两种游戏都将使用在神经反馈会议期间选择的音乐创建。练习:*各种健身练习列表和由AI生成的锻炼计划;基于XR的有氧健身操课程使用神经反馈方法,我们修改用户的播放列表,以偏爱游戏中包含的、最有可能影响用户的歌曲。我们环境的神经反馈功能允许我们定制每个用户的情感体验。此外,这款应用程序还整合了卡路里计算和心率--这是基于AI的XR运动游戏应用程序的罕见组件。我们的服务将不会受到负担能力等障碍的阻碍。我们将通过用户的参与度和可用性测试来衡量、证明和报告对我们消费者群体的影响,以逐步改进和改进解决方案的性能。
英文摘要
According to WHO data, 30% of adults and 85% of adolescents worldwide are considered to be inactive due to societal factors and lifestyle changes. Although exercise is frequently viewed as a dull activity, people show increasing interest in sedentary forms of entertainment like video games. Simultaneously, across the world, approximately 264m people are also experiencing depression and anxiety disorders.To alleviate the consequences of these issues, MediprospectsAI proposes to develop an XR-based solution that enables the 13+ teenagers and older demographics to step into immersive worlds and partake in physical activity exercise to promote a positive state of mind along with neurofeedback-based music therapy to provoke the best emotional impact.Our solution provides immense health benefits through an application connected to 3 devices, an AI-powered head-mounted display, an Emotiv EPOC EEG device, and an XR hand controller to address the abovementioned challenges by helping the 13+ population:Games:* a neurofeedback session: ten music snippets that last 30 seconds each are presented in order. A selection of similar instruments, each slightly animated, together with visual effects like fireworks shown on the head-mounted display for each song. The neurofeedback agent identifies the song with the greatest emotional impact, monitoring the user's emotions while exposed to the 10 songs.* an XR boxing game - the user should punch flying fireballs coming towards them and squat to avoid approaching barrels,* an XR rowing game - the player needs to perform rowing motion to steer a boat, available in two versions (a) boating in a relaxing environment for stress release, (b) a rowing race environment which can be played in a multiplayer setting, andBoth games will be created with the music chosen during the neurofeedback session.Exercises:* Lists of various fitness exercises with workout plans generated by AI; an XR-based aerobics sessionUsing the neurofeedback method, we modify the user's playlist to favour the song that is included in the games and has the most potential to affect the user. Our environment's neurofeedback feature allows us to customize each user's emotional experience. Moreover, the app incorporates calorie calculation and heart rate - a rare component for AI-based XR exercise gaming applications.Our service will be accessible without barriers such as affordability. The impact on our consumer demographic will be measured, evidenced, and reported through users' involvement and usability testing to refine and improve the solution's performance incrementally.
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国内基金
海外基金
Galaxy Analytical Modeling
Evolution (GAME) and cosmological
hydrodynamic simulations.
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批准号:
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项目类别:省市级项目
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资助金额:10.0万元
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批准年份:2025
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负责人:Antonios Katsianis
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依托单位:
基于 Nash game 法研究奇异 Itô 随机系统的 H2/H∞ 控制
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批准号:61703248
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项目类别:青年科学基金项目
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资助金额:25.0万元
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批准年份:2017
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负责人:赵勇
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依托单位:
图的一般染色数与博弈染色数
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批准号:10771035
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项目类别:面上项目
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资助金额:18.0万元
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批准年份:2007
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负责人:杨大庆
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依托单位: