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Augmenting the Power of Physical Models with Interactive Digital Media

Augmenting the Power of Physical Models with Interactive Digital Media
通过交互式数字媒体增强物理模型的力量
批准号:
10481406
负责人:
Mark Hoelzer
金额:
$94.07万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2021
资助国家:
美国
项目状态:
已结题
起止时间:
2021-04-07 至 2024-05-31

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中文摘要
翻译
项目摘要 用交互式数字媒体增强物理模型的力量 科学和STEM教育需要更有效的工具来吸引学生的注意力,挑战他们思考 批判性地,并帮助他们学习批判性的科学素养概念,以创造更强大的劳动力和公民。在这个阶段 第二个项目:用交互式数字媒体增强物理模型的力量,3D分子设计(3DMD) 将通过开发增强现实(AR)模块,将学生进一步带入分子世界, 扩展3DMD物理模型的价值。通过我们的新产品3DMD AR,学生将与3DMD的 以一种新的方式,以自己的节奏直观地导航并构建自己的知识, 同时由无缝集成的交互式数字媒体(IDM)引导。增强现实模块描述 可以与任何智能移动终端(手机或平板电脑)一起部署,使3DMD AR可以被广泛使用。 学校和预算。在成功的第一阶段之后,证明了使用3DMD现有的 模型和工具包作为AR目标,第二阶段旨在测试3DMD的物理增强 具有AR技术的模型将导致每个活动的NGSS DCI学习增益的显著增加。 3DMD AR将多种创新融入一个强大的软件包中。首先,3DMD AR使用增强现实来最大化 物理模型和交互式数字媒体的有效性,同时减轻每种媒体的局限性。 其次,我们将AR与有意义的现实世界对象结合起来- 3DMD经过验证的有效物理模型, 技术是一个超越简单参与的目的。第三,3DMD AR融合了个性化,建构主义学习, 通过要求学生操纵物理模型来进行活动。最后, 通过3DMD的自定义脚本创新,3DMD AR可以跟踪和区分3DMD的小型模型和套件 从0.75 -1.5”(而不是推荐的5”)的组件,已经在100万学生手中。 第二阶段将专注于AR活动的开发、可用性、测试和教育评估: 具体目标1:开发24个模块化AR活动,将IDM与3DMD的顶级物理模型产品配对。 具体目标2:对3DMD AR应用程序进行可用性测试。 具体目标3:评估6项AR活动在满足NGSS DCI学习目标方面的成功。 通过遵循迭代设计的内部流程,由教育工作者、AR开发人员、用户设计师和 科学教育研究人员将开发、测试这些活动,并启动应用程序。该团队将测试 通过适度和非适度的可用性测试来评估应用程序的可用性。最后,每个模块的2个活动将 评估以确定高中生物课的学习收获。
英文摘要
Project Summary Augmenting the Power of Physical Models with Interactive Digital Media Science and STEM education require more effective tools that will engage student attention, challenge them to think critically, and help them learn critical science literacy concepts to create a stronger workforce and citizenry. In this Phase II project of Augmenting the Power of Physical Models with Interactive Digital Media, 3D Molecular Designs (3DMD) will transport students further into the molecular world by developing augmented reality (AR) modules that seamlessly extend the value of 3DMD’s physical models. With our new product, 3DMD AR, students will engage with 3DMD’s existing physical models in a new way, intuitively navigating at their own pace and constructing their own knowledge while being guided by seamlessly integrated interactive digital media (IDM). The augmented reality modules described in this proposal can be deployed with any smart mobile device (phone or tablet), making 3DMD AR accessible to a wide range of schools and budgets. After a successful Phase I that demonstrated the feasibility of using 3DMD’s existing models and kits as AR targets, Phase II is designed to test the hypothesis that the enhancement of 3DMD’s physical models with AR technology will result in a significant increase in the NGSS DCI learning gain for each activity. 3DMD AR brings multiple innovations into one powerful package. First, 3DMD AR uses augmented reality to maximize the effectiveness of physical models and interactive digital media, while mitigating the limitations of each medium. Second, we ground our AR with meaningful real-world objects – 3DMD’s proven effective physical models, giving AR technology a purpose beyond simple engagement. Third, 3DMD AR incorporates personalization, constructivist learning, and collaboration by requiring students to manipulate the physical models to progress through activities. Finally, through 3DMD’s custom scripting innovations, 3DMD AR can track and differentiate 3DMD’s small models and kit components ranging from .75-1.5” (instead of the recommended 5”) that are already in the hands of 1 million students. Phase II will focus on the development of the AR activities, usability, testing, and an educational assessment: Specific Aim 1: Develop 24 modular AR activities that pair IDM with 3DMD’s top physical model products. Specific Aim 2: Conduct usability testing of the 3DMD AR application. Specific Aim 3: Evaluate the success of 6 AR activities in meeting NGSS DCI learning objectives. By following an internal process of iterative design, the research team of educators, AR developers, user designers, and science education researchers, will develop, beta-test the activities, and launch the application. The team will then test the usability of the application via moderated and unmoderated usability tests. Finally, 2 activities from each module will be assessed to determine learning gains in high school biology classes.
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Augmenting the Power of Physical Models with Interactive Digital Media
  • 批准号:
    10254633
  • 项目类别:
  • 资助金额:
    $22.49万
  • 财政年份:
    2021
  • 负责人:
    Mark Hoelzer
  • 依托单位:
Augmenting the Power of Physical Models with Interactive Digital Media
  • 批准号:
    10630272
  • 项目类别:
  • 资助金额:
    $79.01万
  • 财政年份:
    2021
  • 负责人:
    Mark Hoelzer
  • 依托单位:
海外基金