Augmenting the Power of Physical Models with Interactive Digital Media

通过交互式数字媒体增强物理模型的力量

基本信息

  • 批准号:
    10481406
  • 负责人:
  • 金额:
    $ 94.07万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
  • 财政年份:
    2021
  • 资助国家:
    美国
  • 起止时间:
    2021-04-07 至 2024-05-31
  • 项目状态:
    已结题

项目摘要

Project Summary Augmenting the Power of Physical Models with Interactive Digital Media Science and STEM education require more effective tools that will engage student attention, challenge them to think critically, and help them learn critical science literacy concepts to create a stronger workforce and citizenry. In this Phase II project of Augmenting the Power of Physical Models with Interactive Digital Media, 3D Molecular Designs (3DMD) will transport students further into the molecular world by developing augmented reality (AR) modules that seamlessly extend the value of 3DMD’s physical models. With our new product, 3DMD AR, students will engage with 3DMD’s existing physical models in a new way, intuitively navigating at their own pace and constructing their own knowledge while being guided by seamlessly integrated interactive digital media (IDM). The augmented reality modules described in this proposal can be deployed with any smart mobile device (phone or tablet), making 3DMD AR accessible to a wide range of schools and budgets. After a successful Phase I that demonstrated the feasibility of using 3DMD’s existing models and kits as AR targets, Phase II is designed to test the hypothesis that the enhancement of 3DMD’s physical models with AR technology will result in a significant increase in the NGSS DCI learning gain for each activity. 3DMD AR brings multiple innovations into one powerful package. First, 3DMD AR uses augmented reality to maximize the effectiveness of physical models and interactive digital media, while mitigating the limitations of each medium. Second, we ground our AR with meaningful real-world objects – 3DMD’s proven effective physical models, giving AR technology a purpose beyond simple engagement. Third, 3DMD AR incorporates personalization, constructivist learning, and collaboration by requiring students to manipulate the physical models to progress through activities. Finally, through 3DMD’s custom scripting innovations, 3DMD AR can track and differentiate 3DMD’s small models and kit components ranging from .75-1.5” (instead of the recommended 5”) that are already in the hands of 1 million students. Phase II will focus on the development of the AR activities, usability, testing, and an educational assessment: Specific Aim 1: Develop 24 modular AR activities that pair IDM with 3DMD’s top physical model products. Specific Aim 2: Conduct usability testing of the 3DMD AR application. Specific Aim 3: Evaluate the success of 6 AR activities in meeting NGSS DCI learning objectives. By following an internal process of iterative design, the research team of educators, AR developers, user designers, and science education researchers, will develop, beta-test the activities, and launch the application. The team will then test the usability of the application via moderated and unmoderated usability tests. Finally, 2 activities from each module will be assessed to determine learning gains in high school biology classes.
项目摘要 利用交互式数字媒体增强物理模型的功能 科学和STEM教育需要更有效的工具来吸引学生的注意力,挑战他们思考 关键,并帮助他们学习关键的科学素养概念,以创造更强大的劳动力和公民。在此阶段 利用交互式数字媒体、3D分子设计(3DMD)增强物理模型能力的项目II 将通过开发无缝的增强现实(AR)模块将学生进一步带入分子世界 扩展3DMD物理模型的价值。有了我们的新产品3DMD AR,学生们将与3DMD 现有的物理模型以一种新的方式,直观地按照自己的节奏导航,并构建自己的知识 同时由无缝集成的交互式数字媒体(IDM)引导。所描述的增强现实模块 在此方案中,可以与任何智能移动设备(手机或平板电脑)一起部署,使3DMD AR可广泛访问 学校和预算的范围。在第一阶段成功证明了使用3DMD现有的可行性之后 作为AR目标的模型和工具包,第二阶段旨在测试3DMD物理增强的假设 采用AR技术的模型将导致每个活动的NGSS DCI学习收益显著增加。 3dMD AR将多项创新整合到一个强大的套装中。首先,3DMD AR使用增强现实技术将 物理模型和交互式数字媒体的有效性,同时减轻每种媒体的限制。 其次,我们用有意义的真实世界物体--3DMD久经考验的有效物理模型--让AR接地 技术不仅仅是简单的参与,而是一种目的.第三,3DMD AR融合了个性化、建构主义学习、 和协作,要求学生操纵物理模型以在活动中取得进展。最后, 通过3DMD的定制脚本创新,3DMD AR可以跟踪和区分3DMD的小型型号和套件 从0.75到1.5英寸(而不是推荐的5英寸)的组件,已经在100万名学生手中。 第二阶段将侧重于AR活动、可用性、测试和教育评估的开发: 具体目标1:开发24个模块化AR活动,将IDM与3DMD的顶级物理模型产品配对。 具体目标2:对3DMD AR应用程序进行可用性测试。 具体目标3:评估6项AR活动在满足NGSS DCI学习目标方面的成功程度。 通过遵循迭代设计的内部流程,教育工作者、AR开发人员、用户设计师和 科学教育研究人员将开发、测试这些活动,并启动应用程序。然后团队将测试 通过适度和非适度的可用性测试来测试应用程序的可用性。最后,每个模块中的2个活动将 被评估以确定在高中生物课上的学习收获。

项目成果

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Mark Hoelzer其他文献

Mark Hoelzer的其他文献

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{{ truncateString('Mark Hoelzer', 18)}}的其他基金

Augmenting the Power of Physical Models with Interactive Digital Media
通过交互式数字媒体增强物理模型的力量
  • 批准号:
    10254633
  • 财政年份:
    2021
  • 资助金额:
    $ 94.07万
  • 项目类别:
Augmenting the Power of Physical Models with Interactive Digital Media
通过交互式数字媒体增强物理模型的力量
  • 批准号:
    10630272
  • 财政年份:
    2021
  • 资助金额:
    $ 94.07万
  • 项目类别:

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