Transforming Digital Music: Investigating Interactive Playback

数字音乐转型:研究交互式播放

基本信息

  • 批准号:
    AH/M002535/1
  • 负责人:
  • 金额:
    $ 8.18万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2014
  • 资助国家:
    英国
  • 起止时间:
    2014 至 无数据
  • 项目状态:
    已结题

项目摘要

The Transforming Digital Music research project is to develop a unique interactive music album format that could transform the way we listen to and engage with digital music. This innovative technology will allow users to manipulate and interact with music in ways that have not previously been possible, bringing new user experiences and opening a number of artistic and commercial opportunities for music artists and the entire music industry.Nowadays, music is predominantly consumed through digital platforms; however, the true artistic power of the digital playback medium has never been fully evaluated or exploited. Modern digital playback systems, including mobile devices, computers, tablets and networked hi-fi systems, are extremely over-engineered for simply playing music and audio. By utilising the full power of the modern digital music playback device, we hypothesise that a new and heightened level of engagement can be achieved, releasing greater opportunities of creative expression for the artist and an enhanced user experience for the listener. Exploration of this creative and transformative opportunity is essential in order to consolidate models that could reinvigorate the global music industry, which has experienced considerable turbulence since the introduction of web-based digital music. In particular, we wish to focus our investigation on the opportunities for popular music to be dynamic and interactive, whilst retaining and extrapolating the artistic vision of the musician. An example of interactive music is in the form of a song that can be listened to by the consumer in a number of different ways. The song might be an upbeat rock genre track including drums, guitars, vocals and maybe a string section. Consider, however, that the listener might want to enjoy to the song in a more relaxed manner - a unique experience based on the listener's mood at that moment. They might prefer to listen to a stripped down version, perhaps with the electric guitars replaced by acoustic versions, the drums become hand percussion and the strings take a more prominent role in the mix. It is still the same song, maintaining the artistry intended by the musician, but it has changed to give the listener a different experience. Similarly the listener might select an electronic version of the song, which dynamically introduces programmed drumbeats and synthesised sounds. Modern digital playback systems have the processing capability to perform the real-time rendering of multiple audio streams required to implement these interactive features.Additionally, in bringing digital interactive music systems to a wide and far reaching audience, it is necessary to consider the tools required for musicians, music producers and importantly, record labels to develop their own interactive music. Our project therefore explores and develops an operational paradigm and simple content management system to allow them to build bespoke interactive output from their own familiar musical material. In order to exemplify this feature set, an app will be developed. This app will serve as a working model that incorporates all of the above features, and will serve as a profile from which any future commercial development might be derived. Its release (for free) will demonstrate feasibility, and harvest consumer feedback and opinion.Our project is designed to amplify the NESTA-funded work of Dr Rob Toulson and Script Ltd, which focuses on identifying and evaluating new modes of engagement between popular artists and audiences. Our research objectives are focused on investigating two specific aspects of advanced digital music reproduction, i.e. what are the opportunities and capabilities of interactive music playback for 1)the artist (and record label) and 2)the music consumer or listener. By working in collaboration with a recognised music artist and music industry representatives, we will define and appraise this potential future of music release.
数字音乐转型研究项目旨在开发一种独特的互动音乐专辑格式,以改变我们收听和参与数字音乐的方式。这项创新技术将允许用户以前所未有的方式操纵音乐并与之互动,带来全新的用户体验,并为音乐艺术家和整个音乐行业带来大量的艺术和商业机会。如今,音乐主要通过数字平台消费;然而,数字播放媒体的真正艺术力量从未得到充分评估或开发。现代数字播放系统,包括移动的设备、计算机、平板电脑和联网高保真系统,对于简单地播放音乐和音频而言是极其过度设计的。通过利用现代数字音乐播放设备的全部功能,我们假设可以实现新的和更高的参与水平,为艺术家释放更多的创造性表达机会,并为听众提供增强的用户体验。探索这一创造性和变革性的机会对于巩固能够重振全球音乐产业的模式至关重要,因为全球音乐产业自推出基于网络的数字音乐以来经历了相当大的动荡。特别是,我们希望把我们的调查重点放在流行音乐的机会是动态和互动的,同时保留和推断音乐家的艺术视野。交互式音乐的一个例子是歌曲的形式,消费者可以以多种不同的方式收听。这首歌可能是一个乐观的摇滚风格的轨道,包括鼓,吉他,人声,也许弦乐部分。然而,考虑到听众可能希望以更放松的方式欣赏这首歌-这是一种基于听众当时情绪的独特体验。他们可能更喜欢听精简版,也许电吉他被原声版本所取代,鼓变成了手打击乐器,弦乐在混音中扮演了更重要的角色。它仍然是同一首歌,保持了音乐家意图的艺术性,但它已经改变,给听众一种不同的体验。类似地,听众可以选择歌曲的电子版本,其动态地引入编程的鼓点和合成的声音。现代的数字播放系统具有处理能力来执行实现这些交互功能所需的多个音频流的实时呈现。此外,在将数字交互音乐系统带给广泛而深远的观众时,有必要考虑音乐家、音乐制作人以及重要的唱片公司开发自己的交互音乐所需的工具。因此,我们的项目探索和开发了一个操作模式和简单的内容管理系统,使他们能够从自己熟悉的音乐材料中构建定制的互动输出。为了扩展此功能集,将开发一个应用程序。这个应用程序将作为一个工作模型,包含所有上述功能,并将作为一个配置文件,从任何未来的商业开发可能会得出。它的发布(免费)将展示可行性,并收获消费者的反馈和意见。我们的项目旨在扩大罗布·图尔森博士和脚本有限公司的NESTA资助的工作,其重点是识别和评估流行艺术家和观众之间的新的参与模式。我们的研究目标集中在调查先进的数字音乐复制的两个具体方面,即什么是互动音乐播放的机会和能力1)艺术家(和唱片公司)和2)音乐消费者或听众。通过与公认的音乐艺术家和音乐行业代表合作,我们将定义和评估音乐发行的潜在未来。

项目成果

期刊论文数量(2)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
User-Influenced/Machine-Controlled Playback: The variPlay Music App Format for Interactive Recorded Music
  • DOI:
    10.3390/arts8030112
  • 发表时间:
    2019-09
  • 期刊:
  • 影响因子:
    0.5
  • 作者:
    Justin Paterson;R. Toulson;Russ Hepworth-Sawyer
  • 通讯作者:
    Justin Paterson;R. Toulson;Russ Hepworth-Sawyer
Transactions on Innovation In Music Volume 2
音乐创新汇刊第 2 卷
  • DOI:
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Toulson, E. R
  • 通讯作者:
    Toulson, E. R
{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Edwin Toulson其他文献

Edwin Toulson的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

相似国自然基金

超灵敏高分辨的Digital-CRISPR技术用于免扩增的多重核酸检测
  • 批准号:
  • 批准年份:
    2021
  • 资助金额:
    30 万元
  • 项目类别:
    青年科学基金项目
基于Digital Twin的数控机床智能运行维护方法研究
  • 批准号:
    51875323
  • 批准年份:
    2018
  • 资助金额:
    60.0 万元
  • 项目类别:
    面上项目
基于数字PCR(digital-PCR)技术的耳聋无创产前检测研究
  • 批准号:
    LQ19H040016
  • 批准年份:
    2018
  • 资助金额:
    0.0 万元
  • 项目类别:
    省市级项目
基于Digital LAMP技术的循环肿瘤细胞检测和分型新方法研究
  • 批准号:
    81702102
  • 批准年份:
    2017
  • 资助金额:
    20.0 万元
  • 项目类别:
    青年科学基金项目
基于表面工程的外泌体digital PCR定量分析体系的构建及转化医学研究
  • 批准号:
    81702959
  • 批准年份:
    2017
  • 资助金额:
    10.0 万元
  • 项目类别:
    青年科学基金项目

相似海外基金

Cultivating digital music making in regional Australia
培育澳大利亚乡村地区的数字音乐制作
  • 批准号:
    DP240100680
  • 财政年份:
    2024
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Discovery Projects
NeuroXRFitness: A game-changing artificial intelligence (AI)-enabled and gamified extended reality (XR) technology for digital mental health using music therapy
NeuroXRFitness:一种改变游戏规则的人工智能 (AI) 和游戏化扩展现实 (XR) 技术,利用音乐疗法实现数字心理健康
  • 批准号:
    10051382
  • 财政年份:
    2023
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Collaborative R&D
Music in Mind Remote (MIMR) - Digital Delivery of Music Activities to People Living with Dementia
Music in Mind Remote (MIMR) - 向痴呆症患者提供数字音乐活动
  • 批准号:
    10027536
  • 财政年份:
    2022
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Collaborative R&D
Exploring Digital Audio Workstations (DAWs) and inclusive music practices for blind music producers. An interdisciplinary study of digital music techn
探索数字音频工作站 (DAW) 和盲人音乐制作人的包容性音乐实践。
  • 批准号:
    2730629
  • 财政年份:
    2022
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Studentship
The Materiality of Digital Music: An Assemblage of Musicians and Vital Materials.
数字音乐的物质性:音乐家和重要材料的组合。
  • 批准号:
    2637005
  • 财政年份:
    2021
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Studentship
Digital directions for collected editions: keyboard music by British musicians before c.1700
收藏版本的数字说明:约 1700 年之前英国音乐家的键盘音乐
  • 批准号:
    AH/V015095/1
  • 财政年份:
    2021
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Research Grant
New Directions in Digital Jazz Studies: Music Information Retrieval and AI Support for Jazz Scholarship in Digital Archives
数字爵士乐研究的新方向:数字档案中爵士乐奖学金的音乐信息检索和人工智能支持
  • 批准号:
    AH/V009699/1
  • 财政年份:
    2021
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Research Grant
A Digital Analysis of Harmonic Integration in the Music of Anton Webern
安东·韦伯恩音乐中和声积分的数字分析
  • 批准号:
    NE/V020862/1
  • 财政年份:
    2021
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Research Grant
Beethoven in the House: Digital Studies of Domestic Music Arrangements
贝多芬在家里:家庭音乐编曲的数字研究
  • 批准号:
    AH/T01279X/1
  • 财政年份:
    2020
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Research Grant
The Evolution of Dubstep Music in Response to Changing Digital Technologies
回响贝斯音乐的演变以应对不断变化的数字技术
  • 批准号:
    2445317
  • 财政年份:
    2020
  • 资助金额:
    $ 8.18万
  • 项目类别:
    Studentship
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了