Living With Interactive Decorative Patterns

与互动装饰图案一起生活

基本信息

  • 批准号:
    EP/L023717/1
  • 负责人:
  • 金额:
    $ 45.82万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2014
  • 资助国家:
    英国
  • 起止时间:
    2014 至 无数据
  • 项目状态:
    已结题

项目摘要

Decorative patterns are an ever-present feature of our everyday world. From motifs and borders, to swathes of colour and texture, almost every 'thing' of value is embellished with a pattern that has been carefully designed to enhance its aesthetic, meaning and function.We aim to make such decorative patterns interactive so that all manner of everyday objects can become part of the Internet of Things simply by decorating their surfaces. Pointing a camera at a thing (or indeed pointing a thing at a camera) might then enable people to learn about what it is, how it was made, and how to use it; to access personal memories or review their history of use; or to trigger other contextually relevant services.Our proposal builds on a technology called Aestheticodes that we have already developed and demonstrated through a feasibility project. This enables designers and craftspeople to draw beautiful decorative patterns that contain computer-recognisable visual codes embedded within them. So far, we have implemented the technology to run on smartphones, worked with ceramic designers to produce an initial portfolio of fifteen patterns, and worked with the Busaba Eathai restaurant chain to apply these designs to plates, placemats and menus. These were then deployed in one of their restaurants to demonstrate an enhanced dining experience during London Design Week.This project will conduct an in the wild study of this technology actually being used in two complementary real world settings so as to learn how interactive decorative patterns can enhance everyday life, understand the challenges of interacting with patterns that contain embedded codes under testing real-world conditions, and establish ways of engaging designers and end-users in designing and reappropriating patterned objects and surfaces. Our first setting is Busaba Eathai where we will build on our established collaboration to develop production tableware and a public app to be deployed and used by customers over a period of months. Our second setting is the home, where we will collaborate with Johnson Tiles to produce a range of domestic tiles that will be sold as products in retail outlets. These will come with an invitation to join our research project so that we can employ participatory design methods to create services for enhanced kitchens and bathrooms that users can live with over a period of six months (during which time we will study them) and potentially beyond.These interventions will produce a series of papers reporting on the experiences and challenges of situating things that are decorated with interactive patterns in wild settings. These will also make broader contributions to discussions of interaction with invisible sensing systems and the design of new tangible materials within Human Computer Interaction, Ubiquitous Computing and related fields. Our project will also produce video documentation of the two case studies, public releases of the apps as well as an open source release of the design tools and supporting libraries.
装饰图案是我们日常生活中一个永恒的特征。从图案和边框到色彩和纹理,几乎每一件有价值的“物品”都被精心设计的图案所点缀,以增强其美学、意义和功能。我们的目标是使这些装饰图案具有互动性,以便所有日常物品都可以通过装饰其表面而成为物联网的一部分。将摄像头对准一个物体(或者确实将物体对准摄像头)可能会让人们了解它是什么,它是如何制造的,以及如何使用它;访问个人记忆或回顾其使用历史;或者触发其他与上下文相关的服务。我们的提议建立在一种名为Aestheticodes的技术基础上,我们已经开发并通过可行性项目进行了演示。这使设计师和工匠能够绘制出美丽的装饰图案,其中包含嵌入其中的计算机可识别的视觉代码。到目前为止,我们已经在智能手机上实现了这项技术,与陶瓷设计师合作制作了15种图案的初始产品组合,并与Busaba Eathai连锁餐厅合作,将这些设计应用于盘子,餐垫和菜单。然后,这些被部署在他们的一家餐厅,以展示在伦敦设计周期间增强的用餐体验。该项目将进行这项技术实际上被用于两个互补的真实的世界设置的野外研究,以了解互动装饰图案如何改善日常生活,了解在测试真实世界条件下与包含嵌入式代码的图案互动的挑战,并建立了让设计师和最终用户参与设计和重新使用图案化物体和表面的方法。我们的第一个项目是Busaba Eathai,我们将在现有合作的基础上开发生产餐具和公共应用程序,供客户部署和使用数月。我们的第二个场景是家庭,在那里我们将与约翰逊瓷砖合作,生产一系列家用瓷砖,这些瓷砖将作为产品在零售店销售。这些都将邀请加入我们的研究项目,使我们能够采用参与式设计方法,创造服务,增强厨房和浴室,用户可以生活在为期六个月(在此期间,我们将研究它们)这些干预措施将产生一系列论文,报告在野外放置装饰有互动模式的东西的经验和挑战。设置.这些也将为人机交互、普适计算和相关领域中与无形传感系统的交互以及新有形材料的设计做出更广泛的贡献。我们的项目还将制作两个案例研究的视频文档、应用程序的公开发布以及设计工具和支持库的开源发布。

项目成果

期刊论文数量(5)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Crafting Interactive Decoration
制作互动装饰
Enabling Hand-Crafted Visual Markers at Scale
  • DOI:
    10.1145/3064663.3064746
  • 发表时间:
    2017-06
  • 期刊:
  • 影响因子:
    0
  • 作者:
    William Preston;S. Benford;Emily-Clare Thorn;B. Koleva;S. Egglestone;R. Mortier;Anthony Quinn;J. Stell;M. Worboys
  • 通讯作者:
    William Preston;S. Benford;Emily-Clare Thorn;B. Koleva;S. Egglestone;R. Mortier;Anthony Quinn;J. Stell;M. Worboys
Exploring Interactive Public Illustrations
探索互动公共插图
  • DOI:
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Thorne EC
  • 通讯作者:
    Thorne EC
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Boriana Koleva其他文献

Boriana Koleva的其他文献

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{{ truncateString('Boriana Koleva', 18)}}的其他基金

Horizon: Trusted Data-Driven Products
Horizo​​n:值得信赖的数据驱动产品
  • 批准号:
    EP/T022493/1
  • 财政年份:
    2020
  • 资助金额:
    $ 45.82万
  • 项目类别:
    Research Grant
Hybrid Gifts
混合礼物
  • 批准号:
    EP/S027440/1
  • 财政年份:
    2019
  • 资助金额:
    $ 45.82万
  • 项目类别:
    Research Grant

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