Cross-modal Interactive Tools for Inclusive Learning
Cross-modal Interactive Tools for Inclusive Learning
批准号:
EP/N00616X/1
负责人:
Oussama Metatla
金额:
$91.25万
依托单位国家:
英国
项目类别:
Fellowship
财政年份:
2016
资助国家:
英国
项目状态:
已结题
起止时间:
2016 至 --
中文摘要
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英文摘要
Students with special education needs are traditionally placed in specialized schools where they are provided with facilities and trained staff to accommodate their needs. Today, there is a shift in government policies towards providing support for equalisation of education opportunity, embodying UNESCO's Salamanca World Statement which considers "Inclusion and participation [as] essential to human dignity [...] enjoyment and exercise of human rights" (UNESCO 1994). This shift underlines the national agenda for integrating more visually impaired children in mainstream schools and reducing exclusion, which is often the result of unmet special needs.According to a recent report by the Royal National Institute for the Blind (RNIB), approximately 70 per cent of visually impaired children in the UK are educated in mainstream settings. This often takes the form of one or two learners in a class of fully sighted peers. Issues related to how best to modify learning materials as well as how to manage group work to nurture an adequate learning environment for all is challenging in such settings. For instance, a number of curriculum standards of core components in science, technology, engineering and mathematics (STEM) emphasise the importance of graphic literacy to establish a foundation for future practices. Teachers in mainstream schools therefore have to resort to modifying curriculum resources that include graphics to make them accessible to visually impaired learners by using physical tools such as Braille, tactile diagrams or heat-raised images. However, these tools are designed to be used by visually impaired learners alone and not by their sighted peers, and thus can end up forcing them to learn as isolated individuals and exclude from group learning activities. In addition, as classrooms become more computerised, visually impaired learners are likely to face with more barriers since they mostly rely on screen-readers to access computers and these can be inadequate for accessing graphics and can inhibit meaningful collaboration with sighted peers. If not carefully studied and designed, technology can have detrimental effects on the inclusion of visually impaired learners in mainstream schools, particularly in contexts where they interact with sighted peers, and can lead to drastic effects on their lives as adults. For instance, jobs that require data analysis, including careers in STEM, often encode information using graphics and require teamwork and collaboration. Learning how to interpret and construct graphics as well as how to effectively engage with peers should, and generally does, begin during a student's basic education.The underlying problem is that current technological support for learning in mixed classrooms emphasise accessibility over inclusion, targeting individual rather than social learning and group work. Focus is thus placed on an individual's disability and not on the variety of abilities present in a social context of group learning involving students, teachers and technology. The aim of this Early Career fellowship is to research and develop interactive learning tools to make mixed classrooms more inclusive of visually impaired students. Non-visual modalities (e.g. audio, gestures, haptic and tactile feedback) have already shown potential benefit to support accessible interactions, but there are still limitations in their applicability in real world settings, such as issues with cross-modal effects when groups work together using different senses. The developed tools will focus on gaps in technological support for accommodating national curriculum standards by combining participatory design activities with empirical research into cross-modal interaction to find out how different senses can be integrated with visual capabilities. The tools will be validated in classroom settings to find out how they can improve group learning activities and teaching practices.
期刊论文(7)
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Tap the ShapeTones
点击 ShapeTones
DOI:
10.1145/2858036.2858456
发表时间:
2016
期刊:
影响因子:
--
作者:
[Metatla O]
通讯作者:
Metatla O
Workspace Awareness in Collaborative Audio-Only Interaction with Diagrams
与图表进行纯音频协作交互中的工作空间意识
DOI:
10.1145/2998581.2998598
发表时间:
2016
期刊:
影响因子:
--
作者:
[Metatla O]
通讯作者:
Metatla O
DOI:
--
发表时间:
2019
期刊:
ACM Interactions
影响因子:
--
作者:
[Oussama Metatla]
通讯作者:
Oussama Metatla
It's Touching: Understanding Touch-Affect Association in Shape-Change with Kinematic Features
它很感人:了解形状变化中的触摸影响与运动学特征的关联
DOI:
10.1145/3491102.3502003
发表时间:
2022
期刊:
影响因子:
--
作者:
[Feng F]
通讯作者:
Feng F
Evaluating Technologies with and for Disabled Children.
评估与残疾儿童相关的技术。
DOI:
--
发表时间:
2019
期刊:
影响因子:
--
作者:
[Emeline Brule]
通讯作者:
Emeline Brule
Inclusive Cross-sensory Social Play: Towards a new paradigm of assistive technology for early development of blind and visually impaired children
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批准号:EP/Y023676/1
-
项目类别:Research Grant
-
资助金额:$213.12万
-
财政年份:2023
-
负责人:Oussama Metatla
-
依托单位:
Cross-modal Interactive Tools for Inclusive Learning
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批准号:EP/N00616X/2
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项目类别:Fellowship
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资助金额:$89.98万
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财政年份:2016
-
负责人:Oussama Metatla
-
依托单位:
国内基金
海外基金
基于异构医学影像数据的深度挖掘技术及中枢神经系统重大疾病的精准预测
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批准号:61672236
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项目类别:面上项目
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资助金额:64.0万元
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批准年份:2016
-
负责人:王骏
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依托单位: