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Serious Coding: A Game Approach To Security For The New Code-Citizens

Serious Coding: A Game Approach To Security For The New Code-Citizens
严肃的编码:新代码公民的安全游戏方法
批准号:
EP/T017511/1
负责人:
Lynne Baillie
金额:
$127.2万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2020
资助国家:
英国
项目状态:
已结题
起止时间:
2020 至 --

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中文摘要
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英文摘要
The security of software systems is a complex problem impacted by organisation, technology and people. An example of the impact of weak security is shown by the 2019 Cost of a Data Breach report in which the Ponemon Institute for IBM Security estimated that across the United Kingdom, the average cost of a data breach increased from $3.68 million in 2018 to $3.88 million in 2019 (6th highest cost globally when compared to other regions). Software developers are at the forefront of the issue as confirmed by the GitLab's 2019 Global Developer Report released on 15th July 2019 (https://about.gitlab.com/developer-survey/2019/) which surveyed over 4k software professionals and found that while 69% of developers indicate they are expected to write secure code, nearly half said they struggle to get developers to make remediation of vulnerabilities a priority, and 68% of security professionals feel that fewer than half of developers are able to spot security vulnerabilities later in the lifecycle. These dramatic figures are for professionals while the democratisation of software development and deployment enabled by the enormous markets of mobile and Web apps means that many of these apps are not built by professionals. With the democratisation of software development and deployment, comes the widening of the issues of code security and safety. At the heart of this democratisation are the new code-citizens who are code- literate, able to build and run their own software code. However, they may have had no formal software engineering training and are often outside of the software industry which normally inculcate good practice via house standards. As new citizens, they need to discover, understand, and exercise their rights and duties among a society living with software systems. Their understanding of the security implications of their coding is of fundamental importance to the security of software systems. Recent research (Fischer et al, 2017) revealed that of the 1.3 million Android applications that contained security-related code snippets from Stack Overflow 97.9% contained at least one insecure code snippet. To assist these code-citizens to become secure code citizens we believe that we can use serious games, which will bring practice and play together to enhance and guide our participants focus. Games are an immersive medium which the project will use to engage code-citizens and deliver an intervention on security matters. Additionally, the process of designing serious games itself elicits the nature of the practice and engages participants in defining how to intervene and act effectively. We propose in this project to put code-citizens at the heart of secure code development by engaging code-citizens in the co-design of serious games for code-citizens. The project will apply an enhanced serious game design for three software security themes that have been informed by industrial practice.
期刊论文(6)
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科研奖励(0)
会议论文
Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizens
未来的论坛:探索、游戏化和提高代码公民安全意识的方法
DOI: 10.1016/j.ijhcs.2022.102930
发表时间: 2023
期刊: International Journal of Human-Computer Studies
影响因子: 5.4
作者: [Georgiou T]
通讯作者: Georgiou T
Serious 'Slow' Game Jam - A Game Jam Model for Serious Game Design
Serious Slow Game Jam - 用于严肃游戏设计的 Game Jam 模型
DOI: 10.1145/3610602.3610604
发表时间: 2023
期刊:
影响因子: --
作者: [Abbott D]
通讯作者: Abbott D
Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings
Serious Games - 第九届联合国际会议,JCSG 2023,爱尔兰都柏林,2023 年 10 月 26-27 日,会议记录
DOI: 10.1007/978-3-031-44751-8_5
发表时间: 2023
期刊:
影响因子: --
作者: [Ferguson J]
通讯作者: Ferguson J
Games and Learning Alliance - 10th International Conference, GALA 2021, La Spezia, Italy, December 1-2, 2021, Proceedings
游戏与学习联盟 - 第十届国际会议,GALA 2021,意大利拉斯佩齐亚,2021 年 12 月 1-2 日,会议记录
DOI: 10.1007/978-3-030-92182-8_1
发表时间: 2021
期刊:
影响因子: --
作者: [Murray C]
通讯作者: Murray C
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