The plasticity of the bodily self: how function and age shape the acceptance of virtual bodies.

身体自我的可塑性:功能和年龄如何影响虚拟身体的接受度。

基本信息

  • 批准号:
    ES/W003120/1
  • 负责人:
  • 金额:
    $ 63万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2022
  • 资助国家:
    英国
  • 起止时间:
    2022 至 无数据
  • 项目状态:
    未结题

项目摘要

Our body structures our psychological experience. Recent work suggests that the sense of bodily self is flexible. This is especially apparent in children, whose bodies are growing and sensory systems changing. What shapes own-body representation, and how flexible is it? This can be answered using new virtual reality approaches where we control a moving virtual body, seen from a first-person perspective. These virtual bodies may be functionally different to one's own - able to reach further, fit through narrow spaces, or even fly. By measuring how changes to the virtual body's function impact upon body ownership and control, we can both reveal the factors which shape own-body representation and help develop this important new technology. In this grant we will study the role of virtual body function in how we understand our own bodies and accept new virtual bodies. Further, we test whether children show increased aptitude for learning to own and control new bodies. We finally bridge this work to education, testing the applied benefits of such virtual experiences in a classroom setting. This wide-ranging project, addressing fundamental questions about the bodily self, spans sensory, motor, cognitive and developmental Psychology, as well as Computer Science. We expect it to be of interest to a correspondingly broad academic audience, with results disseminated in international conferences and high quality academic journals.Across a series of studies, we will test whether adults and children can accept a virtual body whose function is different to their own (e.g. a hand which reaches further than their own; a body which allows them to squeeze through narrow gaps). These functions will be carefully developed by our Computer Science team; their impacts upon body ownership and control will be rigorously experimentally tested by our Psychology team. We will examine the two important and complementary contexts of manual (hand) control and whole-body control. Using a wide variety of measures including self-report, psychophysiology, and motion capture, we will measure how well users can learn both to control functionally augmented virtual bodies, and to feel a sense of ownership over them. We will examine how users can be trained to accept a virtual body as their own, both over a single experimental session and over a longer period of a week. By testing across age groups, we will test the prediction that there is substantial plasticity in own-body presentation in children compared to adults, which widens the range of virtual bodies they can learn to own and control. In a final study, we will examine the educational benefits of the functionally-enhanced bodies we develop, testing whether they produce specific learning gains for spatial information in schoolchildren.The project is a unique cross-disciplinary effort, incorporating theoretical and technical expertise to produce cutting-edge work. PI Dr Cowie (Durham Psychology), is a Psychologist who has pioneered experimental studies of children's body representation and motor development. Co-I's Dr Gillies and Dr Pan (Goldsmiths Computer Science) are experts on embodied virtual reality. A User group including individuals from academia (e.g. Prof. Mel Slater) and industry (e.g. staff in BBC; Microsoft Research) will ensure that the project has maximum societal and economic impact. Social and economic impact is an important seam running through the project. Our educational experiment examines whether VR can specifically help schoolchildren to learn spatial information, a core STEM skill. This work provides a platform for future developments of this technology for education and skill training. Through our User Group of VR experts from academia and industry (e.g. BBC, Microsoft), we will communicate our work to the VR developer audience, providing principles for designing virtual reality games which maximise the potential of embodied virtual reality in user groups of all ages.
我们的身体构建了我们的心理体验。最近的研究表明,身体自我的感觉是灵活的。这在儿童身上尤其明显,他们的身体正在发育,感觉系统正在发生变化。什么塑造了自己的身体表征,它有多灵活?这可以使用新的虚拟现实方法来回答,我们可以控制一个移动的虚拟身体,从第一人称的角度来看。这些虚拟身体可能在功能上与自己的身体不同-能够到达更远的地方,适合通过狭窄的空间,甚至飞行。通过测量虚拟身体功能的变化如何影响身体所有权和控制权,我们既可以揭示塑造自身身体表征的因素,也可以帮助开发这一重要的新技术。在这项资助中,我们将研究虚拟身体功能在我们如何理解自己的身体和接受新的虚拟身体中的作用。此外,我们测试儿童是否表现出学习拥有和控制新身体的能力。最后,我们将这项工作与教育联系起来,在课堂环境中测试这种虚拟体验的应用优势。这个范围广泛的项目,解决有关身体自我的基本问题,跨越感官,运动,认知和发展心理学,以及计算机科学。我们希望它能引起广大学术界人士的兴趣,并在国际会议和高质量的学术期刊上发表成果。我们将通过一系列研究,测试成人和儿童是否能接受一个功能与他们自己不同的虚拟身体(例如,一只手伸得比他们自己更远;一个身体能让他们从狭窄的缝隙中挤出来)。这些功能将由我们的计算机科学团队仔细开发;它们对身体所有权和控制的影响将由我们的心理学团队进行严格的实验测试。我们将研究手动(手)控制和全身控制这两个重要且互补的背景。使用各种各样的措施,包括自我报告,心理生理学和动作捕捉,我们将衡量用户可以学习如何控制功能增强的虚拟身体,并感受到对他们的所有权感。我们将研究如何训练用户接受虚拟身体作为自己的身体,无论是在一个单一的实验会话,并在一个星期的更长时间。通过跨年龄组的测试,我们将测试的预测,有大量的可塑性,在自己的身体呈现在儿童相比,成人,这扩大了他们可以学习拥有和控制的虚拟身体的范围。在最后一项研究中,我们将研究我们开发的功能增强机构的教育效益,测试它们是否能为学龄儿童的空间信息产生特定的学习收益。该项目是一项独特的跨学科努力,将理论和技术专业知识结合起来,产生尖端的工作。PI考伊博士(达勒姆心理学),是一位心理学家谁开创了儿童的身体表征和运动发展的实验研究。Co-I的吉利斯博士和潘博士(金史密斯计算机科学)是虚拟现实方面的专家。包括学术界人士(如Mel斯莱特教授)和工业界人士(如BBC和微软研究院的工作人员)在内的用户组将确保该项目产生最大的社会和经济影响。社会经济影响是贯穿项目始终的一个重要环节。我们的教育实验研究了VR是否可以特别帮助学生学习空间信息,这是STEM的核心技能。这项工作为这项技术在教育和技能培训方面的未来发展提供了一个平台。通过我们来自学术界和工业界(如BBC,微软)的VR专家用户组,我们将向VR开发人员受众传达我们的工作,提供设计虚拟现实游戏的原则,最大限度地发挥所有年龄段用户群体的虚拟现实潜力。

项目成果

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Dorothy Cowie其他文献

The development of visually guided locomotor planning
  • DOI:
    10.1007/s10339-006-0096-0
  • 发表时间:
    2006-07-22
  • 期刊:
  • 影响因子:
    1.400
  • 作者:
    Dorothy Cowie;Liam Smith;Oliver Braddick;Janette Atkinson;Marko Nardini
  • 通讯作者:
    Marko Nardini
The origins of ability and automaticity in tactile spatial perception.
触觉空间感知能力和自动性的起源。
  • DOI:
    10.1111/desc.12185
  • 发表时间:
    2014
  • 期刊:
  • 影响因子:
    3.7
  • 作者:
    A. Bremner;Jannath Begum Ali;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie
RUNNING HEAD: TACTILE LOCALISATION IN YOUNG CHILDREN Effects of posture on tactile localisation by 4 years of age are modulated by sight of the hands: Evidence for an early acquired external spatial frame of reference for touch
跑步头:幼儿的触觉定位 4 岁时姿势对触觉定位的影响是通过手的视线来调节的:早期获得的触摸外部空间参考系的证据
  • DOI:
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Jannath Begum Ali;Dorothy Cowie;A. Bremner
  • 通讯作者:
    A. Bremner
The development of multisensory balance, locomotion, orientation and navigation.
多感官平衡、运动、定向和导航的发展。
  • DOI:
    10.1093/acprof:oso/9780199586059.003.0006
  • 发表时间:
    2012
  • 期刊:
  • 影响因子:
    2.2
  • 作者:
    M. Nardini;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie
Mind your step: learning to walk in complex environments
注意脚步:学习在复杂环境中行走
  • DOI:
    10.1007/s00221-020-05821-y
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    2
  • 作者:
    Rachel Mowbray;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie

Dorothy Cowie的其他文献

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{{ truncateString('Dorothy Cowie', 18)}}的其他基金

The development of own-body representation in childhood.
童年时期自我身体表征的发展。
  • 批准号:
    ES/P008798/1
  • 财政年份:
    2017
  • 资助金额:
    $ 63万
  • 项目类别:
    Research Grant

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