The development of own-body representation in childhood.

童年时期自我身体表征的发展。

基本信息

  • 批准号:
    ES/P008798/1
  • 负责人:
  • 金额:
    $ 51.81万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2017
  • 资助国家:
    英国
  • 起止时间:
    2017 至 无数据
  • 项目状态:
    已结题

项目摘要

Perceiving one's own body is crucial for being able to perceive the world and act on it. But how do we do this? Imagine that I can see two hands resting on the table in front of me. One is mine, and one belongs to my friend. How do I tell which is which? This seems like an obvious question, but on consideration it is not. In fact, research has told us that adults use several different types of information, including multisensory visual, tactile, and movement cues; and stored knowledge about the form of their own hand. A more difficult question is how children manage to identify their own bodies in the midst of the constant growth and change which occurs in childhood. Very little is known about this. In particular, it is unclear how children balance the need for a consistent idea of their own body, and the need to be flexible as it grows. Further, new virtual reality technologies are emerging which can provide virtual bodies to children in games or educational settings. How might children accept and use these virtual bodies?This 3-year project addresses these issues by investigating how children and adults perceive their own bodies, and how this grounds the emerging sense of bodily self. We will run five carefully designed experiments, building on methods which we have previously used successfully with children. The project team have the theoretical and technical backgrounds necessary to carry out this pioneering work; our lab has suitable equipment; and the proposal includes previous published and pilot data showing the feasibility of the approach.We will experimentally examine own-body representation using the 'Rubber Hand Illusion'. The participant sees a fake hand on the table in front of them while their real hand is hidden. An experimenter strokes the hands at the same time. This makes the participant feel as if the fake hand is their own. Further, when asked to point underneath their own hand, they point near the fake hand. We have recently shown that 4 - 13-year-old children experience this illusion. Here, we will measure what happens when the size or shape of the fake hand is changed. If participants experience the illusion less in these cases, it shows that they have expectations for how their hand should look. Based on previous work, Experiments 1 and 2 will test the hypotheses that both children and adults will expect that a hand must be five-fingered; and that the hand must be approximately the right size. Crucially we will also determine whether there is plasticity in these body representations, enabling children to accept for example larger hands than their own to account for growth. Experiments 3-5 will examine how body representation may change given experience of a moving body. Do children learn more quickly from experience more than adults, for example requiring less movement experience to accept an oversized hand? How does touch information combined with movement in forming a sense of the bodily self? What are the limits of what children will accept as their own body in such an environment?The academic outputs of the project will provide vital new information on how children represent their bodies. This is an interdisciplinary project between Psychology and Computer Science, and its findings will be of major significance and interest across a range of disciplines - Psychology, Computer Science, Philosophy, and Cognitive Science. The work will also have non-academic impact. We will communicate findings to designers of virtual reality games, as well as healthcare practitioners developing bionic arms or using virtual rehabilitation programmes. Finally we will use the work as a springboard to invite volunteer children to a series of workshops examining the senses and movement. Through these we hope to encourage them towards STEM activities or careers.
感知自己的身体对于感知世界并采取行动至关重要。但我们如何做到这一点呢?想象一下,我可以看到两只手放在我面前的桌子上,一只是我的,一只是我朋友的。我怎么分辨哪个是哪个?这似乎是一个显而易见的问题,但仔细想想却并非如此。事实上,研究告诉我们,成年人使用几种不同类型的信息,包括多感官视觉,触觉和运动线索;以及关于自己手的形状的存储知识。一个更困难的问题是,儿童如何在童年不断成长和变化的过程中识别自己的身体。对此知之甚少。特别是,目前还不清楚儿童如何平衡对自己身体的一致性认识的需要,以及随着身体的成长而变得灵活的需要。此外,新的虚拟现实技术正在出现,可以在游戏或教育环境中为儿童提供虚拟身体。孩子们如何接受和使用这些虚拟身体?这个为期3年的项目通过调查儿童和成人如何看待自己的身体来解决这些问题,以及这是如何形成身体自我意识的。我们将运行五个精心设计的实验,建立在我们以前成功地用于儿童的方法之上。项目团队拥有开展这项开创性工作所需的理论和技术背景;我们的实验室拥有合适的设备;该提案包括先前发表的和试点数据,表明该方法的可行性。我们将使用“橡胶手错觉”实验性地检查自己的身体表示。参与者看到他们面前的桌子上有一只假手,而他们的真实的手被隐藏起来。实验者同时抚摸两只手。这使得参与者感觉好像假手是他们自己的。此外,当被要求指向自己的手下面时,他们会指向假手附近。我们最近发现,4 - 13岁的孩子会经历这种错觉。在这里,我们将测量当假手的大小或形状改变时会发生什么。如果参与者在这些情况下体验到的错觉较少,这表明他们对自己的手应该看起来有期望。基于以前的工作,实验1和2将测试的假设,儿童和成人都期望,一只手必须是五个手指,手必须是近似正确的大小。至关重要的是,我们还将确定这些身体表征中是否存在可塑性,使儿童能够接受例如比他们自己更大的手来解释成长。实验3-5将研究如何身体表征可能会改变给定的经验,一个移动的身体。儿童是否比成人更快地从经验中学习,例如,接受过大的手需要较少的运动经验?触觉信息是如何与运动相结合,形成身体自我的感觉的?在这样的环境中,孩子们接受自己身体的限度是什么?该项目的学术成果将提供关于儿童如何代表其身体的重要新信息。这是一个心理学和计算机科学之间的跨学科项目,其研究结果将在心理学,计算机科学,哲学和认知科学等一系列学科中具有重大意义和兴趣。这项工作也将产生非学术影响。我们将把研究结果传达给虚拟现实游戏的设计师,以及开发仿生手臂或使用虚拟康复计划的医疗保健从业者。最后,我们将以这项工作为跳板,邀请志愿者儿童参加一系列研讨会,检查感官和运动。通过这些,我们希望鼓励他们对干活动或职业。

项目成果

期刊论文数量(7)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
The developing bodily self: How posture constrains body representation in childhood
发展中的身体自我:姿势如何限制童年时期的身体表征
  • DOI:
    10.31234/osf.io/62aqc
  • 发表时间:
    2018
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Gottwald J
  • 通讯作者:
    Gottwald J
The role of hand size in body representation: a developmental investigation.
  • DOI:
    10.1038/s41598-022-23716-6
  • 发表时间:
    2022-11-11
  • 期刊:
  • 影响因子:
    4.6
  • 作者:
  • 通讯作者:
The development of visually guided stepping.
视觉引导步进的发展。
  • DOI:
    10.1007/s00221-019-05629-5
  • 发表时间:
    2019
  • 期刊:
  • 影响因子:
    2
  • 作者:
    Mowbray R
  • 通讯作者:
    Mowbray R
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Dorothy Cowie其他文献

The development of visually guided locomotor planning
  • DOI:
    10.1007/s10339-006-0096-0
  • 发表时间:
    2006-07-22
  • 期刊:
  • 影响因子:
    1.400
  • 作者:
    Dorothy Cowie;Liam Smith;Oliver Braddick;Janette Atkinson;Marko Nardini
  • 通讯作者:
    Marko Nardini
The origins of ability and automaticity in tactile spatial perception.
触觉空间感知能力和自动性的起源。
  • DOI:
    10.1111/desc.12185
  • 发表时间:
    2014
  • 期刊:
  • 影响因子:
    3.7
  • 作者:
    A. Bremner;Jannath Begum Ali;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie
RUNNING HEAD: TACTILE LOCALISATION IN YOUNG CHILDREN Effects of posture on tactile localisation by 4 years of age are modulated by sight of the hands: Evidence for an early acquired external spatial frame of reference for touch
跑步头:幼儿的触觉定位 4 岁时姿势对触觉定位的影响是通过手的视线来调节的:早期获得的触摸外部空间参考系的证据
  • DOI:
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Jannath Begum Ali;Dorothy Cowie;A. Bremner
  • 通讯作者:
    A. Bremner
The development of multisensory balance, locomotion, orientation and navigation.
多感官平衡、运动、定向和导航的发展。
  • DOI:
    10.1093/acprof:oso/9780199586059.003.0006
  • 发表时间:
    2012
  • 期刊:
  • 影响因子:
    2.2
  • 作者:
    M. Nardini;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie
Mind your step: learning to walk in complex environments
注意脚步:学习在复杂环境中行走
  • DOI:
    10.1007/s00221-020-05821-y
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    2
  • 作者:
    Rachel Mowbray;Dorothy Cowie
  • 通讯作者:
    Dorothy Cowie

Dorothy Cowie的其他文献

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{{ truncateString('Dorothy Cowie', 18)}}的其他基金

The plasticity of the bodily self: how function and age shape the acceptance of virtual bodies.
身体自我的可塑性:功能和年龄如何影响虚拟身体的接受度。
  • 批准号:
    ES/W003120/1
  • 财政年份:
    2022
  • 资助金额:
    $ 51.81万
  • 项目类别:
    Research Grant

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