The lived experience of gaming in the UK, from 2005 to the present, and its insidious intersection withright-wing ideologies

从 2005 年至今,英国游戏的真实经历及其与右翼意识形态的阴险交叉

基本信息

  • 批准号:
    2445411
  • 负责人:
  • 金额:
    --
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Studentship
  • 财政年份:
    2020
  • 资助国家:
    英国
  • 起止时间:
    2020 至 无数据
  • 项目状态:
    未结题

项目摘要

My project will investigate the lived experience of gaming in the UK and its insidious intersection with right-wing ideologies; developing from 2005 to the present. Through oral history, archival study with the National Video Game Museum and online research, I will locate these intersections. I will investigate where and how these communities intersected, how we can uproot these intersections, and question why right-wing content has flourished in gaming spaces alongside the development of consoles that facilitate online play.I will focus on consoles, specifically MMOs (massively multiplayer online spaces), which are popular amongst streamers and a range of age-demographics, including children. This popularity can be tracked from 2005, starting with the Xbox 360.I am applying for a collaborative doctorate award with the BGI to investigate the lived experiences of gaming in Britain. The BGI is a charity I currently work for at the NVM, whose aims align with my project's; to preserve and understand video game culture, but not celebrate it. The NVM's archive will provide invaluable physical evidence of video game history and culture, including games, consoles and gaming media. Whilst focusing on 7th generation consoles and beyond, understanding the context of videogames, their industry and communities prior to 2005, will be key in contextualising this project's history. In the museum, I have practical experience of being immersed in video game culture and its history; I am confident working with the museum's space and its core staff. Academically, I have explored questions of identity and gaming, and studied oral history. My master's thesis recovered a transgender history ofvideogames, demonstrating that trans representation is not something new.For my undergraduate thesis I analysed oral history interviews amongst queer women in Britain, and in my master's thesis I studied and was inspired by Adrienne Shaw's approach to interviews [2014]. I am familiar with the theory and ethics of oral history and would be excited to learn its practice. Many scholars have scrutinised the relationship between the right-wing and gaming [Braithwaite, 2016.Ferber, 2000. Salter, 2018]. I will contribute to current games studies by exploring the lived experience of this environment, with the addition of qualitive study through oral history interviews, and the practical ambition of tackling developing issues. My project will address the CDA's aim regarding the dominant stereotype of the isolated, male gamer by scrutinising and historicising its increasing assimilation into right-wing spaces.
我的项目将调查游戏在英国的生活经历及其与右翼意识形态的阴险交集;从2005年发展到现在。通过口述历史、与国家电子游戏博物馆的档案研究和在线搜索,我将定位这些十字路口。我将调查这些社区在哪里以及如何相交,我们如何根除这些相交,并质疑为什么右翼内容在游戏空间蓬勃发展,同时开发出促进在线游戏的游戏机。我将专注于游戏机,特别是MMO(大规模多人在线空间),它们在流媒体和一系列年龄段的人口统计学中很受欢迎,包括儿童。这种受欢迎程度可以追溯到2005年,从Xbox 360开始。我正在申请与华大基因合作的博士学位,以调查英国的游戏生活经历。华大基因是我目前在NVM工作的一家慈善机构,其目标与我的项目一致;保护和理解视频游戏文化,但不是庆祝它。NVM的档案将提供视频游戏历史和文化的宝贵实物证据,包括游戏、游戏机和游戏媒体。虽然专注于第7代游戏机和更高的,了解视频游戏的背景,他们的行业和社区在2005年前,将是关键的背景下这个项目的历史。在博物馆,我有沉浸在电子游戏文化和历史中的实际经验;我有信心与博物馆的空间和核心员工一起工作。在学术上,我探索过身份和游戏的问题,还学习过口述历史。我的硕士论文恢复了视频游戏的变性人历史,表明跨性别者代表并不是什么新鲜事。在我的本科论文中,我分析了英国同性恋女性的口述历史采访,在我的硕士论文中,我研究了阿德里安·肖的采访方法,并受到了他的启发[2014]。我熟悉口述历史的理论和伦理,如果能学习它的实践,我会很兴奋。许多学者仔细研究了右翼与游戏之间的关系[Braithwaite,2016.Ferber,2000]。Salter,2018年]。我将通过探索这种环境的生活体验,加上通过口述历史访谈进行的高质量研究,以及解决发展中问题的实践抱负,为当前的游戏研究做出贡献。我的项目将解决CDA关于孤立的男性游戏玩家的主导刻板印象的目标,通过仔细审查和历史记录其日益同化到右翼空间。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

其他文献

Internet-administered, low-intensity cognitive behavioral therapy for parents of children treated for cancer: A feasibility trial (ENGAGE).
针对癌症儿童父母的互联网管理、低强度认知行为疗法:可行性试验 (ENGAGE)。
  • DOI:
    10.1002/cam4.5377
  • 发表时间:
    2023-03
  • 期刊:
  • 影响因子:
    4
  • 作者:
  • 通讯作者:
Differences in child and adolescent exposure to unhealthy food and beverage advertising on television in a self-regulatory environment.
在自我监管的环境中,儿童和青少年在电视上接触不健康食品和饮料广告的情况存在差异。
  • DOI:
    10.1186/s12889-023-15027-w
  • 发表时间:
    2023-03-23
  • 期刊:
  • 影响因子:
    4.5
  • 作者:
  • 通讯作者:
The association between rheumatoid arthritis and reduced estimated cardiorespiratory fitness is mediated by physical symptoms and negative emotions: a cross-sectional study.
类风湿性关节炎与估计心肺健康降低之间的关联是由身体症状和负面情绪介导的:一项横断面研究。
  • DOI:
    10.1007/s10067-023-06584-x
  • 发表时间:
    2023-07
  • 期刊:
  • 影响因子:
    3.4
  • 作者:
  • 通讯作者:
ElasticBLAST: accelerating sequence search via cloud computing.
ElasticBLAST:通过云计算加速序列搜索。
  • DOI:
    10.1186/s12859-023-05245-9
  • 发表时间:
    2023-03-26
  • 期刊:
  • 影响因子:
    3
  • 作者:
  • 通讯作者:
Amplified EQCM-D detection of extracellular vesicles using 2D gold nanostructured arrays fabricated by block copolymer self-assembly.
使用通过嵌段共聚物自组装制造的 2D 金纳米结构阵列放大 EQCM-D 检测细胞外囊泡。
  • DOI:
    10.1039/d2nh00424k
  • 发表时间:
    2023-03-27
  • 期刊:
  • 影响因子:
    9.7
  • 作者:
  • 通讯作者:

的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('', 18)}}的其他基金

An implantable biosensor microsystem for real-time measurement of circulating biomarkers
用于实时测量循环生物标志物的植入式生物传感器微系统
  • 批准号:
    2901954
  • 财政年份:
    2028
  • 资助金额:
    --
  • 项目类别:
    Studentship
Exploiting the polysaccharide breakdown capacity of the human gut microbiome to develop environmentally sustainable dishwashing solutions
利用人类肠道微生物群的多糖分解能力来开发环境可持续的洗碗解决方案
  • 批准号:
    2896097
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
A Robot that Swims Through Granular Materials
可以在颗粒材料中游动的机器人
  • 批准号:
    2780268
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Likelihood and impact of severe space weather events on the resilience of nuclear power and safeguards monitoring.
严重空间天气事件对核电和保障监督的恢复力的可能性和影响。
  • 批准号:
    2908918
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Proton, alpha and gamma irradiation assisted stress corrosion cracking: understanding the fuel-stainless steel interface
质子、α 和 γ 辐照辅助应力腐蚀开裂:了解燃料-不锈钢界面
  • 批准号:
    2908693
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Field Assisted Sintering of Nuclear Fuel Simulants
核燃料模拟物的现场辅助烧结
  • 批准号:
    2908917
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Assessment of new fatigue capable titanium alloys for aerospace applications
评估用于航空航天应用的新型抗疲劳钛合金
  • 批准号:
    2879438
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Developing a 3D printed skin model using a Dextran - Collagen hydrogel to analyse the cellular and epigenetic effects of interleukin-17 inhibitors in
使用右旋糖酐-胶原蛋白水凝胶开发 3D 打印皮肤模型,以分析白细胞介素 17 抑制剂的细胞和表观遗传效应
  • 批准号:
    2890513
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
CDT year 1 so TBC in Oct 2024
CDT 第 1 年,预计 2024 年 10 月
  • 批准号:
    2879865
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship
Understanding the interplay between the gut microbiome, behavior and urbanisation in wild birds
了解野生鸟类肠道微生物组、行为和城市化之间的相互作用
  • 批准号:
    2876993
  • 财政年份:
    2027
  • 资助金额:
    --
  • 项目类别:
    Studentship

相似海外基金

Serious gaming for chemotherapy-induced nausea and vomiting in older adults with cancer: A randomized clinical trial
认真玩游戏可治疗老年癌症患者化疗引起的恶心和呕吐:一项随机临床试验
  • 批准号:
    10710034
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
A PILOT TRIAL OF TELEHEALTH ACTIVE VIDEO GAMING USING IMMERSIVE VIRTUAL REALITY ON CARDIOMETABOLIC HEALTH AMONG YOUTH WITH CEREBRAL PALSY
利用沉浸式虚拟现实进行远程健康主动视频游戏对脑瘫青少年心脏代谢健康的试点试验
  • 批准号:
    10375206
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
A Multisite Randomized Trial of Viral Combat: A Mobile Gaming App to Improve Adherence to PrEP
病毒战斗的多站点随机试验:一款提高 PrEP 依从性的移动游戏应用程序
  • 批准号:
    10684653
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
Serious gaming for chemotherapy-induced nausea and vomiting in older adults with cancer: A randomized clinical trial
认真玩游戏可治疗老年癌症患者化疗引起的恶心和呕吐:一项随机临床试验
  • 批准号:
    10441783
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
A PILOT TRIAL OF TELEHEALTH ACTIVE VIDEO GAMING USING IMMERSIVE VIRTUAL REALITY ON CARDIOMETABOLIC HEALTH AMONG YOUTH WITH CEREBRAL PALSY
利用沉浸式虚拟现实进行远程健康主动视频游戏对脑瘫青少年心脏代谢健康的试点试验
  • 批准号:
    10580721
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
A Multisite Randomized Trial of Viral Combat: A Mobile Gaming App to Improve Adherence to PrEP
病毒战斗的多站点随机试验:一款提高 PrEP 依从性的移动游戏应用程序
  • 批准号:
    10402149
  • 财政年份:
    2022
  • 资助金额:
    --
  • 项目类别:
A Virtual Project-Based Learning Sandbox for Mimetics and Medically Inspired Classroom Engineering (MiMICRE)
用于模仿和医学启发课堂工程的基于虚拟项目的学习沙盒 (MiMICRE)
  • 批准号:
    10254459
  • 财政年份:
    2021
  • 资助金额:
    --
  • 项目类别:
Effect of Constraint-Induced Gaming Therapy in an Acute Care Setting
约束诱导游戏疗法在急性护理环境中的效果
  • 批准号:
    10177968
  • 财政年份:
    2018
  • 资助金额:
    --
  • 项目类别:
A Multisite Randomized Trial of BattleViro: A Mobile Gaming App to Improve ART Adherence for Youth
BattleViro 的多站点随机试验:一款提高青少年 ART 依从性的移动游戏应用程序
  • 批准号:
    10175048
  • 财政年份:
    2018
  • 资助金额:
    --
  • 项目类别:
Educational Media to Promote healthcare Awareness through an Immersive Experience (EMPATHIE)
通过沉浸式体验提升医疗保健意识的教育媒体 (EMPATHIE)
  • 批准号:
    10696704
  • 财政年份:
    2018
  • 资助金额:
    --
  • 项目类别:
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了