课题基金 / 基金详情

Developing uncanny 'others' for immersive environments: a study of speech and movement in animated robotic and alien characters in video games.

Developing uncanny 'others' for immersive environments: a study of speech and movement in animated robotic and alien characters in video games.
为沉浸式环境开发不可思议的“其他”:对视频游戏中动画机器人和外星人角色的语音和动作的研究。
批准号:
2882134
负责人:
金额:
$0.0万
依托单位:
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2023
资助国家:
英国
项目状态:
未结题
起止时间:
2023 至 --

项目摘要

项目成果

相似基金

相关文献

中文摘要
翻译
点击翻译按钮获取中文摘要
英文摘要
My PhD aims to determine what makes a digital robotic or alien character uncanny through an in depth study of animation and speech. The intention is to make a development toolkit to aid the process of developing these digital uncanny others. The literature review will explore the vast quantity of relevant material within the fields of HCI, HRI and game theory. The research study will be approached using a range of well developed research methods used within HCI, HRI and game theory. These will include industry interviews and player experience surveys, the development of game prototypes analysed using qualitative data collection and Reflective Thematic Analysis, and the subsequent development of a toolkit to be tested in a workshop environment with game developers. This research and toolkit aims to be a useful asset to the character development process, whilst benefiting the relationship between the development process and player experience.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
海外基金