Implicit Neural Representations for Facial Animation
Implicit Neural Representations for Facial Animation
批准号:
2889954
负责人:
金额:
$0.0万
依托单位:
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2023
资助国家:
英国
项目状态:
未结题
起止时间:
2023 至 --
中文摘要
神经辐射场(NERF)是一种隐式神经表示,它使用神经网络对复杂的视觉数据进行建模,而无需显式定义其参数。近年来,它们已成为3D图形和资产生成领域的领先解决方案。它们日益突出的地位超越了静态的3D建模,越来越受到动画和虚拟现实(VR)社区的欢迎,主要是因为它们能够平衡高可压缩性和出色的重建精度。NERF在各种应用中都有很大的前景,其中一个令人着迷的领域是面部动画领域。尽管NERF有它们的优点,但它也伴随着一系列挑战,我们的目标是实现以下研究目标:1.可解释性和可控性的改进:NERF作为黑盒模型运行,其不透明性使得理解和控制输出的特定物理属性变得困难。在面部动画的背景下,这可能导致对动画化身传达的外观和情感的次优控制。为此,我们将开发分离的面部身份和表情表示,以提高可控性。2.言语整合:实现视觉和听觉线索之间的多模式同步是一项具有挑战性的持续努力。我们将开发模型,不仅将捕捉面部表情的视觉动态,而且还将它们与语音元素同步。3.水印:NERF和类似的生成模型提出了对其潜在滥用的担忧,特别是在创建“深度假”内容方面。Deepfake可以被用来高度逼真地操纵图像和视频,给隐私、安全和错误信息带来风险。作为回应,我们的目标是开发健壮的水印和认证技术,这些技术对于检测和减轻“深度假冒”内容至关重要。动画化身具有广泛的应用-丰富的VR体验、电话会议、游戏和在线教育。融合基于NERF的人脸动画将提升真实感水平,从而产生身临其境的VR环境。此外,这种数据驱动的方法将通过消除艺术家花费数小时进行手动化身设计的需要来简化工作流程。这不仅将提高数字体验的质量,还将加快创作过程,使NERF成为艺术家、开发人员和用户的无价资产。我们为面部动画开发神经表征的研究与EPSRC对“图像和视觉计算”的兴趣直接一致。近年来,产生式模型已成为工业界和学术界的技术圣杯,EPSRC一直在全国范围内资助这一主题下的各种研究项目,寄望于人工智能模型的巨大潜力。通过推进人脸动画NERF的最新技术,我们的研究将扩大3D视觉和图形的边界。这项研究的结果承诺增强视觉现实感和多模式互动性,对人机交互和数字通信的未来具有广泛的影响,充分反映了EPSRC对推进该领域创新的承诺。
英文摘要
Neural Radiance Fields (NeRFs) are a type of implicit neural representation that uses neural networks to model complex visual data without explicitly defining their parameters. In recent years, they have emerged as a leading solution in 3D graphics and asset generation. Their growing prominence extends beyond static 3D modelling and is increasingly embraced by the animation and virtual reality (VR) communities, primarily due to their ability to balance high compressibility and exceptional reconstruction accuracy. NeRFs hold substantial promise in a variety of applications, and one fascinating domain is the field of Facial Animation.Despite their merits, NeRFs come with their set of challenges and we aim to achieve the following research objectives: 1. Improvement in Explainability and Controllability: NeRFs operate as "black box" models and their opacity makes it difficult to understand and control the specific physical attributes of the output. In the context of facial animation, this could lead to suboptimal control over the appearance and emotions conveyed by animated avatars. To this end, we will develop disentangled representations of facial identity and expressions to improve controllability. 2. Integration of Speech: Achieving multimodal synchronization between visual and auditory cues is a challenging and ongoing endeavour. We will develop models that will not only capture the visual dynamics of facial expressions but also synchronize them with the phonetic elements of speech. 3. Watermarking: NeRFs and similar generative models have raised concerns about their potential misuse, especially in the creation of "deepfake" content. Deepfakes can be used to manipulate images and videos to a high degree of realism, posing risks to privacy, security, and misinformation. As a response, we aim to develop robust watermarking and authentication techniques that are crucial to detect and mitigate "deepfake" content. Animated human avatars have a wide array of applications - rich VR experiences, teleconferencing, gaming, and online education. The integration of NeRF-based facial animation would elevate the level of realism, resulting in an immersive VR environment. Moreover, the data-driven approach would streamline workflows by eliminating the need for artists to spend hours on manual avatar design. This would not only enhance the quality of digital experiences but also accelerate creative processes, making NeRFs an invaluable asset for artists, developers, and users alike. Our research on developing neural representations for facial animation directly aligns with EPSRC's interest in "Image and Vision Computing." In recent years, generative models have become the technological "holy grail" for industry and academia alike and EPSRC has been funding various research projects under this theme across the country, counting on the massive potential of AI models. By advancing the state-of-the-art in NeRFs for facial animation, our research would expand the boundaries of 3D vision and graphics. The outcomes of this research promise enhanced visual realism and multimodal interactivity, with broad implications for the future of human-computer interaction and digital communication, fully reflecting EPSRC's commitment to advancing innovations in the field.
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国内基金
海外基金
Neural Process模型的多样化高保真技术研究
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批准号:62306326
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项目类别:青年科学基金项目
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资助金额:30万元
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批准年份:2023
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负责人:王琦
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依托单位: