Development and evaluation of a serious game for bullying prevention with young students

一款针对青少年学生的预防欺凌严肃游戏的开发和评估

基本信息

项目摘要

Abstract Bullying is all too common in the early school years, occurring at approximately the same rate in Kindergarten and 1st (K1) grades as in later elementary school. Research underscores how bullying at an early age is predictive of continued bullying and peer victimization, and how all involved—bullies, victims, and bystanders— are at elevated risk for negative outcomes in many aspects of a child's social, emotional, and academic life. Recent reviews of school-based programs demonstrate that punitive, disciplinary approaches to bullying prevention do not work, and that social emotional learning (SEL) is a critical ingredient in effective programs. Unfortunately, logistical barriers (e.g., time, cost, need for trained staff) too often undermine schools' abilities to implement traditional in-person SEL strategies with all students. This SBIR Fast-Track will leverage cutting- edge intelligent social tutoring game technology to create a new, evidence-based serious game specifically designed to help younger students develop the social emotional skills they need to navigate bullying situations. 3C Institute is a leader in the field of game-based Intelligent Social Tutoring Systems (ISTS) with extensive experience creating and testing SEL games. 3C's ongoing collaboration with the Bellevue Public School in WA, Communities in Schools-Wake County Public Schools, NC, and our commercialization partner, Personalized Learning Games, will provide a solid foundation on which to build, test, and commercialize the proposed serious K1 SEL game product. Five specific aims will be accomplished. In Phase I, we will (1) create a serious game prototype based on input from K1 students, parents, and educators with a custom graphic design and storyworld and five prototype social problem solving (SPS) scenes. We will also (2) conduct end user tests with K1 students and educators who will review and evaluate the prototype. In Phase II, we will (3) develop the full product through an iterative testing process for a total of 25 SPS scenes aligned to CASEL's SEL framework (Self-management, Self-awareness, Social Awareness, Relationship Skills, & Responsible Decision Making) as well as online Student, Home, and Educator Portals. Then, we will (4) conduct a randomized active control pilot study to test the serious game's impact for improving K1 students' social emotional behavior, ability to problem solve in bullying situations, self-efficacy for coping with bullying, and awareness of behaviors that constitute bullying. We expect the SEL serious game to result in significant improvements in all areas compared to the active control group. Lastly, we will (5) prepare for commercialization by conducting focus groups with educators to finalize the complete product and formulate implementation guidelines for schools. We will also develop all needed online training demos and materials, finalize online reporting functions, and integrate e-commerce functions into the website. Our proposed product will meet a significant market need as the first rigorously tested serious game for SEL bullying prevention with younger students. We have already secured a pathway to market, with Personalized Learning Games, Inc. committed to offering the product.
摘要

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

MELISSA E. DEROSIER其他文献

MELISSA E. DEROSIER的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('MELISSA E. DEROSIER', 18)}}的其他基金

Integrated software platform to enhance school mental health assessment and data-driven student services
综合软件平台,加强学校心理健康评估和数据驱动的学生服务
  • 批准号:
    10874882
  • 财政年份:
    2023
  • 资助金额:
    $ 69.09万
  • 项目类别:
Integrated software platform to enhance school mental health assessment and data-driven student services
综合软件平台,加强学校心理健康评估和数据驱动的学生服务
  • 批准号:
    10696497
  • 财政年份:
    2023
  • 资助金额:
    $ 69.09万
  • 项目类别:
The SE-Learn Online Professional Development Platform for Enhanced Social Emotional Learning with Students
SE-Learn 在线专业发展平台,增强学生的社交情感学习
  • 批准号:
    10601591
  • 财政年份:
    2023
  • 资助金额:
    $ 69.09万
  • 项目类别:
Developing the Unified Protocol-Single Session Experience Platform for Adolescent Mental Health
开发青少年心理健康统一协议-单次会话体验平台
  • 批准号:
    10324965
  • 财政年份:
    2021
  • 资助金额:
    $ 69.09万
  • 项目类别:
Development and evaluation of a serious game for bullying prevention with young students
一款针对青少年学生的预防欺凌严肃游戏的开发和评估
  • 批准号:
    9769810
  • 财政年份:
    2018
  • 资助金额:
    $ 69.09万
  • 项目类别:
Development and evaluation of a serious game for bullying prevention with young students
一款针对青少年学生的预防欺凌严肃游戏的开发和评估
  • 批准号:
    9345023
  • 财政年份:
    2017
  • 资助金额:
    $ 69.09万
  • 项目类别:
The Impact Integrated Data System for Quality and Outcomes Tracking of Prevention Programs
用于预防计划质量和结果跟踪的影响综合数据系统
  • 批准号:
    9202386
  • 财政年份:
    2016
  • 资助金额:
    $ 69.09万
  • 项目类别:
The Impact Integrated Data System for Quality and Outcomes Tracking of Prevention Programs
用于预防计划质量和结果跟踪的影响综合数据系统
  • 批准号:
    9464495
  • 财政年份:
    2016
  • 资助金额:
    $ 69.09万
  • 项目类别:
Enhancing Research Capacity via Developmentally Appropriate Online Data Collectio
通过适合发展的在线数据收集增强研究能力
  • 批准号:
    8908138
  • 财政年份:
    2014
  • 资助金额:
    $ 69.09万
  • 项目类别:
Enhancing Research Capacity via Developmentally Appropriate Online Data Collectio
通过适合发展的在线数据收集增强研究能力
  • 批准号:
    8709800
  • 财政年份:
    2014
  • 资助金额:
    $ 69.09万
  • 项目类别:

相似海外基金

The mechanisms of making meaning of life and its times from adolescence to middle-age: Long-term longitudinal study
从青春期到中年的生命意义及其时代的机制:长期纵向研究
  • 批准号:
    17H02634
  • 财政年份:
    2017
  • 资助金额:
    $ 69.09万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Linguistic politeness in adolescence. Empirical studies of use and understanding in school age
青春期的语言礼貌。
  • 批准号:
    278671742
  • 财政年份:
    2015
  • 资助金额:
    $ 69.09万
  • 项目类别:
    Research Grants
Affective Development: Experiences and Communication. Cross-Sectional and Longitudinal Investigations Within the Age Range from Adolescence to Old Age
情感发展:经验与沟通。
  • 批准号:
    269796535
  • 财政年份:
    2015
  • 资助金额:
    $ 69.09万
  • 项目类别:
    Heisenberg Fellowships
Age-period-cohort effects on substance use in adolescence, 1976-2006
年龄-时期-队列对青春期物质使用的影响,1976-2006 年
  • 批准号:
    7668127
  • 财政年份:
    2009
  • 资助金额:
    $ 69.09万
  • 项目类别:
The relationship of muscle strength development and physical activity during childhood and adolescence to radius bone strength at 50 years of age.
儿童期和青春期的肌肉力量发展和体力活动与 50 岁时桡骨强度的关系。
  • 批准号:
    182960
  • 财政年份:
    2009
  • 资助金额:
    $ 69.09万
  • 项目类别:
    Studentship Programs
The effects of early adult attachment styles on quality of romantic relationships in adolescence and married couples in middle age
早期成人依恋风格对青春期浪漫关系质量和中年已婚夫妇的影响
  • 批准号:
    19730391
  • 财政年份:
    2007
  • 资助金额:
    $ 69.09万
  • 项目类别:
    Grant-in-Aid for Young Scientists (B)
Alcohol and Substance Use Disorders from Adolescence through Age 30
从青春期到 30 岁的酒精和药物滥用障碍
  • 批准号:
    7522350
  • 财政年份:
    2002
  • 资助金额:
    $ 69.09万
  • 项目类别:
Alcohol and Substance Use Disorders from Adolescence through Age 30
从青春期到 30 岁的酒精和药物滥用障碍
  • 批准号:
    7899965
  • 财政年份:
    2002
  • 资助金额:
    $ 69.09万
  • 项目类别:
Alcohol and Substance Use Disorders from Adolescence through Age 30
从青春期到 30 岁的酒精和药物滥用障碍
  • 批准号:
    8308007
  • 财政年份:
    2002
  • 资助金额:
    $ 69.09万
  • 项目类别:
Alcohol and Substance Use Disorders from Adolescence through Age 30
从青春期到 30 岁的酒精和药物滥用障碍
  • 批准号:
    7660515
  • 财政年份:
    2002
  • 资助金额:
    $ 69.09万
  • 项目类别:
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了