Development and evaluation of a serious game for bullying prevention with young students
一款针对青少年学生的预防欺凌严肃游戏的开发和评估
基本信息
- 批准号:9644106
- 负责人:
- 金额:$ 69.09万
- 依托单位:
- 依托单位国家:美国
- 项目类别:
- 财政年份:2018
- 资助国家:美国
- 起止时间:2018-09-01 至 2020-08-31
- 项目状态:已结题
- 来源:
- 关键词:AddressAdolescenceAgeAreaAwarenessBehaviorBehavioralChildChildhoodCollaborationsCommunitiesComputersControl GroupsCountyCustomDecision MakingDevelopmentEmotionalEvaluationExposure toFaceFailureFeedbackFocus GroupsFosteringFoundationsGoalsGuidelinesHome environmentInstitutesLearningLearning SkillLettersLifeLogisticsMental HealthMethodsOutcomeParentsPathway interactionsPersonsPhasePilot ProjectsPrevention programProblem SolvingProcessRandomizedReportingResearchResearch PersonnelResourcesRiskSchoolsSecureSelf EfficacySelf ManagementSelf PerceptionSmall Business Innovation Research GrantSocial ProblemsSolidSourceStudentsSubstance abuse problemSystemTeaching MethodTechnologyTest ResultTestingTimeTrainingactive controlbasebullyingbullying preventioncommercial applicationcommercializationcopingcostdesigne-commerceeducational atmosphereelementary schoolemotional behaviorevidence baseexperiencefirst gradefollow-upgender differenceimprovedkindergartenlearning strategypeerpeer victimizationpersonalized learningpreventprogramsprototyperacial and ethnicschool districtskillssocialsocial learningsocial situationsoftware developmentsuccesssystematic reviewteachertooltutoringusabilityweb site
项目摘要
Abstract
Bullying is all too common in the early school years, occurring at approximately the same rate in Kindergarten
and 1st (K1) grades as in later elementary school. Research underscores how bullying at an early age is
predictive of continued bullying and peer victimization, and how all involved—bullies, victims, and bystanders—
are at elevated risk for negative outcomes in many aspects of a child's social, emotional, and academic life.
Recent reviews of school-based programs demonstrate that punitive, disciplinary approaches to bullying
prevention do not work, and that social emotional learning (SEL) is a critical ingredient in effective programs.
Unfortunately, logistical barriers (e.g., time, cost, need for trained staff) too often undermine schools' abilities to
implement traditional in-person SEL strategies with all students. This SBIR Fast-Track will leverage cutting-
edge intelligent social tutoring game technology to create a new, evidence-based serious game specifically
designed to help younger students develop the social emotional skills they need to navigate bullying situations.
3C Institute is a leader in the field of game-based Intelligent Social Tutoring Systems (ISTS) with extensive
experience creating and testing SEL games. 3C's ongoing collaboration with the Bellevue Public School in WA,
Communities in Schools-Wake County Public Schools, NC, and our commercialization partner, Personalized
Learning Games, will provide a solid foundation on which to build, test, and commercialize the proposed
serious K1 SEL game product. Five specific aims will be accomplished. In Phase I, we will (1) create a
serious game prototype based on input from K1 students, parents, and educators with a custom graphic design
and storyworld and five prototype social problem solving (SPS) scenes. We will also (2) conduct end user tests
with K1 students and educators who will review and evaluate the prototype. In Phase II, we will (3) develop the
full product through an iterative testing process for a total of 25 SPS scenes aligned to CASEL's SEL
framework (Self-management, Self-awareness, Social Awareness, Relationship Skills, & Responsible Decision
Making) as well as online Student, Home, and Educator Portals. Then, we will (4) conduct a randomized active
control pilot study to test the serious game's impact for improving K1 students' social emotional behavior,
ability to problem solve in bullying situations, self-efficacy for coping with bullying, and awareness of behaviors
that constitute bullying. We expect the SEL serious game to result in significant improvements in all areas
compared to the active control group. Lastly, we will (5) prepare for commercialization by conducting focus
groups with educators to finalize the complete product and formulate implementation guidelines for schools.
We will also develop all needed online training demos and materials, finalize online reporting functions, and
integrate e-commerce functions into the website. Our proposed product will meet a significant market need as
the first rigorously tested serious game for SEL bullying prevention with younger students. We have already
secured a pathway to market, with Personalized Learning Games, Inc. committed to offering the product.
摘要
项目成果
期刊论文数量(0)
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{{ truncateString('MELISSA E. DEROSIER', 18)}}的其他基金
Integrated software platform to enhance school mental health assessment and data-driven student services
综合软件平台,加强学校心理健康评估和数据驱动的学生服务
- 批准号:
10874882 - 财政年份:2023
- 资助金额:
$ 69.09万 - 项目类别:
Integrated software platform to enhance school mental health assessment and data-driven student services
综合软件平台,加强学校心理健康评估和数据驱动的学生服务
- 批准号:
10696497 - 财政年份:2023
- 资助金额:
$ 69.09万 - 项目类别:
The SE-Learn Online Professional Development Platform for Enhanced Social Emotional Learning with Students
SE-Learn 在线专业发展平台,增强学生的社交情感学习
- 批准号:
10601591 - 财政年份:2023
- 资助金额:
$ 69.09万 - 项目类别:
Developing the Unified Protocol-Single Session Experience Platform for Adolescent Mental Health
开发青少年心理健康统一协议-单次会话体验平台
- 批准号:
10324965 - 财政年份:2021
- 资助金额:
$ 69.09万 - 项目类别:
Development and evaluation of a serious game for bullying prevention with young students
一款针对青少年学生的预防欺凌严肃游戏的开发和评估
- 批准号:
9769810 - 财政年份:2018
- 资助金额:
$ 69.09万 - 项目类别:
Development and evaluation of a serious game for bullying prevention with young students
一款针对青少年学生的预防欺凌严肃游戏的开发和评估
- 批准号:
9345023 - 财政年份:2017
- 资助金额:
$ 69.09万 - 项目类别:
The Impact Integrated Data System for Quality and Outcomes Tracking of Prevention Programs
用于预防计划质量和结果跟踪的影响综合数据系统
- 批准号:
9202386 - 财政年份:2016
- 资助金额:
$ 69.09万 - 项目类别:
The Impact Integrated Data System for Quality and Outcomes Tracking of Prevention Programs
用于预防计划质量和结果跟踪的影响综合数据系统
- 批准号:
9464495 - 财政年份:2016
- 资助金额:
$ 69.09万 - 项目类别:
Enhancing Research Capacity via Developmentally Appropriate Online Data Collectio
通过适合发展的在线数据收集增强研究能力
- 批准号:
8908138 - 财政年份:2014
- 资助金额:
$ 69.09万 - 项目类别:
Enhancing Research Capacity via Developmentally Appropriate Online Data Collectio
通过适合发展的在线数据收集增强研究能力
- 批准号:
8709800 - 财政年份:2014
- 资助金额:
$ 69.09万 - 项目类别:
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