Learning representations of players' emotions and state for next generation gaming
学习下一代游戏的玩家情绪和状态的表征
基本信息
- 批准号:447414-2013
- 负责人:
- 金额:$ 2.53万
- 依托单位:
- 依托单位国家:加拿大
- 项目类别:Collaborative Research and Development Grants
- 财政年份:2014
- 资助国家:加拿大
- 起止时间:2014-01-01 至 2015-12-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Computer and console gaming platforms are increasingly equiped with sensors, such as cameras and depth sensors, that can watch and track players while they are playing a game. It however remains a scientific and technical challenge to analyse this data in real time, beyond mere parts of body tracking, to reliably recognize and track a user's precise emotional state during gameplay. With our Montreal-based partner Ubisoft, we propose to leverage recent advances in machine learning techniques to achieve this. Specifically we will employ recent approaches for training deep neural networks on big datasets, to learn a mapping between a player's captured images (especially the face) and emotional state. The research will focus on improving these techniques to allow fast and transparent adaptation to each player's specific modes of facial expression. The Canadian computer gaming industry would gain a major competitive advantage thanks to such technology, since the ability of a gaming system to accurately perceive a player's emotional state in real time will enable the game to adapt to it, and is anticipated to be the key for crafting the next generation of truly immersive gaming experience.
计算机和控制台游戏平台越来越多地配备有传感器,例如相机和深度传感器,这些传感器可以在玩家玩游戏时观察和跟踪玩家。然而,在真实的时间内分析这些数据,而不仅仅是身体跟踪的部分,以可靠地识别和跟踪用户在游戏过程中的精确情绪状态,仍然是一个科学和技术挑战。我们与总部位于美国的合作伙伴Ubisoft一起,建议利用机器学习技术的最新进展来实现这一目标。具体来说,我们将采用最近的方法在大数据集上训练深度神经网络,以学习玩家捕获的图像(特别是面部)和情绪状态之间的映射。这项研究将专注于改进这些技术,以快速、透明地适应每个玩家的特定面部表情模式。加拿大的电脑游戏产业将获得一个主要的竞争优势,由于这种技术,因为游戏系统的能力,准确地感知玩家的情绪状态在真实的时间将使游戏适应它,并预计将成为关键的制作下一代真正身临其境的游戏体验。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Vincent, Pascal其他文献
All field emission models are wrong, horizontal ellipsis but are any of them useful?
- DOI:
10.1116/6.0001677 - 发表时间:
2022-03-01 - 期刊:
- 影响因子:1.4
- 作者:
Ayari, Anthony;Vincent, Pascal;Purcell, Stephen T. - 通讯作者:
Purcell, Stephen T.
Sudden onset of pseudotuberculosis in humans, France, 2004-05
- DOI:
10.3201/eid1407.071339 - 发表时间:
2008-07-01 - 期刊:
- 影响因子:11.8
- 作者:
Vincent, Pascal;Leclercq, Alexandre;Carniel, Elisabeth - 通讯作者:
Carniel, Elisabeth
Quickly Generating Representative Samples from an RBM-Derived Process
- DOI:
10.1162/neco_a_00158 - 发表时间:
2011-08-01 - 期刊:
- 影响因子:2.9
- 作者:
Breuleux, Olivier;Bengio, Yoshua;Vincent, Pascal - 通讯作者:
Vincent, Pascal
Peptide Extracts from Cultures of Certain Lactobacilli Inhibit Helicobacter pylori
- DOI:
10.1007/s12602-009-9029-4 - 发表时间:
2010-03-01 - 期刊:
- 影响因子:4.9
- 作者:
De Vuyst, Luc;Vincent, Pascal;Pot, Bruno - 通讯作者:
Pot, Bruno
Vincent, Pascal的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Vincent, Pascal', 18)}}的其他基金
Leveraging the manifold hypothesis for learning representations in deep neural networks
利用流形假设学习深度神经网络中的表示
- 批准号:
341366-2013 - 财政年份:2017
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Leveraging the manifold hypothesis for learning representations in deep neural networks
利用流形假设学习深度神经网络中的表示
- 批准号:
341366-2013 - 财政年份:2016
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Learning representations of players' emotions and state for next generation gaming
学习下一代游戏的玩家情绪和状态的表征
- 批准号:
447414-2013 - 财政年份:2015
- 资助金额:
$ 2.53万 - 项目类别:
Collaborative Research and Development Grants
Leveraging the manifold hypothesis for learning representations in deep neural networks
利用流形假设学习深度神经网络中的表示
- 批准号:
341366-2013 - 财政年份:2015
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Leveraging the manifold hypothesis for learning representations in deep neural networks
利用流形假设学习深度神经网络中的表示
- 批准号:
341366-2013 - 财政年份:2014
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Learning representations of players' emotions and state for next generation gaming
学习下一代游戏的玩家情绪和状态的表征
- 批准号:
447414-2013 - 财政年份:2013
- 资助金额:
$ 2.53万 - 项目类别:
Collaborative Research and Development Grants
Leveraging the manifold hypothesis for learning representations in deep neural networks
利用流形假设学习深度神经网络中的表示
- 批准号:
341366-2013 - 财政年份:2013
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Learning higher level representations and invariant transformations
学习更高层次的表示和不变变换
- 批准号:
341366-2007 - 财政年份:2012
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
Apprendre à miser dans des enchères publicitaires pour la publicité internet
互联网宣传中的应用程序和守财奴
- 批准号:
417426-2011 - 财政年份:2011
- 资助金额:
$ 2.53万 - 项目类别:
Engage Grants Program
Learning higher level representations and invariant transformations
学习更高层次的表示和不变变换
- 批准号:
341366-2007 - 财政年份:2011
- 资助金额:
$ 2.53万 - 项目类别:
Discovery Grants Program - Individual
相似海外基金
Scene Processing With Machine Learnable and Semantically Parametrized Representations RENEWAL
使用机器学习和语义参数化表示进行场景处理 RENEWAL
- 批准号:
MR/Y033884/1 - 财政年份:2025
- 资助金额:
$ 2.53万 - 项目类别:
Fellowship
P-adic Variation of Modular Galois Representations
模伽罗瓦表示的 P 进变分
- 批准号:
2401384 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Continuing Grant
CIF: Small: Learning Low-Dimensional Representations with Heteroscedastic Data Sources
CIF:小:使用异方差数据源学习低维表示
- 批准号:
2331590 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Standard Grant
CAREER: Higgs bundles and Anosov representations
职业:希格斯丛集和阿诺索夫表示
- 批准号:
2337451 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Continuing Grant
Native, non-native or artificial phonetic content for pronunciation education: representations and perception in the case of L2 French
用于发音教育的母语、非母语或人工语音内容:以法语 L2 为例的表征和感知
- 批准号:
24K00093 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
Unlocking the secrets of modular representations
解开模块化表示的秘密
- 批准号:
FL230100256 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Australian Laureate Fellowships
Understanding mental health in the UK welfare system: representations of distress among benefit claimants and implications for assessment and support
了解英国福利体系中的心理健康:福利申请人的痛苦表现以及对评估和支持的影响
- 批准号:
ES/X002101/2 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Research Grant
Career: Learning Multimodal Representations of the Physical World
职业:学习物理世界的多模态表示
- 批准号:
2339071 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Continuing Grant
Collaborative Research: Conference: Texas-Oklahoma Representations and Automorphic forms (TORA)
合作研究:会议:德克萨斯州-俄克拉荷马州表示和自同构形式 (TORA)
- 批准号:
2347096 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Standard Grant
Parahoric Character Sheaves and Representations of p-Adic Groups
隐喻特征束和 p-Adic 群的表示
- 批准号:
2401114 - 财政年份:2024
- 资助金额:
$ 2.53万 - 项目类别:
Continuing Grant














{{item.name}}会员




