Group-customizable persuasion strategies and incentive mechanisms for engagement in behavioural data collection
团体定制的参与行为数据收集的说服策略和激励机制
基本信息
- 批准号:492828-2016
- 负责人:
- 金额:$ 1.82万
- 依托单位:
- 依托单位国家:加拿大
- 项目类别:Engage Grants Program
- 财政年份:2016
- 资助国家:加拿大
- 起止时间:2016-01-01 至 2017-12-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The collection of behavioural data for patients with behavioral disorders (e.g. autism) is crucial for the success of their therapies. However, this is "bookkeeping" activity, which involves mainly parents or caregivers and there is little motivation in doing it on a regular basis. The primary goal of this research project is to integrate family-customizable game elements, mechanisms and persuasive strategies into an existing patient-centric healthcare solution. The Engagement Component will motivate users to participate in the data-gathering and to enter high quality data. Parents and children will earn rewards for entering different kinds of data, and for verifying/correcting incorrect data. All activities of the users in the ActiveCare system will be stored in personal user models and group / team models. Special metrics will be designed to measure user engagement and personalized rewards will be given to users in terms of points and achievement levels with progress bars, and badges. Special user interface widgets will be designed for the engagement component to ensure motivation and participation. Finally, users will have the option to define real-world equivalents for the in-game rewards, that are meaningful for them and they all agree to play for. For example, more TV or gaming time, if they accurately complete the tasks they have been assigned and entered the required data about their feelings in the system.
收集行为障碍(如自闭症)患者的行为数据对其治疗的成功至关重要。然而,这是“记账”活动,主要涉及父母或照顾者,并且没有动力定期这样做。本研究项目的主要目标是将家庭定制游戏元素、机制和有说服力的策略整合到现有的以患者为中心的医疗保健解决方案中。参与组件将激励用户参与数据收集并输入高质量的数据。家长和孩子输入不同类型的数据,并验证/纠正错误的数据将获得奖励。ActiveCare系统中用户的所有活动将存储在个人用户模型和组/团队模型中。游戏将设计特殊的指标来衡量用户的参与度,并通过进度条和徽章向用户提供积分和成就等级等个性化奖励。将为参与组件设计特殊的用户界面小部件,以确保动机和参与。最后,用户可以选择为游戏奖励定义现实世界中的等价物,这对他们来说是有意义的,并且他们都同意为此而玩。例如,如果他们准确地完成了分配给他们的任务,并在系统中输入了有关他们感受的必要数据,就可以增加看电视或玩游戏的时间。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Vassileva, Julita其他文献
Automatic modeling of student characteristics with interaction and physiological data using machine learning: A review.
使用机器学习的互动和生理数据对学生特征进行自动建模:评论。
- DOI:
10.3389/frai.2022.1015660 - 发表时间:
2022 - 期刊:
- 影响因子:4
- 作者:
Orji, Fidelia A. A.;Vassileva, Julita - 通讯作者:
Vassileva, Julita
A Blockchain Platform for User Data Sharing Ensuring User Control and Incentives
- DOI:
10.3389/fbloc.2020.497985 - 发表时间:
2020-10-22 - 期刊:
- 影响因子:3.1
- 作者:
Shrestha, Ajay Kumar;Vassileva, Julita;Deters, Ralph - 通讯作者:
Deters, Ralph
Social cognitive determinants of exercise behavior in the context of behavior modeling: a mixed method approach
- DOI:
10.1177/2055207618811555 - 发表时间:
2018-11-14 - 期刊:
- 影响因子:3.9
- 作者:
Oyibo, Kiemute;Adaji, Ifeoma;Vassileva, Julita - 通讯作者:
Vassileva, Julita
HOMEX: Persuasive Technology Acceptance Model and the Moderating Effect of Culture
- DOI:
10.3389/fcomp.2020.00010 - 发表时间:
2020-03-25 - 期刊:
- 影响因子:2.6
- 作者:
Oyibo, Kiemute;Vassileva, Julita - 通讯作者:
Vassileva, Julita
Recommendations in Online Discussion Forums for E-Learning Systems
- DOI:
10.1109/tlt.2009.40 - 发表时间:
2010-04-01 - 期刊:
- 影响因子:3.7
- 作者:
Abel, Fabian;Bittencourt, Ig Ibert;Vassileva, Julita - 通讯作者:
Vassileva, Julita
Vassileva, Julita的其他文献
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{{ truncateString('Vassileva, Julita', 18)}}的其他基金
Towards Accountable and Transparent Personalized Persuasive Technology
迈向负责任和透明的个性化说服技术
- 批准号:
RGPIN-2021-03521 - 财政年份:2022
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Towards Accountable and Transparent Personalized Persuasive Technology
迈向负责任和透明的个性化说服技术
- 批准号:
RGPIN-2021-03521 - 财政年份:2021
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Personalized and Trusted Behaviour Change Technologies
个性化且值得信赖的行为改变技术
- 批准号:
RGPIN-2016-05762 - 财政年份:2020
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Personalized and Trusted Behaviour Change Technologies
个性化且值得信赖的行为改变技术
- 批准号:
RGPIN-2016-05762 - 财政年份:2019
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Personalized and Trusted Behaviour Change Technologies
个性化且值得信赖的行为改变技术
- 批准号:
RGPIN-2016-05762 - 财政年份:2018
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Personalized and Trusted Behaviour Change Technologies
个性化且值得信赖的行为改变技术
- 批准号:
RGPIN-2016-05762 - 财政年份:2017
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Personalized and Trusted Behaviour Change Technologies
个性化且值得信赖的行为改变技术
- 批准号:
RGPIN-2016-05762 - 财政年份:2016
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
Designing social infrastructures encouraging behaviour change and participation through personalized incentives
设计社会基础设施,通过个性化激励措施鼓励行为改变和参与
- 批准号:
222877-2011 - 财政年份:2015
- 资助金额:
$ 1.82万 - 项目类别:
Discovery Grants Program - Individual
User engagement component using gamification and social networks
使用游戏化和社交网络的用户参与组件
- 批准号:
462648-2014 - 财政年份:2014
- 资助金额:
$ 1.82万 - 项目类别:
Engage Grants Program
User Engagement in English as a Second Language Online Course through Gamification
用户通过游戏化参与英语作为第二语言在线课程
- 批准号:
476363-2014 - 财政年份:2014
- 资助金额:
$ 1.82万 - 项目类别:
Engage Grants Program
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