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Human-Computer Interaction in Spatial Augmented Reality

Human-Computer Interaction in Spatial Augmented Reality
空间增强现实中的人机交互
批准号:
RGPIN-2018-05187
负责人:
Vogel, Daniel
金额:
$3.5万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2019
资助国家:
加拿大
项目状态:
已结题
起止时间:
2019-01-01 至 2020-12-31

项目摘要

项目成果

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中文摘要
翻译
我们正处于下一个计算范式的黎明,我们周围的一切都将被数字信息所增强。与只能通过手机或特殊眼镜才能看到的增强现实不同,多个投影相机单元将在任意物体和表面上放置可寻址像素,从而创建空间增强现实(SAR)。这意味着我们获取数字信息的方式将发生革命性的变化。例如:在手术过程中获得手术预可视化的无菌和无杂物的方式;一种面向智能家居和物联网的无处不在的显示方式;在办公室和设计工作室提供更灵活和方便的展示空间;以及人力制造和维护方面培训和定制的新可能性。公司正在开发SAR显示技术,但显示信息只是解决方案的一部分。人机交互(HCI)研究有一个基本的开放性问题:“如何将人类输入整合到SAR中?”******候选人已经获得了180万美元的资金,用于在非沉浸式交互式SAR(我们称之为完全交互式物理数字空间,或“FIPS”)中进行HCI研究。拟议的研究计划支持HQP使用这一最先进的设施,在远距离执行时专门探索SAR输入和交互。两个目标是:提供表征和模拟远程输入的经验结果;并发明实用、可用、舒适、高效的远程交互技术。这些目标将作为三个工作流来实现,每个工作流侧重于一个输入上下文。流1侧重于基于设备的输入,并探索使用智能手表在SAR中操作内容(作为一种目前实用的技术),以及发明一种全新类型的手持设备,灵感来自候选人的接触感应“cont<s:1>”。流2的重点是基于手的输入,它研究了在使用徒手进行SAR交互时的关键研究问题:模式切换、视觉反馈和基于手的交互的最佳风格。流3着眼于隐含的全身姿势(如坐或站)和明确的身体动作(如跺脚)如何增强和完善流1和流2的技术。最后,一个顶点主题将所有结果结合在一个示例SAR演示应用程序中,并在HCI SAR开发工具包中对结果进行编码。******提议的研究计划将通过在尖端技术设施中发明HCI的未来,培养4名博士,3名硕士和多名本科生的核心HCI研究技能。拟议研究的结果将是对基于人类需求和能力的SAR相互作用的潜力有更深入的了解,并最终发明新的相互作用技术和方法,从而引领商业应用。
英文摘要
We are at the dawn of the next computing paradigm, where everything around us will be augmented with digital information. Instead of an augmented reality viewable only through a phone or special glasses, multiple projector-camera units will place addressable pixels on arbitrary objects and surfaces to create a Spatial Augmented Reality (SAR). This will mean a revolutionary change in how we access digital information. For example: a sterile and clutter-free way for surgical pre-visualizations to be accessed during an operation; a ubiquitous display method for smart homes and the internet of things; a more flexible and accessible use of display space in offices and design studios; and new possibilities for training and customization in human-powered manufacturing and maintenance. Companies are developing SAR display technologies now, but displaying information is only part of the solution. There is a fundamental open question for Human-Computer Interaction (HCI) research: “How should human input be integrated into SAR?” ******The candidate has already secured funds to build a $1.8 million facility to conduct HCI research in non-immersive, interactive SAR (which we call Fully Interactive Physio-digital Spaces, or “FIPS”). The proposed research program supports HQP to use this state-of-the-art facility to specifically explore SAR input and interaction when performed at a distance. The two objectives are: contribute empirical results which characterise and model distant input; and invent distant interaction techniques that are practical, usable, comfortable, and efficient. These objectives will be pursued as three streams of work, each focused on one input context. Stream 1 focuses on device-based input, and explores using a smartwatch to manipulate content in SAR (as a technology that is currently practical), as well as inventing a totally new type of hand-held device inspired by the candidate's contact-sensing “Conté”. The focus of stream 2 is hand-based input, which investigates key research problems when using bare hands to interact in SAR: mode-switching, visual feedback, and the best style of hand-based interaction. Stream 3 looks at how implicit whole-body poses (like sitting or standing) and explicit body movements (like foot taps) can augment and refine techniques from streams 1 and 2. Finally, a capstone topic ties all results together in an exemplar SAR demonstration application and encodes findings in a HCI SAR development toolkit.******The proposed research program will train 4 PhD, 3 Master's, and multiple undergraduates in core HCI research skills by inventing the future of HCI in a cutting-edge technology facility. The results of the proposed research will be a greater understanding for the potential of SAR interaction based on human needs and capabilities, and ultimately, the invention of new interaction techniques and methods to lead the way towards commercial applications.
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Human-Computer Interaction in Spatial Augmented Reality
  • 批准号:
    RGPIN-2018-05187
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $6.99万
  • 财政年份:
    2022
  • 负责人:
    Vogel, Daniel
  • 依托单位:
Human-Computer Interaction in Spatial Augmented Reality
  • 批准号:
    RGPIN-2018-05187
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $3.5万
  • 财政年份:
    2021
  • 负责人:
    Vogel, Daniel
  • 依托单位:
Human-Computer Interaction in Spatial Augmented Reality
  • 批准号:
    DGDND-2018-05187
  • 项目类别:
    DND/NSERC Discovery Grant Supplement
  • 资助金额:
    $2.91万
  • 财政年份:
    2020
  • 负责人:
    Vogel, Daniel
  • 依托单位:
Human-Computer Interaction in Spatial Augmented Reality
  • 批准号:
    RGPIN-2018-05187
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $3.5万
  • 财政年份:
    2020
  • 负责人:
    Vogel, Daniel
  • 依托单位:
国内基金
海外基金
基于多重计算全息片(Computer-generated Hologram,CGH)的光学非球面干涉绝对检验方法研究
  • 批准号:
    62375132
  • 项目类别:
    面上项目
  • 资助金额:
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  • 批准年份:
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  • 负责人:
    马骏
  • 依托单位:
Journal of Computer Science and Technology
  • 批准号:
    61224001
  • 项目类别:
    专项基金项目
  • 资助金额:
    20.0万元
  • 批准年份:
    2012
  • 负责人:
    万晓霰
  • 依托单位:
Journal of Computer Science and Technology
  • 批准号:
    61040017
  • 项目类别:
    专项基金项目
  • 资助金额:
    4.0万元
  • 批准年份:
    2010
  • 负责人:
    万晓霰
  • 依托单位: