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SWaGUR: Saskatchewan-Waterloo Games User Research

SWaGUR: Saskatchewan-Waterloo Games User Research
SWaGUR:萨斯喀彻温省-滑铁卢游戏用户研究
批准号:
479724-2016
负责人:
Mandryk, Regan
金额:
$21.86万
依托单位:
依托单位国家:
加拿大
项目类别:
Collaborative Research and Training Experience
财政年份:
2020
资助国家:
加拿大
项目状态:
已结题
起止时间:
2020-01-01 至 2021-12-31

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中文摘要
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英文摘要
The Canadian computer game industry is the third largest in the world, behind the USA and Japan. The sector contributes $2.3 billion annually to Canada's GDP, it employs 16,500 people, and the demand for skilled talent in creative and technical roles is increasing: 40% of Canadian game companies expect over 25% growth in the next 2 years. Although Canadian graduate training programs provide the industry with software developers, there is no graduate training program focused on the essential area of games user research (GUR). GUR focuses on understanding, measuring, analyzing, and designing the user experience in games. GUR draws from theoretical foundations to inform design principles that affect player enjoyment and immersion, and applies evaluation methods, data analytics, statistical analysis, predictive modeling, and visualization to assess player engagement. The Saskatchewan-Waterloo Games User Research (SWaGUR) program will bring together 11 researchers from 7 departments at the Universities of Saskatchewan and Waterloo with the long-term goal of training 85 HQP in GUR in an interdisciplinary environment in collaboration with our industrial partners to serve the needs of an important part of Canada's information technology sector. The team of world-leading games researchers will draw upon their interdisciplinary perspectives across science, engineering, social science, and humanities to apply academic learning (courses) and experiential learning (projects) in an industrially-relevant context to train HQP in both research and professional skills. The SWaGUR CREATE initiative addresses the Human Interaction with Digital Information research topic within the Information and Communications Technologies (ICT) target area. With many computing applications (advancing game technology), the proposed program will generate technologies and provide training in the deployment of technologies that change how people interact with digital information, both for entertainment games and for the rapidly growing serious games sector.
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Digital Gaming Technologies and Experiences
  • 批准号:
    CRC-2019-00340
  • 项目类别:
    Canada Research Chairs
  • 资助金额:
    $14.57万
  • 财政年份:
    2022
  • 负责人:
    Mandryk, Regan
  • 依托单位:
Leveraging digital social games for relatedness satisfaction
  • 批准号:
    RGPIN-2018-04871
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $12.97万
  • 财政年份:
    2022
  • 负责人:
    Mandryk, Regan
  • 依托单位:
Digital Gaming Technologies And Experiences
  • 批准号:
    CRC-2019-00340
  • 项目类别:
    Canada Research Chairs
  • 资助金额:
    $14.57万
  • 财政年份:
    2021
  • 负责人:
    Mandryk, Regan
  • 依托单位:
Leveraging digital social games for relatedness satisfaction
  • 批准号:
    RGPIN-2018-04871
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $6.48万
  • 财政年份:
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  • 负责人:
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  • 依托单位:
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