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CAREER: Domain-Specific 3D Interaction Techniques for Design and Construction Tasks in Immersive Virtual Environments

CAREER: Domain-Specific 3D Interaction Techniques for Design and Construction Tasks in Immersive Virtual Environments
职业:用于沉浸式虚拟环境中设计和施工任务的特定领域 3D 交互技术
批准号:
0237412
负责人:
Doug Bowman
金额:
$50.0万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2003
资助国家:
美国
项目状态:
已结题
起止时间:
2003-03-01 至 2009-02-28

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中文摘要
翻译
这是一项为期5年的持续奖励。这项研究工作将致力于沉浸式虚拟环境(VES)在建筑设计和建筑行业的应用。具体地说,它的目标是使沉浸式设计应用成为可能--在这些应用中,设计师可以在沉浸在3D空间中时创建或修改该空间。这项工作有四个组成部分。首先,PI将设计和评估专门针对设计和施工任务的以用户为中心的3D交互技术。然后,他将设计和实现一个高级软件框架,该框架支持快速原型设计和沉浸式设计应用程序的开发。接下来,他将使用领域特定的交互技术开发几个概念验证VE应用程序,并在软件框架中实现。最后,PI将在人机界面(通过关于3D交互的新课程和教科书)和设计学科(通过在该项目开发的VE应用程序的课程中的使用)两方面教育学生。这项研究将对VE和3D交互社区产生重大影响,使人们更好地理解如何根据特定任务和领域定制交互技术。该软件框架将影响沉浸式设计的研究,允许图形和VE新手(领域专家)构建强大的交互式VE应用程序。PI构建的示例应用程序将影响设计和建筑行业,提供更紧密的设计周期,并增加对困难3D问题的理解。在课堂上也将产生双管齐下的影响,PI将使用VE技术作为设计学科的学习工具,并向研究生水平的人机交互学生介绍3D交互方面的尖端研究。
英文摘要
This is a 5-year continuing award. This research effort will address the application of immersive virtual environments (VEs) to the architectural design and construction industries. Specifically, it aims to make immersive design applications - those in which the designer can create or modify a 3D space while immersed within it - possible. There are four components to this work. First, the PI will design and evaluate user-centered 3D interaction techniques specially targeted at design and construction tasks. He will then design and implement a high-level software framework that supports rapid prototyping and development of immersive design applications. Next, he will develop several proof-of-concept VE applications using the domain-specific interaction techniques and implemented in the software framework. Finally, the PI will educate students, both in HCI (through a new course and textbook on 3D interaction), and in the design disciplines (through the use in courses of the VE applications developed in this project). This research will have a significant impact in the VE and 3D interaction communities, leading to an increased understanding of how interaction techniques can be tailored to particular tasks and domains. The software framework will impact research in immersive design, allowing graphics and VE novices (domain experts) to build powerful interactive VE applications. The example applications the PI builds will impact the design and construction industries, providing a tighter design cycle and an increased understanding of difficult 3D problems. And there will also be a two-pronged impact in the classroom, where the PI will use VE technology as a learning tool in the design disciplines and introduce cutting-edge research in 3D interaction to graduate-level HCI students.
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EXP: Exploring the potential of mobile augmented reality for scaffolding historical inquiry learning
CGV: Small: Collaborative Research: Immersive Visualization and 3D Interaction for Volume Data Analysis
Interactive Virtual Environments for Science and Engineering Education
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