Workshop: Media Systems -- Connecting Computer Science and the Digital Humanities
Workshop: Media Systems -- Connecting Computer Science and the Digital Humanities
批准号:
1152217
负责人:
Noah Wardrip-Fruin
金额:
$5.0万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2011
资助国家:
美国
项目状态:
已结题
起止时间:
2011-10-01 至 2013-09-30
中文摘要
计算机科学使新的商业、新的教育方法和新的文化表达形式成为可能。但是计算机科学本身,作为一门学科,传统上并不关注媒体。为了继续和扩大过去二十年计算媒体发展的显著进步,计算机科学必须与其他拥有更多媒体专业知识的领域建立跨学科的桥梁,从中可以产生新的研究方法,指导理论和评估方法。这种联系的潜在影响是巨大的。将计算机科学的技术创新模式与媒体知识相结合,可以提供文化和经济上的好处,远远超过今天更常见的简单借用表面元素所能获得的好处。它可以使交互式教育软件建立在从几千年的戏剧中获得的结构见解的基础上。用于理解从科学数据到家族史的展示和发现软件可以从伟大的艺术家和设计师的作品中吸取构图的教训。有意义的互动叙事新形式可以建立在解读文学和电影的经验之上。简而言之,在媒体技术方面开辟新领域的科学进程可以为评估基于我们共同文化遗产的研究方向和进展提供强有力的新方法。为了实现这样的未来,一个重要的跨学科联系是与艺术和设计社区,他们已经在这些领域开发了知识,并且已经与计算机科学家合作的从业者社区。另一个重要的联系是与人文学科的联系,不幸的是,这一点还没有得到很好的确立。尽管人文学科有一些最发达的方法来理解媒体,尽管新兴的数字人文学科社区在处理计算系统方面具有专业知识,但以媒体为重点的计算机科学与人文学科之间的联系尚未得到充分的催化。本次研讨会将是建立牢固联系的重要一步,确定第一个研究问题和要追求的合作模式。这些新联系的潜在长期影响是巨大的,特别是在美国拥有领导地位和重要研发投资的领域。
英文摘要
Computer science is enabling new businesses, new educational approaches, and new forms of cultural expression through enabling new forms of media. But computer science itself, as a discipline, has not traditionally focused on media. In order to continue and expand the remarkable progress of the last two decades of computational media development, computer science must build interdisciplinary bridges with other areas that have greater media expertise, from which new research methods, guiding theories, and evaluation approaches can emerge.The potential impacts of such connections are great. Combining computer science's model of technical innovation with media knowledge could offer cultural and economic benefits far beyond those that can be attained by the simple borrowing of surface elements more common today. It could enable interactive educational software that builds on structural insights gained from thousands of years of drama. Presentation and discovery software for understanding everything from scientific data to family history could embody composition lessons from the work of great artists and designers. Meaningful new forms of interactive storytelling could build on the experience gained from interpreting literature and cinema. In short, the scientific process of breaking new ground in media technology could have powerful new methods for evaluating research directions and progress that are grounded in our shared cultural heritage.For enabling such a future, one important interdisciplinary connection is that with arts and design communities, who have developed knowledge in these areas and communities of practitioners already collaborating with computer scientists. Another important connection, which is unfortunately less well established, is that with the humanities. Despite the fact that the humanities have some of the best-developed approaches for understanding media, and despite the emerging digital humanities community with expertise in work with computational systems, the connection between media-focused computer science and the humanities has not yet fully catalyzed. This workshop will be an important step toward building a robust connection, defining the first research questions and collaboration models to be pursued. The potential long-term impacts of these new connections are high, especially in areas where the U.S. has a leadership position and important investments in research and development.
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