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Study on Kanji learning systems for foreigners in Japanese Education

Study on Kanji learning systems for foreigners in Japanese Education
日语教育中外国人汉字学习体系的研究
批准号:
06452385
负责人:
YANO Yoneo
金额:
$3.9万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (B)
财政年份:
1994
资助国家:
日本
项目状态:
已结题
起止时间:
1994 至 1996

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项目成果

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中文摘要
翻译
学日语的外国人很难学汉字。本研究设计并开发了汉字学习教育系统:(1)电子汉字词典;(2)汉字学习CAI系统;(3)集成汉字学习环境。(1)电子汉字词典我们开发了“HIDS”和“KIDS-II”两个电子汉字词典。对于HIDS,如果学生不了解所代表的对象,他/她就无法理解某些汉字的含义。我们开发了HIDS作为这类汉字的多媒体电子词典。HIDS使用多媒体数据解释所表示的对象。KIDS-II是一本汉字复合词词典,它存储了汉字复合词的构造规则和出现频率。当学生推理汉字复合词的意义和发音时,KIDS-II可以对推理进行评价。它还具有从推理中推导出合适的汉字复合词的功能。我们在学术期刊和更多的国际会议上报道了这项研究。(2)汉字学习CAI系统在学习汉字的过程中,一般很难增强和保持学习动机。为了解决这一问题,我们在游戏风格CAI的指导下,开发了汉字复合CAI系统“JUGAME”和“JULASSIC”。JUGAME提供了一个免费的学习环境,在一个汉字拼图游戏。JULASSIC也有一个益智游戏,并提供了一个竞争的游戏环境,使用电脑对手。学生可以通过与电脑对手的竞争来学习汉字复合词。此外,我们还开发了以KIDS-II为知识库的汉字复合CAI系统“JULIET”。JULIET根据学生的汉字知识来决定教育行动。我们在学术期刊和国际会议上报道了这项研究。(3)综合汉字学习环境汉字学习分为几个学习阶段:单一汉字、汉字复合、日文(假名-汉字文本)。开发一个适用于所有学习阶段的应用程序是很困难的。为了支持汉字学习,我们引入了一种系统风格,该系统由每个阶段的教育应用程序和它们的集成工具组成。这种风格需要一个学习模型来连接学习阶段。我们提出了一种名为“KASTAM”的学习模型,并基于KASTAM设计了一个名为“KALIST”的汉字集成学习环境。我们在学术期刊和国际会议上报道了这项研究
英文摘要
Learning Kanji is very hard for foreigners in Japanese. In this research we designed and developed educational systems for Kanji learning : (1) electronic Kanji dictionary, (2) Kanji learning CAI system and (3) integrated Kanji learning environment.(1) Electronic Kanji dictionaryWe developed two electronic Kanji dictionaries called "HIDS" and "KIDS-II". As for HIDS,a student cannot understand the meaning of some Kanji if s/he does not have Knowledge about the represented objects. We developed HIDS as a multimedia electronic dictionary for such Kanji characters. HIDS explains the represented objects using multimedia data. As for KIDS-II,it is a Kanji compound dictionary storing construction rules and appearance frequencies of Kanji compounds. When a student infers the meaning and pronunciation of Kanji compound, KIDS-II can evaluate the inference. It also has a function for deriving proper Kanji compounds from the inference. We reported this reaearch in an academic journal and at intern … More ational conferences.(2) Kanji learning CAI systemIt is generally hard to enhance and maintain learning motivation while learning Kanji learning. To solve this problem, we developed kanji compound CAI systems celled "JUGAME" and "JULASSIC" under the guidelines of game style CAI.JUGAME provides a free learing environment within a Kanji puzzle game. JULASSIC also has a puzzle game and provides a competitive game environment using computer opponent. The student can learn Kanji compounds through competition with the computer opponent. In addition, wedeveloped a Kanji compound CAI system called "JULIET" using KIDS-II as the knowledge base. JULIET decides the educational action based on Kanji knowledge of the student. We reported this research in an academic journal and at international conferences.(3) Integrated Kanji learning environmentKanji learning is divided into several learning phases : single Kanji, Kanji compound, Japanese (Kana-Kanji texts). It is hard to develop a single application for all learning phases. For supporting Kanji learning, we introduced a style of system which consists of educational applications for each phase and an integration tool for them. This style requires a learning model to link the learning phases. We proposed a learning model called "KASTAM" and designed an integrated Kanji learning environment called "KALIST" based on KASTAM.We reported this research in an academic journal and at international conferences, Less
期刊论文(29)
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会议论文
Toshihiro Hayashi and Yoneo Yano: "Design in a Collaborative Intelligent Learning Environment for Japanese Language Patterns" Proceeding of ED-MEDIA '94. 67-72 (1994)
Toshihiro Hayashi 和 Yoneo Yano:“日语语言模式的协作智能学习环境中的设计”ED-MEDIA 94 论文集。
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Toshihiro Hayashi, Youji Ochi, Yoneo Yano: "A Multimedia Electoronic Dictionary for Learning Hieroglyphic kanji" Transactions of Japanese Society for Information and Systems in Education. Vol.12 No.1. 29-38 (1995)
Toshihiro Hayashi、Youji Ochi、Yoneo Yano:“用于学习象形文字汉字的多媒体电子词典”日本教育信息与系统学会会刊。
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A.Gerardo Y.Yano: "Interacting with a Mediator Agent in Collaborative Learning Environment" HCI International´95. 895-900 (1995)
A.Gerardo Y.Yano:“在协作学习环境中与中介代理交互”HCI International´95 (1995)。
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Gerardo AYALA,Yoneo YANO: "Design in a Collaborative Intelligent Learning Environment for Japanese Language Patterns" ED-MEDIA 94. 67-72 (1994)
Gerardo AYALA、Yoneo YANO:“日语语言模式的协作智能学习环境中的设计”ED-MEDIA 94. 67-72 (1994)
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共 27 条
    Integration of u-Learning into Experimentation, Practical Work and Experience in the Real World
    • 批准号:
      19200055
    • 项目类别:
      Grant-in-Aid for Scientific Research (A)
    • 资助金额:
      $25.54万
    • 财政年份:
      2007
    • 负责人:
      YANO Yoneo
    • 依托单位:
    Research on Agent-Oriented Learning Community Support in a Virtual Classroom Environment for Flexible Participation
    • 批准号:
      16300271
    • 项目类别:
      Grant-in-Aid for Scientific Research (B)
    • 资助金额:
      $7.68万
    • 财政年份:
      2004
    • 负责人:
      YANO Yoneo
    • 依托单位:
    Research on agent-based asynchronous virtual classroom
    • 批准号:
      13480047
    • 项目类别:
      Grant-in-Aid for Scientific Research (B)
    • 资助金额:
      $9.15万
    • 财政年份:
      2001
    • 负责人:
      YANO Yoneo
    • 依托单位:
    Research on an Internet-based multimedia dictionary system for Japanese language education
    • 批准号:
      09558017
    • 项目类别:
      Grant-in-Aid for Scientific Research (B).
    • 资助金额:
      $6.98万
    • 财政年份:
      1997
    • 负责人:
      YANO Yoneo
    • 依托单位:
    海外基金