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Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning

Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
健康探索:通过技术丰富的个性化学习让青少年参与健康职业
批准号:
10226238
负责人:
James Curtis Lester
金额:
$25.26万
依托单位国家:
美国
项目类别:
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-08-01 至 2023-07-31

项目摘要

项目成果

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中文摘要
翻译
项目总结/摘要 吸引青少年对从事健康科学和健康专业的兴趣, 这是建设我国医疗保健和卫生研究能力的重大承诺。这个项目的目标是 创建健康探索,一个智能的游戏为基础的学习环境,增加青少年的知识 对健康科学事业的兴趣和自我效能感。三个具体目标将通过 该项目: 1.设计和开发健康探索,利用健康科学吸引青少年的兴趣 个性化的学习技术,整合了以下组成部分:(a)健康探索职业 冒险游戏,一个基于游戏的智能学习环境,利用人工智能技术, 创建个性化的健康职业冒险;(B)健康探索学生发现网站, 将采用互动视频采访卫生专业人员对他们的生物医学,行为, 临床研究职业;以及(c)健康探索教师资源中心网站,该网站将提供 在线专业发展材料和课堂支持教师的课堂实施, 健康探索。 2.调查健康探索对青少年(1)生物医学、行为和 临床研究事业;(2)对生物医学,行为和临床研究事业的兴趣;(3)自我 通过进行匹配的生物医学,行为和临床研究职业的有效性 在中学课堂上进行对比研究。 ! 3.检查健康探索对不同性别和种族/民族的青少年的影响。密切合作 在项目的所有设计和开发阶段, 该小组将专门设计健康探索,以发展女孩和代表性不足的群体的成员, 知识,兴趣和自我效能追求健康科学事业。
英文摘要
Project Summary/Abstract Engaging adolescents' interest in pursuing careers in health science and the health professions offers significant promise for building our nation's healthcare and health research capacity. The goal of this project is to create Health Quest, an intelligent game-based learning environment that increases adolescents' knowledge of, interest in, and self-efficacy to pursue health science careers. Three specific aims will be accomplished by the project: 1. Design and develop Health Quest to engage adolescents' interest in the health sciences utilizing personalized learning technologies that integrate the following components: (a) the Health Quest Career Adventure Game, an intelligent game-based learning environment that leverages AI technologies to create personalized health career adventures; (b) the Health Quest Student Discovery website, which will feature interactive video interviews with health professionals about their biomedical, behavioral, and clinical research careers; and (c) the Health Quest Teacher Resource Center website, which will provide online professional development materials and in-class support for teachers' classroom implementation of Health Quest. 2. Investigate the impact of Health Quest on adolescents' (1) knowledge of biomedical, behavioral, and clinical research careers; (2) interest in biomedical, behavioral, and clinical research careers; and (3) self- efficacy for pursuing biomedical, behavioral, and clinical research careers by conducting a matched comparison study in middle school classes. ! 3. Examine the effect of Health Quest on diverse adolescents by gender and racial/ethnicity. Working closely with underrepresented minorities throughout all design and development phases of the project, the project team will specifically design Health Quest to develop girls' and members of underrepresented groups' knowledge of, interest in, and self-efficacy to pursue health science careers.
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Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
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