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Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning

Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
健康探索:通过技术丰富的个性化学习让青少年参与健康职业
批准号:
9302929
负责人:
James Curtis Lester
金额:
$27.18万
依托单位国家:
美国
项目类别:
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-08-01 至 2022-07-31

项目摘要

项目成果

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中文摘要
翻译
项目摘要/摘要 激发青少年从事健康科学和健康职业的兴趣提供了 为建设我国的医疗保健和健康研究能力做出了重大承诺。这个项目的目标是 创建Health Quest,一个智能的基于游戏的学习环境,增加青少年的知识 对追求健康科学事业的兴趣和自我效能感。三个具体目标将通过 该项目: 1.设计和开发健康探索,激发青少年对健康科学的兴趣,利用 整合以下组成部分的个性化学习技术:(A)Health Quest职业生涯 冒险游戏,一种基于游戏的智能学习环境,它利用人工智能技术来 创建个性化的健康事业冒险;(B)Health Quest学生发现网站,该网站 将以与健康专业人员的互动视频采访为特色,介绍他们的生物医学、行为和 临床研究职业;以及(C)Health Quest教师资源中心网站,将提供 为教师课堂实施提供的在线专业发展材料和课堂支持 健康探索。 2.调查健康探索对青少年的影响(1)生物医学知识、行为知识和 临床研究事业;(2)对生物医学、行为和临床研究事业的兴趣;和(3)自我 通过进行匹配的研究来追求生物医学、行为和临床研究事业的有效性 中学课堂教学中的比较研究。 好了! 3.按性别和种族/民族检查Health Quest对不同青少年的影响。密切合作 在项目的所有设计和开发阶段,少数民族的代表性都很低,该项目 团队将专门设计Health Quest来开发女孩和代表不足群体的成员 追求健康科学事业的知识、兴趣和自我效能感。
英文摘要
Project Summary/Abstract Engaging adolescents' interest in pursuing careers in health science and the health professions offers significant promise for building our nation's healthcare and health research capacity. The goal of this project is to create Health Quest, an intelligent game-based learning environment that increases adolescents' knowledge of, interest in, and self-efficacy to pursue health science careers. Three specific aims will be accomplished by the project: 1. Design and develop Health Quest to engage adolescents' interest in the health sciences utilizing personalized learning technologies that integrate the following components: (a) the Health Quest Career Adventure Game, an intelligent game-based learning environment that leverages AI technologies to create personalized health career adventures; (b) the Health Quest Student Discovery website, which will feature interactive video interviews with health professionals about their biomedical, behavioral, and clinical research careers; and (c) the Health Quest Teacher Resource Center website, which will provide online professional development materials and in-class support for teachers' classroom implementation of Health Quest. 2. Investigate the impact of Health Quest on adolescents' (1) knowledge of biomedical, behavioral, and clinical research careers; (2) interest in biomedical, behavioral, and clinical research careers; and (3) self- efficacy for pursuing biomedical, behavioral, and clinical research careers by conducting a matched comparison study in middle school classes. ! 3. Examine the effect of Health Quest on diverse adolescents by gender and racial/ethnicity. Working closely with underrepresented minorities throughout all design and development phases of the project, the project team will specifically design Health Quest to develop girls' and members of underrepresented groups' knowledge of, interest in, and self-efficacy to pursue health science careers.
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Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
Health Quest: Engaging Adolescents in Health Careers with Technology-Rich Personalized Learning
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