Increasing Speed of Processing With Action Video Games.
Increasing Speed of Processing With Action Video Games.
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DOI:
10.1111/j.1467-8721.2009.01660.x
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发表时间:
2009
影响因子:
7.2
通讯作者:
Bavelier D
中科院分区:
文献类型:
--
作者:
Dye MW;Green CS;Bavelier D
In many everyday situations, speed is of the essence. However, fast decisions typically mean more mistakes. To this day, it remains unknown whether reaction times can be reduced with appropriate training, within one individual, across a range of tasks, and without compromising accuracy. Here we review evidence that the very act of playing action video games significantly reduces reaction times without sacrificing accuracy. Critically, this increase in speed is observed across various tasks beyond game situations. Video gaming may therefore provide an efficient training regimen to induce a general speeding of perceptual reaction times without decreases in accuracy of performance.
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影响因子:
25
作者:
Li, Renjie;Polat, Uri;Makous, Walter;Bavelier, Daphne
通讯作者:
Bavelier, Daphne
影响因子:
--
作者:
Cameron, EL;Tai, JC;Carrasco, M
通讯作者:
Carrasco, M
DOI:
10.1093/geronj/42.1.82
发表时间:
1987-01-01
期刊:
JOURNALS OF GERONTOLOGY
影响因子:
--
作者:
CLARK, JE;LANPHEAR, AK;RIDDICK, CC
通讯作者:
RIDDICK, CC
影响因子:
1.8
作者:
KAIL, R;SALTHOUSE, TA
通讯作者:
SALTHOUSE, TA
DOI:
10.1037/cjep2006008
发表时间:
2006-03-01
影响因子:
1.3
作者:
Bialystok, E
通讯作者:
Bialystok, E