ITR: Volume Illustration: Non-Photorealistic Rendering of Volume Models
ITR: Volume Illustration: Non-Photorealistic Rendering of Volume Models
批准号:
0081581
负责人:
Penny Rheingans
金额:
$44.89万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2000
资助国家:
美国
项目状态:
已结题
起止时间:
2000-09-01 至 2005-08-31
中文摘要
本项目研究通过体绘制将空间中每一点的信息可视化的过程。传统上,体绘制采用两种方法之一。第一种尝试物理上精确地模拟一个过程,例如X射线穿过组织或光线穿过雾,产生最真实的体积数据视图(至少对于具有适当物理意义的数据)。第二种方法只是松散地基于光的物理行为,而是使用每个值在空间中的任意外观和通过空间的累积过程来为可视化中的体积创建更广泛的外观。该项目提出了一种新的体绘制方法:增强基于物理的绘制过程与非真实感绘制(NPR)技术,以提高可视化的表现力。NPR从艺术和技术插图等领域汲取灵感,开发自动方法,从几何表面模型合成具有插图外观的图像。这种新的方法被称为体积插图,它将基于物理的照明模型的熟悉程度与使用非真实感渲染技术增强重要特征的能力相结合。在基于表面的NPR中,表面(特征)被很好地定义,而对于体积,体积特征区域通常是无定形区域,必须通过分析局部体积特性来确定。一旦这些体积特征体积被识别,用户选择的参数属性可以用于增强和说明它们。体插图提供了一个灵活的统一框架,通过放大的功能,增加照明效果,并应用程序纹理增强体模型的结构感知。体积插图将工作在预采样和程序定义的体积模型,使一系列的图像风格,从实际的技术插图,以更抽象的绘画效果。该项目将开发一系列体积插图技术,包括新颖的体积插图技术和适应和扩展NPR技术到体积对象的技术。
英文摘要
This project studies the process of visualizing information at every point in space through volume rendering. Traditionally, volume rendering has employed one of two approaches. The first attempts a physically accurate simulation of a process such as X-rays passing through tissue or light passing through a fog, producing the most realistic views of volume data (at least for data with an appropriate physical meaning). The second approach is only loosely based on the physical behavior of light, using instead an arbitrary appearance of each value in space and an accumulation process through space to create a wider range of appearances for the volume in the visualization. This project proposes a new approach to volume rendering: the augmentation of a physics-based rendering process with non-photorealistic rendering (NPR) techniques to enhance the expressiveness of the visualization. NPR draws inspiration from such fields as art and technical illustration to develop automatic methods to synthesize images with an illustrated look from geometric surface models. The new approach, called volume illustration, combines the familiarity of a physics-based illumination model with the ability to enhance important features using non-photorealistic rendering techniques.Technically, the project faces several challenges. In surface-based NPR, the surfaces (features) are well defined, whereas with volumes, volumetric feature areas are often amorphous regions that must be determined through analysis of local volumetric properties. Once these volumetric feature volumes are identified, user selected parametric properties can be used to enhance and illustrate them. Volume illustration provides a flexible unified framework for enhancing structural perception of volume models through the amplification of features, the addition of illumination effects, and the application of procedural textures. Volume illustration will work on both presampled and procedurally defined volume models, enabling a range of image styles from practical technical illustrations to more abstract painterly effects. The project will develop a collection of volume illustration techniques, including novel volume illustration techniques and techniques that adapt and extend NPR techniques to volume objects.
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