REU Site: Design Tech - Sparking Research in Interactive Visual Design
REU 网站:设计技术 - 激发交互式视觉设计研究
基本信息
- 批准号:0552802
- 负责人:
- 金额:$ 26.88万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Continuing Grant
- 财政年份:2006
- 资助国家:美国
- 起止时间:2006-03-01 至 2010-02-28
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The site is supported by the Department of Defense in partnership with the NSF REU Program.Digital technology has already moved from the machine room to the desktop, and is now embeddingitself fully in our daily lives, becoming a designed artifact. Todays undergraduates love designedtechnology, and with justification: the outsourcing of purely technical work is more common every day,while creative technical design work remains truly value-added and secure. Yet oddly, there are feweducational and research programs that train future professionals for this environment.The three-summer Design Tech program will begin to address this lack, inviting exceptionalundergraduate students in computer science and design to an interactive visual design hothouse. Theprogram is organized around several principles common to design and technology: celebrating creativityfeeding the spark that motivates successful designers and researchers; embracing critique encouraging bold thinking and original work by making critique less threatening; focus on product increasing the understandability of design and technical theory by placing it in an applied context; socialcreativity emphasizing the group dialog of successful creativity to improve teamwork and diversity;interdisciplinary teamwork using cross-disciplinary teams to improve research and design quality; teamdiversity bettering designed technology with broader ethnic and cultural participation.Design Tech students will be recruited from local womens and historically black colleges, passthrough an orientation, be formed into project-centered teams, and work with investigators in semi-weeklymeetings. Less frequent critique sessions inspired by design pedagogy will encourage independent andcritical thought. Projects will target delivery at a final session Showcase open to the public. Researchtopics will emphasize interactive visual design, and be drawn from the existing research agendas of thefour investigators, who are experts in graphics, visualization, artificial intelligence and design.Intellectual MeritBy bringing together the design and interactive computing communities in aresearch and educational environment, Design Tech will generate powerful intellectual ripples. Obviously,the research successfully performed by the undergraduates will have value, as will their learning aboutresearch and design. As researchers and designers work together on these research problems, they willfind new solutions and perhaps more important, generate new problems. Similarly, as they cooperate onpedagogy, they will synthesize new techniques for making better designers out of researchers, and betterresearchers out of designers.Broader ImpactsWith its emphasis on diversity, Design Tech will have a broad impact on thetechnical education of women and minorities. The investigators will publish their pedagogical successesand failures on the web and in print, disseminating the results of their experiment. PI Watson is alreadyorganizing a new SIGGRAPH course on graphics and design as well as an ACM campfire on interactivevisual design; his experiences in Design Tech will shape the thoughts he brings to and the contentdisseminates at those events.
该网站由国防部与NSF REU计划合作提供支持。数字技术已经从机房转移到桌面,现在完全嵌入到我们的日常生活中,成为一种设计工件。今天的大学生喜欢设计技术,这是有道理的:纯粹技术工作的外包每天都更常见,而创造性的技术设计工作仍然是真正的增值和安全。然而奇怪的是,很少有教育和研究项目为这种环境培养未来的专业人士。为期三个夏天的设计技术项目将开始解决这一问题,邀请计算机科学和设计专业的优秀本科生到一个交互式视觉设计的温室。该计划是围绕几个共同的原则组织设计和技术:庆祝创造性喂养的火花,激励成功的设计师和研究人员;拥抱批评,鼓励大胆的思考和原创性的工作,使批评威胁较小;专注于产品,提高设计和技术理论的可理解性,将其置于应用背景下; socialcreativity强调成功的创造力的小组对话,以提高团队合作和多样性;跨学科的团队合作,利用跨学科的团队,以提高研究和设计质量;团队多样性通过更广泛的种族和文化参与来改善设计技术。设计技术专业的学生将从当地的女子大学和历史悠久的黑人大学招募,通过一个方向,组成以项目为中心的团队,并与调查人员在半周的会议上合作。较少的批评会议的启发,设计教学法将鼓励独立和批判性的思考。项目将在最后一次会议上向公众开放。研究主题将强调交互式视觉设计,并从四位研究人员的现有研究议程中提取,他们是图形,可视化,人工智能和设计方面的专家。智力优势通过将设计和交互式计算社区聚集在一起,设计技术将产生强大的智力涟漪。显然,本科生成功进行的研究以及他们对研究和设计的学习都将具有价值。当研究人员和设计人员一起研究这些研究问题时,他们将找到新的解决方案,也许更重要的是,产生新的问题。同样,当他们在教育学上合作时,他们将综合新的技术,从研究人员中培养出更好的设计师,从设计师中培养出更好的研究人员。更广泛的影响由于强调多样性,设计技术将对妇女和少数民族的技术教育产生广泛的影响。研究人员将在网络和印刷品上公布他们的教学成功和失败,传播他们的实验结果。PI沃森已经组织了一个新的SIGGRAPH课程的图形和设计,以及一个ACM篝火互动视觉设计;他在设计技术的经验将塑造他带来的想法和内容在这些事件中传播。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Benjamin Watson其他文献
Adaptive Frameless Rendering with NVIDIA OptiX
使用 NVIDIA OptiX 进行自适应无帧渲染
- DOI:
10.2312/egp.20191045 - 发表时间:
2019 - 期刊:
- 影响因子:0
- 作者:
Chung;Benjamin Watson - 通讯作者:
Benjamin Watson
Talk2Hand: Knowledge Board Interaction in Augmented Reality Easing Analysis with Machine Learning Assistants
Talk2Hand:增强现实缓和分析中的知识板与机器学习助手的交互
- DOI:
10.2312/eurova.20211090 - 发表时间:
2021 - 期刊:
- 影响因子:0
- 作者:
Yujie Hong;Benjamin Watson;K. Thompson;Davis Paul - 通讯作者:
Davis Paul
POEM: People-Oriented EMail for Social Connectedness
POEM:以人为本的社交电子邮件
- DOI:
- 发表时间:
2021 - 期刊:
- 影响因子:0
- 作者:
Maitreya Save;Benjamin Watson - 通讯作者:
Benjamin Watson
The Effects of Adaptive Synchronization on Performance and Experience in Gameplay
自适应同步对游戏性能和体验的影响
- DOI:
- 发表时间:
2019 - 期刊:
- 影响因子:0
- 作者:
Benjamin Watson;Ajinkya Gavane;Rachit Shrivastava - 通讯作者:
Rachit Shrivastava
Insecure behaviors on mobile devices under stress
压力下移动设备上的不安全行为
- DOI:
- 发表时间:
2014 - 期刊:
- 影响因子:0
- 作者:
Agnes Davis;Ashwin Shashidharan;Qianting Liu;W. Enck;A. McLaughlin;Benjamin Watson - 通讯作者:
Benjamin Watson
Benjamin Watson的其他文献
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{{ truncateString('Benjamin Watson', 18)}}的其他基金
CHS: Small: Adaptive rendering and display for emerging immersive experiences
CHS:小型:自适应渲染和显示,用于新兴的沉浸式体验
- 批准号:
2008590 - 财政年份:2020
- 资助金额:
$ 26.88万 - 项目类别:
Standard Grant
I-Corps L: Recognize- an application to support visual learning
I-Corps L:识别 - 支持视觉学习的应用程序
- 批准号:
1547025 - 财政年份:2015
- 资助金额:
$ 26.88万 - 项目类别:
Standard Grant
CAREER: Managing Complexity: Fidelity Control for Optimal Usability in 3D Graphics Systems
职业:管理复杂性:保真度控制以实现 3D 图形系统的最佳可用性
- 批准号:
0639426 - 财政年份:2006
- 资助金额:
$ 26.88万 - 项目类别:
Continuing Grant
SGER: Hyper-Resolution Rendering and Display
SGER:超分辨率渲染和显示
- 批准号:
0646095 - 财政年份:2006
- 资助金额:
$ 26.88万 - 项目类别:
Standard Grant
CAREER: Managing Complexity: Fidelity Control for Optimal Usability in 3D Graphics Systems
职业:管理复杂性:保真度控制以实现 3D 图形系统的最佳可用性
- 批准号:
0093172 - 财政年份:2001
- 资助金额:
$ 26.88万 - 项目类别:
Continuing Grant
CISE Research Resources: A Shared Data Cluster For Real Time Interaction With Massive Datasets
CISE 研究资源:与海量数据集实时交互的共享数据集群
- 批准号:
0130869 - 财政年份:2001
- 资助金额:
$ 26.88万 - 项目类别:
Standard Grant
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