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SGER: Collaborative Research: Curatorial Work and Learning in Virtual Environments

SGER: Collaborative Research: Curatorial Work and Learning in Virtual Environments
SGER:协作研究:虚拟环境中的策展工作和学习
批准号:
0910183
负责人:
Edward Fox
金额:
$7.5万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2009
资助国家:
美国
项目状态:
已结题
起止时间:
2009-04-01 至 2010-09-30

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中文摘要
翻译
社交计算环境的价值已在许多环境中得到证明,包括网络搜索、共享书签和照片共享、个人社交网络、在线支持小组以及维基百科等信息资源。协作游戏环境既被用作研究协作的研究环境,也被用作促进科学会议的环境,专业组织和科学界还利用网络基础设施和社交网络应用程序来共享资源、收集数据和促进沟通。虚拟世界也被应用于支持各种专业和工作活动,然而,迄今为止,关于如何采用和利用虚拟世界来促进科学进步的经验证据还很少。这里提出的探索性研究旨在探索如何在数字策展社区中利用虚拟世界来改善工作实践和培训。
英文摘要
The value of social computing environments has been demonstrated in many contexts, including web search, shared bookmarking and photo sharing, personal social networking, online support groups, and information resources such as Wikipedia. Collaborative game environments have been used as both research environments to study collaboration and as environments for facilitating scientific meetings, and professional organizations and scientific communities also leverage cyberinfrastructure and social network applications to share resources, collect data, and facilitate communication. Virtual worlds have also been applied to support a diverse range of professional and work activities, however, there is so far little empirical evidence on how virtual worlds are adopted and leveraged to promote scientific progress. The exploratory research proposed here aims to explore how virtual worlds can be leveraged in the digital curation community for purposes of improving work practices and training.
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