CAREER: Advancing Innovation in Bio-Design through Reality-Based Interaction
职业:通过基于现实的交互推进生物设计创新
基本信息
- 批准号:1149530
- 负责人:
- 金额:$ 47.22万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Continuing Grant
- 财政年份:2012
- 资助国家:美国
- 起止时间:2012-02-01 至 2017-01-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
In recent years, research in human-computer interaction (HCI) has generated a broad range of interaction styles that move beyond the desktop into new physical and social contexts. Key areas of innovation in this respect are tabletop, tangible, and multi-touch user interfaces. These interaction styles leverage users' existing knowledge and skills of interaction with the real, non-digital world; thus, they are often referred to as reality-based interfaces. Such interfaces offer a natural, intuitive, and often collaborative form of interaction that reduces the mental effort required to learn and operate a computational system. While these advances in HCI have been successfully applied to a broad range of application domains, little research has been devoted to investigating reality-based interaction in the context of scientific discovery. The PI argues that it is particularly important to study reality-based interaction in this context, where reducing users' mental workloads and supporting collaborative work could potentially lead to exciting scientific advances. For example, in a preliminary study of the workflow and computational tools employed by synthetic biologists, the PI found that members of this research community often experience difficulties in specifying, comparing, documenting, and sharing information - interactions that have previously been shown as critical for scientific discovery. She further observed that the limitations of current computational tools pose barriers for collaboration, information flow, and exploration. This lack of appropriate computational tools coupled with the inherent complexity of biological systems has limited progress to date, despite the enormous potential of synthetic biology to solve problems such as low-cost drug development and alternative energy production. In this project, the PI will investigate how reality based interfaces may be able to advance innovation in biological design. To address this question, she will develop and evaluate a suite of reality-based interfaces that support the design and assembly of novel biological systems, and which she expects will promote collaborative, effective, and safe workflow, facilitate exploration of alternative solutions, and reduce the mental workload associated with accessing and relating large amounts of information.Broader Impacts: Project outcomes will include: design, implementation, and evaluation of a suite of reality-based interfaces for synthetic biologists; a set of design requirements for developing future such systems; a methodology for evaluating the efficacy of computer-supported cooperative work of scientists; novel techniques for fluid interaction with heterogeneous computational devices of different scale; and a set of design considerations and a participatory design process for supporting scientific discovery. The PI will train three female undergraduate researchers per year, who will be an integral part of her research team and will participate in an international science competition. The project will impact computing and science courses at the PI's institution (a women's college) and at collaborating institutions. In addition, this research will serve as a highly visible "magnet" project that attracts undergraduate and high-school students' attention to computer science research through outreach activities.
近年来,人机交互(HCI)的研究产生了广泛的交互风格,这些风格超越了桌面,进入了新的物理和社会环境。这方面的关键创新领域是桌面、有形和多点触控用户界面。这些交互风格利用了用户与真实世界(非数字世界)交互的现有知识和技能;因此,它们通常被称为基于现实的接口。这样的界面提供了一种自然的、直观的、通常是协作的交互形式,减少了学习和操作计算系统所需的脑力劳动。虽然HCI的这些进步已经成功地应用于广泛的应用领域,但在科学发现的背景下,很少有研究致力于调查基于现实的交互。PI认为,在这种情况下,研究基于现实的交互尤为重要,因为在这种情况下,减少用户的心理负担和支持协作工作可能会带来令人兴奋的科学进步。例如,在对合成生物学家使用的工作流程和计算工具的初步研究中,PI发现,这个研究团体的成员经常在指定、比较、记录和共享信息方面遇到困难,而这些信息的相互作用在以前被证明对科学发现至关重要。她进一步指出,当前计算工具的局限性对协作、信息流和探索构成了障碍。尽管合成生物学在解决诸如低成本药物开发和替代能源生产等问题方面具有巨大潜力,但由于缺乏适当的计算工具,再加上生物系统固有的复杂性,迄今为止的进展有限。在这个项目中,PI将研究基于现实的界面如何能够推动生物设计的创新。为了解决这个问题,她将开发和评估一套基于现实的接口,以支持新型生物系统的设计和组装,她希望这将促进协作,有效和安全的工作流程,促进探索替代解决方案,并减少与访问和关联大量信息相关的精神工作量。更广泛的影响:项目成果将包括:为合成生物学家设计、实施和评估一套基于现实的界面;开发未来此类系统的一套设计要求;一种评估计算机支持的科学家合作工作效能的方法流体与不同尺度异构计算装置相互作用的新技术以及一系列的设计考虑和参与式设计过程来支持科学发现。该项目每年将培养3名女本科生,她们将成为她的研究团队的重要组成部分,并将参加一项国际科学竞赛。该项目将影响PI所在机构(一所女子学院)和合作机构的计算机和科学课程。此外,这项研究将成为一个高度可见的“磁铁”项目,通过外展活动吸引本科生和高中生对计算机科学研究的关注。
项目成果
期刊论文数量(0)
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会议论文数量(0)
专利数量(0)
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Orit Shaer其他文献
Exploring Reality-Based Interaction through Whole-Body Movement
通过全身运动探索基于现实的交互
- DOI:
- 发表时间:
2009 - 期刊:
- 影响因子:0
- 作者:
Orit Shaer - 通讯作者:
Orit Shaer
The Tangible Video Editor : Designing for Collaboration
有形视频编辑器:协作设计
- DOI:
- 发表时间:
2007 - 期刊:
- 影响因子:0
- 作者:
Orit Shaer;Jamie Zigelbaum;Michael S. Horn;R. Jacob - 通讯作者:
R. Jacob
The design, development, and deployment of a tabletop interface for collaborative exploration of genomic data
用于基因组数据协作探索的桌面界面的设计、开发和部署
- DOI:
10.1016/j.ijhcs.2012.05.003 - 发表时间:
2012 - 期刊:
- 影响因子:0
- 作者:
Orit Shaer;M. Strait;Consuelo Valdes;H. Wang;Taili Feng;Michael Lintz;Michelle Ferreirae;C. Grote;K. Tempel;Sirui Liu - 通讯作者:
Sirui Liu
Designing with Genes in Early Childhood: An exploratory user study of the tangible CRISPEE technology
儿童早期的基因设计:有形 CRISPEE 技术的探索性用户研究
- DOI:
- 发表时间:
2020 - 期刊:
- 影响因子:0
- 作者:
Amanda Strawhacker;Clarissa Verish;Orit Shaer;M. Bers - 通讯作者:
M. Bers
Tangible Meets Gestural : Gesture Based Interaction with Active Tokens
有形与手势的结合:与活动令牌的基于手势的交互
- DOI:
- 发表时间:
2014 - 期刊:
- 影响因子:0
- 作者:
Ali Mazalek;Orit Shaer;Brygg Ullmer;Miriam K. Konkel - 通讯作者:
Miriam K. Konkel
Orit Shaer的其他文献
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{{ truncateString('Orit Shaer', 18)}}的其他基金
Collaborative Research: US-German Research on Human-Automation Interaction for the Future of Work
合作研究:美德关于未来工作的人机交互研究
- 批准号:
2153676 - 财政年份:2022
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
CHS: Small: Collaborative Research: RUI: UbiqOmics: HCI for augmenting our world with pervasive personal and environmental omic data
CHS:小型:协作研究:RUI:UbiqOmics:HCI 通过普遍的个人和环境组学数据增强我们的世界
- 批准号:
1814628 - 财政年份:2018
- 资助金额:
$ 47.22万 - 项目类别:
Continuing Grant
FW-HTF: Collaborative Research: The Next Mobile Office: Safe and Productive Work in Automated Vehicles
FW-HTF:协作研究:下一个移动办公室:自动驾驶汽车中安全高效的工作
- 批准号:
1840031 - 财政年份:2018
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
Collaborative Research: IRES: US-German research on human-computer interaction in ubiquitous computing
合作研究:IRES:美德关于普适计算中人机交互的研究
- 批准号:
1658589 - 财政年份:2017
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
CHS: Medium: RUI: Collaborative Research: Making the Invisible Tangible: Reimagining Science Education in Kindergarten through Reality-Based Interfaces
CHS:媒介:RUI:协作研究:使无形有形:通过基于现实的界面重新想象幼儿园的科学教育
- 批准号:
1563932 - 财政年份:2016
- 资助金额:
$ 47.22万 - 项目类别:
Continuing Grant
CRI: II NEW: RUI: A Multi-Surface Interactive Visualization Facility
CRI:II 新:RUI:多表面交互式可视化工具
- 批准号:
1513077 - 财政年份:2015
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
CHS: Small: Collaborative Research: Human-computer interaction for personal genomics: understanding, informing, and empowering users
CHS:小型:协作研究:个人基因组学的人机交互:理解、告知和授权用户
- 批准号:
1422068 - 财政年份:2014
- 资助金额:
$ 47.22万 - 项目类别:
Continuing Grant
Workshop: Doctoral Symposium at the 2012 Interactive Tabletops and Surfaces Conference (ITS 2012)
研讨会:2012 年交互式桌面和表面会议 (ITS 2012) 博士研讨会
- 批准号:
1253138 - 财政年份:2012
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
Workshop: Graduate Student Consortium at the 2012 Tangible, Embedded and Embodied Interaction (TEI'12) Conference
研讨会:2012 年有形、嵌入式和具体交互 (TEI12) 会议上的研究生联盟
- 批准号:
1143513 - 财政年份:2011
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
RUI: IIS: HCC: Small Projects: Enhancing Genomic Exploration through Reality-Based Interaction
RUI:IIS:HCC:小型项目:通过基于现实的交互加强基因组探索
- 批准号:
1017693 - 财政年份:2010
- 资助金额:
$ 47.22万 - 项目类别:
Standard Grant
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