Targeted Infusion Project: A Problem-Based Learning Approach to Teach Gaming and Development of Gaming Instructional Modules to Enhance Student Learning in Lower Level Core C
有针对性的注入项目:基于问题的学习方法来教授游戏和开发游戏教学模块以增强学生在较低级别核心 C 的学习
基本信息
- 批准号:1238784
- 负责人:
- 金额:$ 29.95万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2012
- 资助国家:美国
- 起止时间:2012-10-01 至 2017-09-30
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The Targeted Infusion Project entitled - A Problem-Based Learning Approach to Teach Gaming and Development of Gaming Instructional Modules to Enhance Student Learning in Lower Level Core Courses - has the goal to implement a problem-based learning approach to teaching game development that focuses on developing critical thinking in game design and development of gaming instructional modules to enhance student learning in lower level core Computer Science courses. The objectives are: to develop gaming instructional modules; to enhance the Computer Science course curriculum with problem-solving activities based on gaming instructional educational modules to improve students' understanding of the theoretical concepts; to prepare competitive engineers and computer scientists at Bowie State University, a Historically Black University; to assess and evaluate student understanding; and to disseminate the project findings through journal articles, conferences and colloquia presentations.The deliverables of this project will be a repository of gaming instructional modules that could be integrated in any computer science curriculum with minimal modifications to existing courses. Outreach activities include the use of networking sites such as Facebook and YouTube, which will lead to increased public interest in the field of Computer Science and help to recruit students from underrepresented groups to pursue STEM careers. The students trained and educated will be better positioned for admittance to graduate school and employment in a constantly evolving interdisciplinary workforce.
有针对性的注入项目题为-一个基于问题的学习方法来教游戏和游戏教学模块的开发,以提高学生在较低级别的核心课程的学习-有目标实施一个基于问题的学习方法来教游戏开发,重点是发展批判性思维的游戏设计和游戏教学模块的开发,以提高学生在较低级别的核心计算机科学课程的学习。其目标是:开发游戏教学模块;以提高计算机科学课程的基础上游戏教学教育模块解决问题的活动,以提高学生的理论概念的理解;准备在鲍伊州立大学,历史上的黑人大学竞争力的工程师和计算机科学家;评估和评价学生的理解;本项目的成果将是一个游戏教学模块的存储库,可以在对现有课程进行最小修改的情况下集成到任何计算机科学课程中。外联活动包括使用Facebook和YouTube等社交网站,这将提高公众对计算机科学领域的兴趣,并有助于从代表性不足的群体中招募学生从事STEM职业。接受培训和教育的学生将更好地进入研究生院,并在不断发展的跨学科劳动力中就业。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Sharad Sharma其他文献
Artificial intelligence agents for crowd simulation in an immersive environment for emergency response
人工智能代理在沉浸式环境中进行人群模拟以进行应急响应
- DOI:
- 发表时间:
2019 - 期刊:
- 影响因子:0
- 作者:
Sharad Sharma;Phillip Devreaux;S. Sree;D. Scribner;J. Grynovicki;P. Grazaitis - 通讯作者:
P. Grazaitis
Evaluation of the phytochemicals and antidiabetic activity of Ficus bengalensis
孟加拉榕的植物化学物质和抗糖尿病活性评价
- DOI:
- 发表时间:
2007 - 期刊:
- 影响因子:0
- 作者:
Sharad Sharma;M. Chaturvedi;E. Edwin;Shruti Shukla;H. Sagrawat;Br Nahta - 通讯作者:
Br Nahta
Data Analysis of Crime and Rates of Hospitalization due to COVID-19
COVID-19 导致的犯罪和住院率数据分析
- DOI:
- 发表时间:
2021 - 期刊:
- 影响因子:0
- 作者:
Tyren Walker;Sharad Sharma - 通讯作者:
Sharad Sharma
Simulation and modeling of group behavior during emergency evacuation
- DOI:
10.1109/ia.2009.4927509 - 发表时间:
2009-05 - 期刊:
- 影响因子:0
- 作者:
Sharad Sharma - 通讯作者:
Sharad Sharma
Blood transfusion in surgery
手术中的输血
- DOI:
- 发表时间:
2014 - 期刊:
- 影响因子:0
- 作者:
Sharad Sharma;L. W. Griffin;N. Jabbour - 通讯作者:
N. Jabbour
Sharad Sharma的其他文献
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{{ truncateString('Sharad Sharma', 18)}}的其他基金
FW-HTF-P: Immersive Virtual Reality Instructional Modules for Response to Active Shooter Events
FW-HTF-P:用于响应主动枪击事件的沉浸式虚拟现实教学模块
- 批准号:
2321539 - 财政年份:2023
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
HDR DSC: Collaborative Research: Creating and Integrating Data Science Corps to Improve the Quality of Life in Urban Areas
HDR DSC:协作研究:创建和整合数据科学团队以提高城市地区的生活质量
- 批准号:
2321574 - 财政年份:2023
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
Collaborative Research: CISE-MSI: RCBP-RF: CPS, CNS: Emergency Response and Evacuation Training for Active Shooter Events
合作研究:CISE-MSI:RCBP-RF:CPS、CNS:枪击事件的应急响应和疏散培训
- 批准号:
2319752 - 财政年份:2022
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
Collaborative Research: CISE-MSI: RCBP-RF: CPS, CNS: Emergency Response and Evacuation Training for Active Shooter Events
合作研究:CISE-MSI:RCBP-RF:CPS、CNS:枪击事件的应急响应和疏散培训
- 批准号:
2131116 - 财政年份:2021
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
RAPID: Collaborative Research: VAPOC: Visualization, Analysis and Prediction of COVID-19
RAPID:协作研究:VAPOC:COVID-19 的可视化、分析和预测
- 批准号:
2032344 - 财政年份:2020
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
FW-HTF-P: Immersive Virtual Reality Instructional Modules for Response to Active Shooter Events
FW-HTF-P:用于响应主动枪击事件的沉浸式虚拟现实教学模块
- 批准号:
2026412 - 财政年份:2020
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
HDR DSC: Collaborative Research: Creating and Integrating Data Science Corps to Improve the Quality of Life in Urban Areas
HDR DSC:协作研究:创建和整合数据科学团队以提高城市地区的生活质量
- 批准号:
1923986 - 财政年份:2019
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
Targeted Infusion Project: Increasing Expertise of Minority Students by Development of a Virtual and Augmented Reality Laboratory for Research and Education at Bowie State Univ.
有针对性的注入项目:通过在鲍伊州立大学开发用于研究和教育的虚拟和增强现实实验室来提高少数族裔学生的专业知识。
- 批准号:
1137541 - 财政年份:2011
- 资助金额:
$ 29.95万 - 项目类别:
Standard Grant
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