CHS: Medium: Collaborative Research: Sculpting Visualizations: Toward a Practice and Theory of 3D Scientific Visualizations Using Physical Objects and Augmented Reality
CHS: Medium: Collaborative Research: Sculpting Visualizations: Toward a Practice and Theory of 3D Scientific Visualizations Using Physical Objects and Augmented Reality
批准号:
1704604
负责人:
Daniel Keefe
金额:
$67.5万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-09-01 至 2022-08-31
中文摘要
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英文摘要
Advances in 3D printing, augmented reality (AR), and virtual reality (VR), are creating new possibilities for computing tools that integrate with our physical environment and take advantage of our physical abilities. This proposal will study how these technologies can support 3D data visualization, an increasingly important and common scientific activity. The team, which includes computer scientists, artists, neuroscientists, geologists, and oceanologists, will first use 3D printing to develop physical representations of 3D data ("physical data forms") that match the needs of specific analysis domains and tasks, and through this develop principles for doing 3D design for visualizations in general. They will then design hybrid spaces that use AR visual representations along with physical data forms, looking at ways to leverage the strengths of each and developing ways to interact with the data through both the virtual and physical forms. Finally, they will create tools that leverage these design principles and interaction techniques to allow scientists to create new physical data forms and hybrid visualizations to address outstanding data analysis challenges in brain imaging, geology, and, ultimately, many scientific fields. The work will support interdisciplinary courses at the intersection of art, science, computing, and data visualization at the PIs' institutions; students will also be trained in research methods and work with the research team to develop public science museum exhibits that raise awareness of both the technology and the science involved. To leverage the possibilities of rapid, creative, artistic iteration and exploration of physical form, the team will develop interfaces and algorithms for capturing and extracting properties of physical forms, along with tools for exploring mappings between these properties and 3D data, a design theory and taxonomy, and a catalog for using physical inputs in visualization processes. These physical elements will be augmented with colocated digital head-tracked stereoscopic displays that directly incorporate the printed objects into the AR experience, along with touch-based interaction techniques such as touch-sensitive input surfaces or the direct inclusion of physical widgets in the printed objects. These visualizations will be evaluated through user studies based on existing methodologies for comparing 3D vector field visualization methods. The team will then develop exploratory visualization tools, using streamlined versions of the catalog and visualizations developed earlier to help manage the complexity of creating new visualizations while teaching visual design processes to scientists through the use of the tools, recasting the scientific task of data exploration as a creative process of visualization design to support learning, engagement, and effective analysis. These tools will be iteratively developed by teams of art and computer science students in conjunction with domain scientists and used to facilitate data exploration and discovery, as well as to bring science more directly into the public sphere through interactive experiences, such as at science museums.
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AFFECTIVE PALETTES FOR SCIENTIFIC VISUALIZATION: GROUNDING ENVIRONMENTAL DATA IN THE NATURAL WORLD
科学可视化的情感调色板:将环境数据扎根于自然世界
DOI:
10.1109/visap52981.2021.00009
发表时间:
2021
期刊:
2021 IEEE Vis
影响因子:
--
作者:
[Samsel, Francesca: Zeller, Abram, Greg, Keefe, Daniel]
通讯作者:
Keefe, Daniel
DOI:
10.1145/3488542
发表时间:
2021-11
期刊:
Proceedings of the ACM on Human-Computer Interaction
影响因子:
--
作者:
[Bridger Herman;Maxwell Omdal;Stephanie Zeller;Clara A. Richter;F. Samsel;G. Abram;Daniel F. Keefe]
通讯作者:
Bridger Herman;Maxwell Omdal;Stephanie Zeller;Clara A. Richter;F. Samsel;G. Abram;Daniel F. Keefe
DOI:
10.1109/visap51628.2020.00009
发表时间:
2020-10
期刊:
2020 IEEE VIS Arts Program (VISAP)
影响因子:
--
作者:
[Bridger Herman;F. Samsel;Annie Bares;Seth Johnson;G. Abram;Daniel F. Keefe]
通讯作者:
Bridger Herman;F. Samsel;Annie Bares;Seth Johnson;G. Abram;Daniel F. Keefe
DOI:
--
发表时间:
2019
期刊:
Proceedings of the IEEE VIS Arts Program (VISAP
影响因子:
--
作者:
[Samsel, Francesca, Johnson, Seth, Bares, Annie, Keefe, Daniel F.]
通讯作者:
Keefe, Daniel F.
DOI:
10.1109/tvcg.2019.2934260
发表时间:
2020-01-01
期刊:
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
影响因子:
5.2
作者:
[Johnson, Seth, Samsel, Francesca, Keefe, Daniel F.]
通讯作者:
Keefe, Daniel F.
共 10 条
Collaborative Research: HCC: Small: RUI: Drawing from Life in Extended Reality: Advancing and Teaching Cross-Reality User Interfaces for Observational 3D Sketching
-
批准号:2326998
-
项目类别:Standard Grant
-
资助金额:$40.0万
-
财政年份:2023
-
负责人:Daniel Keefe
-
依托单位:
WORKSHOP: IEEE VR 2014 Doctoral Consortium
-
批准号:1416888
-
项目类别:Standard Grant
-
资助金额:$1.56万
-
财政年份:2013
-
负责人:Daniel Keefe
-
依托单位:
BIGDATA: Small: DA: Coupling Data-Intensive Modeling, Simulation, and Visualization with Human Facilities for Design: Applications to Next-Generation Medical Device Prototyping
-
批准号:1251069
-
项目类别:Standard Grant
-
资助金额:$50.1万
-
财政年份:2013
-
负责人:Daniel Keefe
-
依托单位:
CGV: Small: Visualization by Sketching, Analogy, and Computational Creativity
-
批准号:1218058
-
项目类别:Standard Grant
-
资助金额:$43.21万
-
财政年份:2012
-
负责人:Daniel Keefe
-
依托单位:
CAREER: Picturing Motion: Analyzing Multidimensional Time-Varying Data through Perceptually Accurate Exploratory Visualization
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批准号:1054783
-
项目类别:Continuing Grant
-
资助金额:$46.7万
-
财政年份:2011
-
负责人:Daniel Keefe
-
依托单位:
海外基金