Catalyzing Scientific Inquiry and Engineering through Wearable Intersubjective Sensation Devices
通过可穿戴主体间感知设备促进科学探究和工程
基本信息
- 批准号:1736051
- 负责人:
- 金额:$ 74.85万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2017
- 资助国家:美国
- 起止时间:2017-08-01 至 2023-07-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
This project will investigate how to improve young people's science skills, and to increase their perceptions of science as a pro-social field, through the design and enactment of a new science education approach that emphasizes curiosity about and investigation of animal perception and behavior. Project researchers will investigate how middle schoolers' curiosities about, empathy with, and desire to care for domestic animals can motivate scientific inquiry and engineering design. To support this learning, the research team will develop new wearable augmented reality technologies that enhance human perception by permitting access to the sensory experiences of different animal species. Students will customize these technologies based upon their scientific investigations, as well as use them as tools within subsequent investigative cycles. This project will connect science education to students' everyday interactions with domestic animals, potentially broadening participation in science and engineering to students who identify as being fond of animals but do not yet see themselves as scientists. The participants in this research will primarily be students in rural schools, who are underserved by current STEM resources. The research team will create wearable and home-installable technologies that enable youth and their families to investigate animal behavior and biology, either by collecting data about animal activity, or by enabling participants to sense the world as their domestic animals do. For instance, dog owners could conduct experiments to determine the frequency ranges of their dogs' hearing, use their findings to customize wearable earmuffs that enable themselves to hear only those ranges, and then wear those earmuffs in order to understand -- and empathize with -- how their behavior may be shaped by those sensory experiences. Scientific inquiry will also be central to design challenges, such as to design and build objects that maximally engage domestic animals (e.g., ease of learning, duration of engagement) and then use scientific data collection and analysis methods to measure how well different designs work, using evaluation outcomes to iteratively improve upon them. The intellectual merit of this work will be to explore the potential of the new, to-be-created genre of wearables and augmented reality technologies for intersubjective sensation, to motivate, contextualize, and facilitate students' science and engineering education. This work will deepen knowledge of how personally-relevant subject matter can motivate science and engineering learning, as well as generate foundational empirical findings about how care and empathy can be connected to science education. The broader impacts of this work will be both local and national. Locally, over 60 youth will learn about science and engineering through participation in project activities. At least 4 teachers will participate as well, and by doing so, learn about new teaching methods that could enhance their students' learning. Nationally, the impact will be to develop documentation, both in academic publications and in a free curriculum, that illustrates methods and their potential impacts on student learning and motivation.
该项目将通过设计和实施一种新的科学教育方法,强调对动物感知和行为的好奇心和调查,来研究如何提高年轻人的科学技能,并增加他们对科学作为一个亲社会领域的认识。项目研究人员将调查中学生对家养动物的好奇心、同理心和照顾的愿望如何激发科学探究和工程设计。为了支持这一学习,研究团队将开发新的可穿戴增强现实技术,通过允许访问不同动物物种的感官体验来增强人类的感知。学生将根据他们的科学调查定制这些技术,并在随后的调查周期中使用它们作为工具。这个项目将把科学教育与学生与家畜的日常互动联系起来,潜在地扩大那些认为自己喜欢动物但还不认为自己是科学家的学生对科学和工程的参与。本研究的参与者将主要是农村学校的学生,他们目前没有得到STEM资源的服务。研究小组将开发可穿戴和家庭安装的技术,使年轻人和他们的家人能够通过收集动物活动的数据,或使参与者像他们的家畜一样感知世界,来调查动物的行为和生物学。例如,狗主人可以进行实验来确定狗的听力频率范围,利用他们的发现定制可穿戴耳罩,使他们只能听到这些范围,然后戴上这些耳罩,以了解和同情这些感官体验如何塑造他们的行为。科学探究也将是设计挑战的核心,例如设计和建造最大限度地吸引家畜的物体(例如,学习的便利性,参与的持续时间),然后使用科学数据收集和分析方法来衡量不同设计的工作效果,使用评估结果来迭代改进它们。这项工作的智力价值将是探索新的、有待创造的可穿戴设备和增强现实技术在主体间感觉方面的潜力,以激励、情境化和促进学生的科学和工程教育。这项工作将加深对个人相关主题如何激励科学和工程学习的认识,并产生关于如何将关怀和同理心与科学教育联系起来的基础实证研究结果。这项工作将对地方和国家产生更广泛的影响。在本地,超过60名青年将透过参与项目活动,学习科学和工程知识。至少有4位老师也将参与,通过这样做,学习新的教学方法,可以提高他们的学生的学习。在全国范围内,其影响将是在学术出版物和免费课程中编制文件,说明各种方法及其对学生学习和动机的潜在影响。
项目成果
期刊论文数量(8)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
People, places, and pets: Situating STEM education in youths’ homes with their pets
人、地方和宠物:将 STEM 教育置于有宠物的青少年家庭中
- DOI:
- 发表时间:2021
- 期刊:
- 影响因子:0
- 作者:Kelly, A.;Johnson, G. M.;Polman, J. L.;Kane, S. K.;Shapiro, R. B.
- 通讯作者:Shapiro, R. B.
“Our Dog Probably Thinks Christmas is Really Boring”: Re-mediating Science Education for Feminist-Inspired Inquiry
“我们的狗可能认为圣诞节真的很无聊”:重新调整科学教育以促进女权主义启发的探究
- DOI:10.22318/icls2020.935
- 发表时间:2020
- 期刊:
- 影响因子:0
- 作者:Kelly, Annie;Chang, Christine;Hill, Christian;West, Mary;Yoder, Mary;Polman, Joseph;Kane, Shaun;Eisenberg, Michael;Shapiro, R. Benjamin
- 通讯作者:Shapiro, R. Benjamin
Middle schoolers’ trajectories of identification and wayfaring through a pet science workshop
中学生在宠物科学研讨会上的识别和行走轨迹
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Parekh, P;Polman, J;Kane, S;Shapiro, R. B.
- 通讯作者:Shapiro, R. B.
Transhumanism and Education: Embodied Learning in an Era of Altered Bodies
超人类主义与教育:身体改变时代的具身学习
- DOI:
- 发表时间:2019
- 期刊:
- 影响因子:0
- 作者:Eisenberg, Michael
- 通讯作者:Eisenberg, Michael
The Role of Positioning in the Ecological Learning of Human Youth Making for Pet Companions
定位在人类青少年生态学习中的作用 宠物伴侣
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Parekh, P;Polman, J;Kane, S;Shapiro, R. B.
- 通讯作者:Shapiro, R. B.
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Joseph Polman其他文献
Joseph Polman的其他文献
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{{ truncateString('Joseph Polman', 18)}}的其他基金
Workshop on Diversifying and Deepening Engagement and Learning in Science, Technology, Engineering, and Mathematics (STEM): Bringing Together Dutch and U.S. Scholars
科学、技术、工程和数学 (STEM) 领域多元化和深化参与与学习研讨会:荷兰和美国学者齐聚一堂
- 批准号:
1757392 - 财政年份:2018
- 资助金额:
$ 74.85万 - 项目类别:
Standard Grant
DIP: Collaborative Research: STEM Literacy through Infographics
DIP:合作研究:通过信息图表提高 STEM 素养
- 批准号:
1441561 - 财政年份:2015
- 资助金额:
$ 74.85万 - 项目类别:
Standard Grant
EXP: Collaborative Infographics for Science Literacy (CISL)
EXP:科学素养协作信息图表 (CISL)
- 批准号:
1217052 - 财政年份:2012
- 资助金额:
$ 74.85万 - 项目类别:
Standard Grant
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