课题基金 / 基金详情

Using hyperlocal and networked strategies to support computer science education for middle grade students in Chicago

Using hyperlocal and networked strategies to support computer science education for middle grade students in Chicago
使用超本地化和网络化策略支持芝加哥中年级学生的计算机科学教育
批准号:
1738830
负责人:
Nichole Pinkard
金额:
$99.55万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-09-01 至 2018-03-31

项目摘要

项目成果

Nichole Pinkard的其他基金

相似基金

相关文献

中文摘要
翻译
为了让年轻人投入大量的时间和精力来培养对培养计算机科学(CS)/计算思维(CT)素养的活动的持续兴趣,这些活动需要是可获得的(成本、地点和温暖的环境)、相关的,并被视为一种有价值的社会资本形式。该项目将扩大现有的研究实践合作伙伴关系(RPP),重点是增加计算制作(即设计、编码和制作的集成,以创建交互式人工制品)的学习机会,为生活在芝加哥布朗兹维尔社区的初中生提供学习机会。通过增加学校日的组成部分,该项目将专注于策划、开发和实施教学材料,将计算制作学习活动整合到中学(6-8年级)的课堂中。以数字青年网络(DYN)先前的工作为基础,该项目方法将创建一个支持学生数字媒体素养发展的生态系统。通过创建一个学习生态系统,创造一个CS/CT素养可获得、相关和重视的环境,该项目将为学生创造动力,让他们在同龄人、导师、老师和家庭的支持性社区中寻求机会,深化和展示他们正在发展的CS/CT技能。该项目将通过提供一个生动的例子,说明如何将学校、非正式学习提供者和学者聚集在一起,创建和实施一项介绍计算机制作的中学战略,从而解决国家和地方的对话。这一战略将把旨在培养核心计算制作技能的学习活动与以内容为中心的项目(如数学、科学、社会研究、识字和艺术)和社区展示结合在一起,旨在支持和提高学生和家庭的理解和参与,以多种方式使用计算机科学和计算思维来创造、开发和控制在日常生活中有意义的交互式人工制品。Bronzeville融合网络RPP团队将致力于解决两个共同的问题:(1)我们如何培养一个社区学习环境,以学校为基础,承认、支持和促进计算素养作为教育工作者、青年和家庭理想的和可获得的社会资本形式?(2)这些社区层面的联系如何影响青少年CS/CT学习机会、参与、社会网络、知识和理解?为了解决这些问题,RPP团队将利用现有的优质CS/CT资源(如工具、项目、课程,特别是那些免费的和基于研究的)、现有的当地基础设施和政策(如在线学习平台、专业发展模式)和可编程的交互式电子设备(如传感器、arduino、(Makey Makey)创造有文化意义的计算制作学习机会,以有效和可持续的方式将中学学习者与优质机会联系起来。为了实现这一目标,该项目将系统地在芝加哥南部的芝加哥社区Bronzeville开展超本地化工作,代表大约119,000名居民。该项目将与学校、教育工作者和当地社区组织的领导人合作,共同探索、策划和组织现有的国家计算机科学/计算机科学学习资源,使之成为有文化意义的混合学习活动和模块,旨在吸引布朗兹维尔的年轻人探索和发现计算机科学/计算机科学素养在制作学生日常使用的互动物品方面的重要作用。我们还将在Bronzeville使用网络策略,利用全市范围的在线学习平台,汇集面对面和在线学习资源,支持学生、家庭和教师寻找和参与旨在增加学生对学术和丰富活动的参与的正式和非正式活动,允许年轻人开发工作和参与的作品集,并看到和评论同龄人创建的互动文物。虽然这项工作将集中在布朗泽维尔社区,但通过该RPP开发的所有课程和学习资源将通过这个在线平台在更广泛的城市层面进行部署。
英文摘要
For youth to put in the amount of time and energy to develop sustained interest in activities that develop computer science (CS)/computational thinking (CT) literacies, those activities need to be accessible (cost, location, and warm environment), relevant, and viewed as a valuable form of social capital. The project will expand an existing research practice partnership (RPP) focused on increasing computational making (i.e. the integration of design, coding, and making to create interactive artifacts) learning opportunities for middle grade youth living in the Chicago Bronzeville community. By adding a school-day component, the project will focus on curating, developing, and implementing instructional materials that integrate computational making learning activities into middle grade (6-8) classrooms. Grounded in the prior work of the Digital Youth Network (DYN), the project approach will create an ecosystem to support student development of digital media literacies. By creating a learning ecosystem that creates a context where CS/CT literacies are accessible, relevant, and valued, the project will create the motivation for students to seek opportunities to deepen and showcase their developing CS/CT skills within a supportive community of peers, mentors, teachers, and families. The project will address national and local conversations by providing a living example of how to bring together a cohort of schools, informal learning providers, and academics to create and implement an intro to computational making middle school strategy. This strategy will blend together learning activities designed to develop core computational making skills, with content-focused projects (e.g. math, science, social studies, literacy and art), and community showcases designed to support and grow student and family understanding and engagement in the diversity of ways to use computer science and computational thinking to create, develop, and control interactive artifacts that have meaning in everyday life.The Bronzeville Fusion Network RPP team will work to address two shared questions: (1) How can we foster a community learning environment, anchored within schools, that recognizes, supports, and promotes computational literacies as a desirable and accessible form of social capital by educators, youth, and families? (2) How do these community level connections impact youth CS/CT learning opportunities, participation, social networks, knowledge, and understanding? To address these questions the RPP team will leverage existing quality CS/CT resources (e.g. tools, programs, curriculum, especially those that are free and research-based), existing local infrastructure and policies (e.g. online learning platforms, professional development models), and programmable interactive electronics (e.g. sensors, arduinos, makey makey) to create culturally meaningful computational making learning opportunities that connect middle school learners to quality opportunities in ways that work and that are sustainable. To accomplish this goal, the project will systematically engage in hyperlocal work in Bronzeville, a Chicago community on the southside of Chicago, representing approximately 119,000 residents. The project will work with schools, educators and leaders from local community organizations to collaboratively explore, curate, and organize existing national CS/CT learning resources into culturally meaningful blended learning activities and modules intentionally designed to engage Bronzeville youth in exploring and discovering the essential role of CS/CT literacies in making the interactive objects students use daily. We will also use a networked strategy in Bronzeville, capitalizing on a citywide online learning platform that brings together face-to-face and online learning resources to support students, families, and teachers in finding and participating in formal and informal activities designed to increase student engagement in academics and enrichment activities, allowing youth to develop portfolios of work and participation and to see and comment on the interactive artifacts created by peers. While this work will focus within the Bronzeville community, all of the curricular and learning resources developed through this RPP will be deployed at a broader city level through this online platform.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
Collaborative Research: Creating a Mechanism for Youth to Document Out-Of-School-Time STEM Learning as a Means for Expanding Educational Pathways
  • 批准号:
    2115326
  • 项目类别:
    Standard Grant
  • 资助金额:
    $38.09万
  • 财政年份:
    2021
  • 负责人:
    Nichole Pinkard
  • 依托单位:
Building a Learning Ecology to Increase STEM Participation Among Middle School Girls
  • 批准号:
    1850543
  • 项目类别:
    Standard Grant
  • 资助金额:
    $99.08万
  • 财政年份:
    2019
  • 负责人:
    Nichole Pinkard
  • 依托单位:
SCC: I4all (Interests for All): A Smart Socio-Technical Infrastructure to Identify, Cultivate, and Sustain Youth STEAM Interests in a Diverse Midsized American City
  • 批准号:
    1831685
  • 项目类别:
    Standard Grant
  • 资助金额:
    $250.0万
  • 财政年份:
    2018
  • 负责人:
    Nichole Pinkard
  • 依托单位:
EAGER: Computer Science for All: Researcher Practitioner Partnerships Workshops (CS for All: RPP), Chicago and Los Angeles
  • 批准号:
    1821362
  • 项目类别:
    Standard Grant
  • 资助金额:
    $30.0万
  • 财政年份:
    2018
  • 负责人:
    Nichole Pinkard
  • 依托单位:
海外基金