EAGER: Large-Scale Real-Time Information Visualization on Immersive Platforms
EAGER: Large-Scale Real-Time Information Visualization on Immersive Platforms
批准号:
1748392
负责人:
Tobias Hollerer
金额:
$9.32万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-10-01 至 2019-09-30
中文摘要
这个提议在快速发展的沉浸式分析领域开辟了新的领域。虚拟现实和增强现实技术非常适合于实现大规模数据分析,提供数据景观的全球概述以及细粒度控制和导航。拟议的工作将实现一个可扩展的开发环境,用于沉浸式分析体验,并评估使用虚拟现实耳机,显示墙和弯曲沉浸式显示器创作和协作探索非常大的数据集的不同方法。这项提议的工作将为让大量受众更容易获得沉浸式大规模数据探索铺平道路,开辟了让家庭虚拟现实用户参与新颖学习体验的可能性。PI将在定期的外展活动中展示由此产生的沉浸式可视化,以吸引未被充分代表的少数民族参与新的人机交互,从而促进STEM研究。有效的信息可视化需要能够实时处理和显示大量数据,以实现交互式分析。PI将在现代信息可视化库设计中构建直接图形处理单元(GPU)支持,目标是与当前基于web的可视化库相比,在渲染大量图形元素时加速一到两个数量级。这种计算的可扩展性将支持对非常大的数据集进行交互式探索,可以使用单一的可视化范式(例如节点链接网络)或多种范式(例如地图、网络、传感器数据、时间序列等)进行显示。沉浸式信息环境有可能支持比桌面或基于web的平台更有效的协作分析能力,通过将利益相关者群体置于大规模数据可视化的中间,以与他人的第一人称视角相关联,并交互式地共同导航信息空间,控制和突出不同的方面。PI将设计专注于这一潜力的交互式协作数据导航和控制工具。
英文摘要
This proposal breaks new ground in the rapidly evolving field of Immersive Analytics. Virtual and Augmented Reality technologies are uniquely suited to enable large-scale data analysis that provides global overviews of data landscapes as well as fine-grain control and navigation. The proposed work will implement a scalable development environment for immersive analytics experiences, and evaluatedifferent methods for authoring and collaboratively exploring very large datasets using Virtual Reality headsets, display walls, and curved immersive displays. The proposed work will pave the way for making immersive large-scale data exploration more accessible to large audiences, opening up possibilities of letting home virtual reality users participate in novel learning experiences. The PI will showcase the resulting immersive visualizations at regular outreach events to attract underrepresented minorities to novel human-computer interaction, and thus STEM research.Effective information visualization needs to be able to process and display large amounts of data in real-time to enable interactive analysis. The PI will build direct graphics processing unit (GPU) support into a modern information visualization library design, targeting one to two orders of magnitude acceleration in the rendering of large numbers of graphical elements, compared to current web-based visualization libraries. This computational scalability will enable interactive exploration of very large datasets, either displayed using a single visualization paradigm (e.g. node-link network) or multiple paradigms (e.g., map, network, sensor data, time series, etc.). Immersive information environments have the potential to support more effective capabilities for collaborative analysis than is possible with desktop or web-based platforms by placing groups of stakeholders in the middle of large-scale data visualizations to relate to others' first-person perspectives and interactively and jointly navigate through information spaces and control and highlight different aspects. The PI will design interactive collaborative data navigation and control tools that focus on this potential.
期刊论文(6)
专著(0)
科研奖励(0)
会议论文
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XRCreator: interactive construction of immersive data-driven stories
XRCreator:沉浸式数据驱动故事的交互式构建
DOI:
10.1145/3281505.3283400
发表时间:
2018
期刊:
VRST 2018: 24th ACM Symposium on Virtual Reality Software and Technology
影响因子:
--
作者:
[Ren, Donghao, Lee, Bongshin, Höllerer, Tobias]
通讯作者:
Höllerer, Tobias
DOI:
10.1111/cgf.13178
发表时间:
2017-06
期刊:
Computer Graphics Forum
影响因子:
2.5
作者:
[Donghao Ren;Bongshin Lee;Tobias Höllerer]
通讯作者:
Donghao Ren;Bongshin Lee;Tobias Höllerer
A Tangible Spherical Proxy for Object Manipulation in Augmented Reality
用于增强现实中对象操作的有形球形代理
DOI:
10.1109/vr46266.2020.00-63
发表时间:
2020
期刊:
2020
影响因子:
--
作者:
[Englmeier, David, Dorner, Julia, Butz, Andreas, Hollerer, Tobias]
通讯作者:
Hollerer, Tobias
Understanding node-link and matrix visualizations of networks: A large-scale online experiment
了解网络的节点链接和矩阵可视化:大规模在线实验
DOI:
10.1017/nws.2019.6
发表时间:
2019
期刊:
Network Science
影响因子:
1.7
作者:
[Ren, Donghao, Marusich, Laura R., O’Donovan, John, Bakdash, Jonathan Z., Schaffer, James A., Cassenti, Daniel N., Kase, Sue E., Roy, Heather E., Lin, Wan-yi, Höllerer, Tobias]
通讯作者:
Höllerer, Tobias
Sphere in Hand: Exploring Tangible Interaction with Immersive Spherical Visualizations
手中的球体:通过沉浸式球形可视化探索有形交互
DOI:
10.1109/vr.2019.8797887
发表时间:
2019
期刊:
IEEE Virtual Reality 2019
影响因子:
--
作者:
[Englmeier, David, Schonewald, Isabel, Butz, Andreas, Hollerer, Tobias]
通讯作者:
Hollerer, Tobias
Collaborative Research: HCC: Medium: HCI in Motion -- Using EEG, Eye Tracking, and Body Sensing for Attention-Aware Mobile Mixed Reality
-
批准号:2211784
-
项目类别:Standard Grant
-
资助金额:$73.87万
-
财政年份:2022
-
负责人:Tobias Hollerer
-
依托单位:
CHS: Small: Integrative Wide-Area Augmented Reality Scene Modeling
-
批准号:1911230
-
项目类别:Continuing Grant
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资助金额:$49.99万
-
财政年份:2019
-
负责人:Tobias Hollerer
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依托单位:
EAGER: Attention-Aware Mixed Reality Interfaces
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批准号:1845587
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项目类别:Standard Grant
-
资助金额:$24.5万
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财政年份:2018
-
负责人:Tobias Hollerer
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依托单位:
EAGER: Collaborative Visualization for Knowledge Computing
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批准号:1058132
-
项目类别:Standard Grant
-
资助金额:$13.5万
-
财政年份:2010
-
负责人:Tobias Hollerer
-
依托单位:
CAREER: Anywhere Augmentation: Practical Mobile Augmented Reality in Unprepared Physical Environments
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批准号:0747520
-
项目类别:Continuing Grant
-
资助金额:$50.0万
-
财政年份:2008
-
负责人:Tobias Hollerer
-
依托单位:
Scalable Visualization and Constrained Interaction for Large Graphs -- Supporting the Collaborative Analysis of High-dimensional Data Sets
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批准号:0635492
-
项目类别:Standard Grant
-
资助金额:$0.0万
-
财政年份:2006
-
负责人:Tobias Hollerer
-
依托单位:
国内基金
海外基金
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依托单位:
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量子自旋液体中拓扑拟粒子的性质:量子蒙特卡罗和新的large-N理论
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负责人:Yoshitomo Kamiya
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负责人:周旻
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